Familiar Action Frequency: Difference between revisions
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{{RETURNTO Mechanics}} | {{RETURNTO Mechanics}} | ||
The following | The following is a list of everything that changes the frequency at which familiars act during a combat. | ||
These only work on familiars which have a chance of acting (i.e. having a message) each round of combat. The [[Slimeling]] isn't affected by these because its squishy noises count as actions. | These only work on familiars which have a chance of acting (i.e. having a message) each round of combat. The [[Slimeling]] isn't affected by these because its squishy noises count as actions. | ||
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These are applied additively. If the familiar has a base chance of 25%, then Jingle Jangle Jingle will make that chance 35%, not 27.5%. | These are applied additively. If the familiar has a base chance of 25%, then Jingle Jangle Jingle will make that chance 35%, not 27.5%. | ||
*[[ | {| cellpadding="3" cellspacing="0" border="1px" class="sortable" | ||
*[[Loathing Legion helicopter]] +25% | |- | style="background-color: #EFEFEF" | ||
*[[Stickler for Promptness]] +20% | ! Source | ||
! Source Type | |||
! Frequency | |||
! Duration | |||
! Cost | |||
! Notes | |||
|- | |||
|[[Shortly Stacked]] | |||
|Item | |||
!+100% | |||
|11 Turns | |||
|Item Loss | |||
| | |||
*Obtained from [[Short stack of pancakes]] | |||
*+10 to Familiar Weight | |||
|- | |||
|[[Shortly Buttered]] | |||
|Item | |||
!+100% | |||
|11 Turns | |||
|Item Loss | |||
| | |||
*Obtained from [[Short stick of butter]] | |||
*Monsters will be less attracted to you | |||
|- | |||
|[[Shortly Hydrated]] | |||
|Item | |||
!+100% | |||
|11 Turns | |||
|Item Loss | |||
| | |||
*Obtained from [[Short glass of water]] | |||
*+5 Familiar Experience Per Combat | |||
|- | |||
|[[Shortly Wired]] | |||
|Item | |||
!+100% | |||
|11 Turns | |||
|Item Loss | |||
| | |||
*Obtained from [[Short white]] | |||
*Your familiar will act twice per round | |||
|- | |||
|[[Shortly Drunk]] | |||
|Item | |||
!+100% | |||
|11 Turns | |||
|Item Loss | |||
| | |||
*Obtained from [[Short beer]] | |||
*Double the damage dealt by combat familiars | |||
|- | |||
|[[Loathing Legion helicopter]] | |||
|Familiar Equipment | |||
!+25% | |||
|Always | |||
| | |||
| | |||
*+5 to Familiar Weight | |||
|- | |||
|[[Stickler for Promptness]] | |||
|Item | |||
!+20% | |||
|30 Turns | |||
|Item Loss | |||
| | |||
*Obtained from [[potion of punctual companionship]] | |||
|- | |||
|[[ Flagellate soup]] | |||
|Item | |||
!+20% | |||
|until ascension | |||
|Item Loss | |||
| | |||
*Also adds a pound to weight | |||
|- | |||
|[[Jingle Jangle Jingle]] | |||
|Skill ([[Turtle Tamer|TT]]) | |||
!+10% | |||
|5-30 turns | |||
|5 MP | |||
| | |||
*Can be cast on other players | |||
*Learned from Crimbo (2009) skill book [[A Crimbo Carol, Ch. 2]] | |||
|- | |||
|} | |||
{{RETURNTO Mechanics}} | |||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Latest revision as of 01:02, 28 July 2024
The following is a list of everything that changes the frequency at which familiars act during a combat.
These only work on familiars which have a chance of acting (i.e. having a message) each round of combat. The Slimeling isn't affected by these because its squishy noises count as actions.
These are applied additively. If the familiar has a base chance of 25%, then Jingle Jangle Jingle will make that chance 35%, not 27.5%.
Source | Source Type | Frequency | Duration | Cost | Notes |
---|---|---|---|---|---|
Shortly Stacked | Item | +100% | 11 Turns | Item Loss |
|
Shortly Buttered | Item | +100% | 11 Turns | Item Loss |
|
Shortly Hydrated | Item | +100% | 11 Turns | Item Loss |
|
Shortly Wired | Item | +100% | 11 Turns | Item Loss |
|
Shortly Drunk | Item | +100% | 11 Turns | Item Loss |
|
Loathing Legion helicopter | Familiar Equipment | +25% | Always |
| |
Stickler for Promptness | Item | +20% | 30 Turns | Item Loss |
|
Flagellate soup | Item | +20% | until ascension | Item Loss |
|
Jingle Jangle Jingle | Skill (TT) | +10% | 5-30 turns | 5 MP |
|