Familiar Action Frequency: Difference between revisions

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{{RETURNTO Mechanics}}
{{RETURNTO Mechanics}}


The following effects make familiars act more frequently in combat.
The following is a list of everything that changes the frequency at which familiars act during a combat.


These only work on familiars which have a chance of acting (i.e. having a message) each round of combat. The [[Slimeling]] isn't affected by these because its squishy noises count as actions.
These only work on familiars which have a chance of acting (i.e. having a message) each round of combat. The [[Slimeling]] isn't affected by these because its squishy noises count as actions.
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These are applied additively. If the familiar has a base chance of 25%, then Jingle Jangle Jingle will make that chance 35%, not 27.5%.
These are applied additively. If the familiar has a base chance of 25%, then Jingle Jangle Jingle will make that chance 35%, not 27.5%.


*[[Jingle Jangle Jingle]] +11% ([[Turtle Tamer]] [[buff]])
{| cellpadding="3" cellspacing="0" border="1px" class="sortable"
*[[Loathing Legion helicopter]] +25% (equipment)
|- | style="background-color: #EFEFEF"
*[[Stickler for Promptness]] +20% (item: [[potion of punctual companionship]])
! Source
 
! Source Type
! Frequency
! Duration
! Cost
! Notes
|-
|[[Shortly Stacked]]
|Item
!+100%
|11 Turns
|Item Loss
|
*Obtained from [[Short stack of pancakes]]
*+10 to Familiar Weight
|-
|[[Shortly Buttered]]
|Item
!+100%
|11 Turns
|Item Loss
|
*Obtained from [[Short stick of butter]]
*Monsters will be less attracted to you
|-
|[[Shortly Hydrated]]
|Item
!+100%
|11 Turns
|Item Loss
|
*Obtained from [[Short glass of water]]
*+5 Familiar Experience Per Combat
|-
|[[Shortly Wired]]
|Item
!+100%
|11 Turns
|Item Loss
|
*Obtained from [[Short white]]
*Your familiar will act twice per round
|-
|[[Shortly Drunk]]
|Item
!+100%
|11 Turns
|Item Loss
|
*Obtained from [[Short beer]]
*Double the damage dealt by combat familiars
|-
|[[Loathing Legion helicopter]]
|Familiar Equipment
!+25%
|Always
|
|
*+5 to Familiar Weight
|-
|[[Stickler for Promptness]]
|Item
!+20%
|30 Turns
|Item Loss
|
*Obtained from [[potion of punctual companionship]]
|-
|[[ Flagellate soup]]
|Item
!+20%
|until ascension
|Item Loss
|
*Also adds a pound to weight
|-
|[[Jingle Jangle Jingle]]
|Skill ([[Turtle Tamer|TT]])
!+10%
|5-30 turns
|5 MP
|
*Can be cast on other players
*Learned from Crimbo (2009) skill book [[A Crimbo Carol, Ch. 2]]
|-
|}
{{RETURNTO Mechanics}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Latest revision as of 01:02, 28 July 2024

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The following is a list of everything that changes the frequency at which familiars act during a combat.

These only work on familiars which have a chance of acting (i.e. having a message) each round of combat. The Slimeling isn't affected by these because its squishy noises count as actions.

These are applied additively. If the familiar has a base chance of 25%, then Jingle Jangle Jingle will make that chance 35%, not 27.5%.

Source Source Type Frequency Duration Cost Notes
Shortly Stacked Item +100% 11 Turns Item Loss
Shortly Buttered Item +100% 11 Turns Item Loss
Shortly Hydrated Item +100% 11 Turns Item Loss
Shortly Wired Item +100% 11 Turns Item Loss
  • Obtained from Short white
  • Your familiar will act twice per round
Shortly Drunk Item +100% 11 Turns Item Loss
  • Obtained from Short beer
  • Double the damage dealt by combat familiars
Loathing Legion helicopter Familiar Equipment +25% Always
  • +5 to Familiar Weight
Stickler for Promptness Item +20% 30 Turns Item Loss
Flagellate soup Item +20% until ascension Item Loss
  • Also adds a pound to weight
Jingle Jangle Jingle Skill (TT) +10% 5-30 turns 5 MP

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