Gluttonous Green Ghost: Difference between revisions

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imported>Flargen
m just for the sake of completion, adding an "arena messages" section (with note that it has no weakness)
imported>Superechidna
m Fixed a minor misuse of 'feed' instead of 'fed'.
 
(38 intermediate revisions by 17 users not shown)
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{{NeedsSpading|comment=Hunger messages and mechanics, as well as the stench attack, need spading.  Did any of what was known change with the update?  The relevant information probably needs to be fixed up on the page.  The precise effect of the [[plastic bib]] needs to be determined, as well.}}
{{familiar
{{Familiar|
|famid=74
famid=74|
|H1=Feed him; he'll feed you
image=ggg.gif|
|H2=I ain't afraid of no ghost
name=Gluttonous Green Ghost|
|H3=He just wants a snack.
H1=Feed him; he'll feed you|
|ability=Increases stat gains, attacks enemies, restores MP (also eats a lot)
H2=I ain't afraid of no ghost|
|function=Acts as a [[Blood-Faced Volleyball|Volleyball]], and also a [[Star Starfish|starfish]] if you keep it fed.  Sometimes does a stench attack or consumes food drops at the end of combat.
H3=He just wants a snack.|
|throne=+15% Food Drops from Monsters, sometimes drops plain burritos
function=Acts as a [[Blood-Faced Volleyball|Volleyball]], and also a [[Star Starfish|starfish]] if you keep it fed.  Sometimes does a stench attack or consumes food drops at the end of combat.|
|hatchling=class five ecto-larva
hatchling=class five ecto-larva|
|equipment=plastic bib
equipment=plastic bib|
|ucm=2
ArenaStrong=Obstacle Course, Scavenger Hunt|
|sh=3
ArenaWeak=None}}
|oc=3
 
|hns=1
*'''Hunger indicator messages:'''
|hands=1
:*<name> needs food badly. Is... the impression you get right now.
|wings=0
:*<name> lolls back and forth, holding his growling stomach and drooling.
|animal=0
:*<name>'s stomach growls loudly.
|clothes=0
 
|eyes=1
*'''Attack messages:'''
|mechanical=0
:*<name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt.
|sleaze=0
{{MP|amount=X}}
|undead=1
:*<name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out.
|hot=0
{{MP|amount=X}}
|biting=1
:*<name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points!  
|quick=0
{{MP|amount=X}}
|flying=0
 
|evil=1
*'''Overfull Attack messages (without restoring MP):'''
|bug=0}}
:*<name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing {{element|Stench|dmg=Y}} damage to your opponent.
__NOTOC__
:*<name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for {{element|Stench|dmg=Y}} damage.
*When given food from inventory:
 
*:<name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
*'''End of fight messages:'''
*:<name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
:*<name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
*:<name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
:*<name> gives you a lazy, food coma smile.
*:<name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
:*<name> treats you to the prissy smile of a satisfied gourmet.
*:<name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
:*<name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
*:<name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never ''in'' style.
:*<name> grins broadly, showing off the food stuck in his teeth.
*:Crumbs fly everywhere as <name> scarfs down the <food>.
 
*:<name> eats the <food> with gusto. And gusto makes ''everything'' taste better!
*'''Self-feeding messages:'''
*At the start of combat, with fewer than 20 charges:
:*<name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
*:<name> needs food badly. Is... the impression you get right now.
:*<name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
*:<name> lolls back and forth, holding his growling stomach and drooling.
:*As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
*Overfull attack messages (without restoring MP):
:*<name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
*:<name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing {{element|Stench|dmg=Y}} damage to your opponent.
 
*:<name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for {{element|Stench|dmg=Y}} damage.
*'''Other messages:'''
*Attack messages:
:*<name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
*:<name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt. {{MP|amount=X}}
:*<name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
*:<name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out. {{MP|amount=X}}
:*<name> sniffs your opponent, looking for something to eat.
*:<name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points! {{MP|amount=X}}
:(Probably signals that he's not full.)
*Immediately after attack messages, with fewer than 20 charges
 
*:<name>'s stomach growls loudly.
*'''Food consumption messages:'''
*''Miss'' messages
:*<name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
*:<name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
:*<name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
*:<name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
:*<name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
*:<name> sniffs your opponent, looking for something to eat.
:*<name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
*End of combat (fed):
:*<name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
*:<name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
:*<name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never ''in'' style.
*:<name> gives you a lazy, food coma smile.
:*Crumbs fly everywhere as <name> scarfs down the <food>.
*:<name> treats you to the prissy smile of a satisfied gourmet.
:*<name> eats the <food> with gusto. And gusto makes ''everything'' taste better!
*:<name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
 
*:<name> grins broadly, showing off the food stuck in his teeth.
*'''Special familiar equipment messages:'''
*End of combat (out of food):
:*With [[lucky Tam O'Shanter]] equipped:
*:<name> smiles broadly, revealing his pearly whites. Er, greens, in this case.
::<name> licks the Tam O'Shanter with his ectoplasmic tongue.
*:<name> smiles broadly, ectoplasm dripping from the corners of his enormous mouth.
 
*When stealing food drops:
:*With [[miniature gravy-covered maypole]] equipped:
*:<name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
::<name> does the Mashed Potato around the maypole. Do you love him?
*:<name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
 
*:As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
:*With [[wax lips]] equipped:
*:<name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
::<name> gnaws on the wax lips a little, but doesn't like their flavor.
*:<name> swoops down, flies straight through you, and snaps a falling <food> out of the air. Great, now you're hungry ''and'' skeeved out.
*:<name> licks his lips and darts forward. You catch a quick glimpse of a <food> before it vanishes into his gaping maw.
*:<name> grabs a <food> as it falls from your defeated opponent. Before you can stop him, he stuffs it into his mouth, licking his lips greedily.
*When partially fed:
*Enthroned in the [[Crown of Thrones]]:
*:<name> belches, then hands you a burrito. Best not to ask where he got it.
{{acquire|item=bean burrito}}
<center>''or''</center>
{{acquire|item=enchanted bean burrito}}
<center>''or''</center>
{{acquire|item=jumping bean burrito}}
*Bjornified in the [[Buddy Bjorn]]:
*:<name> takes a burrito out of his Buddy Bjorn and hands it to you. You've never been one to refuse a free burrito, even when it was probably in your best interests.
{{acquire|item=bean burrito}}
<center>''or''</center>
{{acquire|item=enchanted bean burrito}}
<center>''or''</center>
{{acquire|item=jumping bean burrito}}
*With [[lucky Tam O'Shanter]] equipped:
*:<name> licks the Tam O'Shanter with his ectoplasmic tongue.
*With [[miniature gravy-covered maypole]] equipped:
*:<name> does the Mashed Potato around the maypole. Do you love him?
*With [[wax lips]] equipped:
*:<name> gnaws on the wax lips a little, but doesn't like their flavor.


==Arena Messages==
==Arena Messages==
Line 73: Line 96:


==Notes==
==Notes==
* Item of the month from [[Mr. Store]] for October 2007.
*Item of the month from [[Mr. Store]] for October 2007.
* Will not consume any food that can be directly bought from an NPC store unless it is dropped from combat.
*Very similar to the [[Spirit Hobo]], except that it uses [[:Category:Food|food]] instead of [[:Category:Booze|booze]], will sometimes eat food drops if not fed, and can release a hugely-damaging stench attack if properly fed.  
* Using remote form submission to have the ghost attempt to eat an NPC item you have results in "<name> snubs his nose at your offering of a <item>."
*For each "adventure", the Ghost receives one charge. For each Starfish attack, the Ghost loses one charge. Thus, after consuming 100 adventures of food, the Ghost can act as a Starfish 100 times before running out. Special messages begin appearing when the Ghost has fewer than 20 charges.
* Very similar to the [[Spirit Hobo]], except that it uses [[food]] instead of [[booze]], will sometimes eat food drops if not fed, and can release a hugely-damaging stench attack if properly fed.  
*The plastic bib will increase the number of charges by 30%.
** Before an update, the Ghost needed to be fed with food that was worth equal or more than 20 adventures to start acting at all, while the Hobo will act from the first drop of booze that you give him. See [http://forums.kingdomofloathing.com/vb/showpost.php?p=2575146&postcount=252 this forum post].  Now the threshold has been changed from 20 to 1.
*In addition to smiling, the ghost will, if hungry, occasionally eat food items which would otherwise be dropped at the end of combat. This feeds the ghost's MP-stealing power.
* In addition to smiling, the ghost will, if hungry, occasionally eat food items which would otherwise be dropped at the end of combat.
*Will not consume any food that can be directly bought from an NPC store unless it is dropped from combat.
* Giving it a [[Lucky Surprise Egg]] will not give you a tiny plastic item.
*Using remote form submission to have the ghost attempt to eat an NPC item you have results in "<name> snubs his nose at your offering of a <item>."
* When the ghost is over-charged (over 80 adventures worth of food), it will belch at opponents, inflicting tremendous amounts of Stench damage and burning off excess charges (damage is approximately 2-2.5 times the number of charges burned off). At 81 charges, the minimum to activate this effect, it burns off approximately 50 adventures worth of food. At higher fullnesses, it burns off more per shot, but less of the total (around 250 charges when fed around 500 adventures worth of food, around 150 at the resulting 250, and around 80 from the resulting 150, which puts the ghost under the cap). See the forum post listed above for info on this.
*When the Ghost has remaining fed-adventures left, but is not full or overfull, the "Fed (but not full) messages" listed above may appear.
*Foods that normally give an item after being consumed &mdash; {{plural|Lucky Surprise Egg}}, {{plural|banana}}, et. al. &mdash; will ''not'' yield an item when fed to the ghost (this includes any variation of the Key Lime Pie).
*When the ghost is over-charged (110 or more adventures worth of food), it will belch at opponents, inflicting tremendous amounts of Stench damage and burning off exactly half (rounded up) of its charges.  Damage dealt is equal to 2-2.5 times the number of charges burned off.
*Having [[Got Milk]] active when the Ghost is fed does not influence the number of blasts received from food consumed.
*Since the [[Pie man was not meant to eat]] cannot be consumed by a player, it is a great (maybe the best) way to fuel this familiar, when available.
 
==History==
*Originally, the Ghost needed to be fed with food that was worth 20 or more adventures to start acting at all (while the Hobo acts from the first drop of booze that you give him). See [http://forums.kingdomofloathing.com/vb/showpost.php?p=2575146&postcount=252 this forum post].  Now the threshold has been changed from 20 to 1.


==References==
==References==
* The familiar is an obvious reference to the famous gluttonous "[[Wikipedia:Ghostbusters (franchise)#Slimer|Slimer]]" ghost from the movie ''[[wikipedia:Ghostbusters|Ghostbusters]]''. The description also refers to a part of the movie theme song.
*This familiar is a giant reference to the famous gluttonous "[[Wikipedia:Ghostbusters (franchise)#Slimer|Slimer]]" ghost from the movie ''[[wikipedia:Ghostbusters|Ghostbusters]]'':
* "<name> needs food badly" is a reference to the 1985 arcade game ''[[wikipedia:Gauntlet (arcade game)|Gauntlet]]'' which gives a similar warning message when a player's character is about to die of hunger.
**"I ain't afraid of no ghost" in the haiku originates from the movie theme song.
* The food consumption message about "crossed streams" is a reference to ''[[wikipedia:Ghostbusters|Ghostbusters]]''.  Dr. Venkman is warned against allowing the ion stream from his proton pack to touch one of his comrades' streams.
**The food consumption message about "crossed streams" is from a scene in which Dr. Venkman is warned against allowing the ion stream from his proton pack to touch one of his comrades' streams.
* The maypole message refers to the song "Do You Love Me?"  One of the lines is "I can mash potato."  The [[wikipedia:Mashed Potato|Mashed Potato]] was a dance fad in the early 1960's.
**The "Slimer" character from ''Ghostbusters'' was said to be based on the then-recently-departed [[wikipedia:John Belushi|John Belushi]], who performed "Do You Love Me?" on [[wikipedia:The Blues Brothers|The Blues Brothers]] album ''Made in America''. This is alluded to in the tail end of the maypole message. One of the lines in the song is "I can mash potato." The [[wikipedia:Mashed Potato|Mashed Potato]] was a dance fad in the early 1960s.
*The "Slimer" character from Ghostbusters was said to be based on the then-recently-departed [[wikipedia:John Belushi|John Belushi]], who performed "Do You Love Me?" on the [[wikipedia:Blues Brothers|Blues Brothers]] album "Made in America."
*"<name> needs food badly" is a reference to the 1985 arcade game ''[[wikipedia:Gauntlet (arcade game)|Gauntlet]]'' which gives a similar warning message when a player's character is about to die of hunger.
* This familiar also references Green Glutton Ghosts, which are a fixture of any number of roguelike computer games.
*This familiar also references Green Glutton Ghosts, which are a fixture of any number of [[Wikipedia:roguelike|roguelike]] computer games.


[[Category: Familiars]]
[[Category:Undead Familiars]]

Latest revision as of 17:26, 31 January 2020

Gluttonous Green Ghost

Feed him; he'll feed you
I ain't afraid of no ghost
He just wants a snack.

Increases stat gains, attacks enemies, restores MP (also eats a lot)


Ability: Acts as a Volleyball, and also a starfish if you keep it fed. Sometimes does a stench attack or consumes food drops at the end of combat.

Throne/Bjorn: +15% Food Drops from Monsters, sometimes drops plain burritos

Hatchling: class five ecto-larva

Familiar-Specific Equipment: plastic bib

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

+30% Meat Drop 4-5 MP +3 Muscle statgain +15% Item Drop +4 Mysticality statgain 8-10 HP +2 Moxie statgain
Delevel 25%* Staggers* Deals damage & 10% Delevel*
*Hover for details
Cannot breathe underwater
Combat Messages
  • When given food from inventory:
    <name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
    <name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
    <name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
    <name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
    <name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
    <name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never in style.
    Crumbs fly everywhere as <name> scarfs down the <food>.
    <name> eats the <food> with gusto. And gusto makes everything taste better!
  • At the start of combat, with fewer than 20 charges:
    <name> needs food badly. Is... the impression you get right now.
    <name> lolls back and forth, holding his growling stomach and drooling.
  • Overfull attack messages (without restoring MP):
    <name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing Y damage to your opponent.
    <name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for Y damage.
  • Attack messages:
    <name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt.
    MPYou gain X Mana Points.
    <name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out.
    MPYou gain X Mana Points.
    <name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points!
    MPYou gain X Mana Points.
  • Immediately after attack messages, with fewer than 20 charges
    <name>'s stomach growls loudly.
  • Miss messages
    <name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
    <name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
    <name> sniffs your opponent, looking for something to eat.
  • End of combat (fed):
    <name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
    <name> gives you a lazy, food coma smile.
    <name> treats you to the prissy smile of a satisfied gourmet.
    <name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
    <name> grins broadly, showing off the food stuck in his teeth.
  • End of combat (out of food):
    <name> smiles broadly, revealing his pearly whites. Er, greens, in this case.
    <name> smiles broadly, ectoplasm dripping from the corners of his enormous mouth.
  • When stealing food drops:
    <name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
    <name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
    As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
    <name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
    <name> swoops down, flies straight through you, and snaps a falling <food> out of the air. Great, now you're hungry and skeeved out.
    <name> licks his lips and darts forward. You catch a quick glimpse of a <food> before it vanishes into his gaping maw.
    <name> grabs a <food> as it falls from your defeated opponent. Before you can stop him, he stuffs it into his mouth, licking his lips greedily.
  • When partially fed:
  • Enthroned in the Crown of Thrones:
    <name> belches, then hands you a burrito. Best not to ask where he got it.
You acquire an item: bean burrito
or
You acquire an item: enchanted bean burrito
or
You acquire an item: jumping bean burrito
  • Bjornified in the Buddy Bjorn:
    <name> takes a burrito out of his Buddy Bjorn and hands it to you. You've never been one to refuse a free burrito, even when it was probably in your best interests.
You acquire an item: bean burrito
or
You acquire an item: enchanted bean burrito
or
You acquire an item: jumping bean burrito
  • With lucky Tam O'Shanter equipped:
    <name> licks the Tam O'Shanter with his ectoplasmic tongue.
  • With miniature gravy-covered maypole equipped:
    <name> does the Mashed Potato around the maypole. Do you love him?
  • With wax lips equipped:
    <name> gnaws on the wax lips a little, but doesn't like their flavor.

Arena Messages

  • None - familiar has no weaknesses.

Notes

  • Item of the month from Mr. Store for October 2007.
  • Very similar to the Spirit Hobo, except that it uses food instead of booze, will sometimes eat food drops if not fed, and can release a hugely-damaging stench attack if properly fed.
  • For each "adventure", the Ghost receives one charge. For each Starfish attack, the Ghost loses one charge. Thus, after consuming 100 adventures of food, the Ghost can act as a Starfish 100 times before running out. Special messages begin appearing when the Ghost has fewer than 20 charges.
  • The plastic bib will increase the number of charges by 30%.
  • In addition to smiling, the ghost will, if hungry, occasionally eat food items which would otherwise be dropped at the end of combat. This feeds the ghost's MP-stealing power.
  • Will not consume any food that can be directly bought from an NPC store unless it is dropped from combat.
  • Using remote form submission to have the ghost attempt to eat an NPC item you have results in "<name> snubs his nose at your offering of a <item>."
  • When the Ghost has remaining fed-adventures left, but is not full or overfull, the "Fed (but not full) messages" listed above may appear.
  • Foods that normally give an item after being consumed — Lucky Surprise Eggs, bananas, et. al. — will not yield an item when fed to the ghost (this includes any variation of the Key Lime Pie).
  • When the ghost is over-charged (110 or more adventures worth of food), it will belch at opponents, inflicting tremendous amounts of Stench damage and burning off exactly half (rounded up) of its charges. Damage dealt is equal to 2-2.5 times the number of charges burned off.
  • Having Got Milk active when the Ghost is fed does not influence the number of blasts received from food consumed.
  • Since the Pie man was not meant to eat cannot be consumed by a player, it is a great (maybe the best) way to fuel this familiar, when available.

History

  • Originally, the Ghost needed to be fed with food that was worth 20 or more adventures to start acting at all (while the Hobo acts from the first drop of booze that you give him). See this forum post. Now the threshold has been changed from 20 to 1.

References

  • This familiar is a giant reference to the famous gluttonous "Slimer" ghost from the movie Ghostbusters:
    • "I ain't afraid of no ghost" in the haiku originates from the movie theme song.
    • The food consumption message about "crossed streams" is from a scene in which Dr. Venkman is warned against allowing the ion stream from his proton pack to touch one of his comrades' streams.
    • The "Slimer" character from Ghostbusters was said to be based on the then-recently-departed John Belushi, who performed "Do You Love Me?" on The Blues Brothers album Made in America. This is alluded to in the tail end of the maypole message. One of the lines in the song is "I can mash potato." The Mashed Potato was a dance fad in the early 1960s.
  • "<name> needs food badly" is a reference to the 1985 arcade game Gauntlet which gives a similar warning message when a player's character is about to die of hunger.
  • This familiar also references Green Glutton Ghosts, which are a fixture of any number of roguelike computer games.