Guild Hall: Difference between revisions

From A KoL Wiki
imported>Starwed
No edit summary
imported>Techhead7890
Quests: update sinister cave, add questgiver column
 
(32 intermediate revisions by 20 users not shown)
Line 1: Line 1:
<CENTER>
<center>[[File:smackdown.gif|link=The Brotherhood of the Smackdown]] [[File:chefmagi.gif|link=The League of Chef-Magi]] [[File:department.gif|link=The Department of Shadowy Arts and Crafts]]</center>
[[Image:smackdown.gif]]
[[Image:league.gif]]
[[Image:department.gif]]
</CENTER>
Each character has access to a Guild Hall.  There are three such Guild Halls, each corresponding to one of the three types of [[classes]].
*Moxie classes join [[The Department of Shadowy Arts and Crafts]]
*Muscle classes join [[The Brotherhood of the Smackdown]]
*Mystical classes join [[The League of Chef-Magi]]


Each hall grants access to a trainer, from whom you learn [[skills]], and a special guild shop. However, before gaining access to these areas you must pass a series of tests.  Passing the first three trials will give access to the trainer, and upon completing the forth the guild shop will be available.
Each character has access to a Guild Hall.  There are three such Guild Halls, each corresponding to one of the three types of [[class|classes]].
*[[Muscle]] classes join [[The Brotherhood of the Smackdown]]
*[[Mysticality]] classes join [[The League of Chef-Magi]]
*[[Moxie]] classes join [[The Department of Shadowy Arts and Crafts]]


==Guild Members==
Each guild contains the following types of members:
*A guild leader, who oversees your entry into the guild and administers the trial of entry.
*A trainer, from whom you learn [[:Category:Skills|skills]]. 
*A shop keeper, who operates the special guild shop. 
*One representative from each of the two classes allied with the guild.  The representative of the same class as the player assigns the [[Legendary Epic Weapon Quest]]. The other assigns [[The Wizard of Ego]] quest, and will be really mean.
*A [[Paco|member at the back]] who assigns the [[Bitchin' Meatcar Quest|meatcar]], [[White Citadel Quest|White Citadel]], and [[Dwarven Factory Quest|Dwarven Factory]] quests.
More detail can be found on the individual guild pages.  Only the guild leader will be available until you complete the trial of entry.
==Joining a Guild==
*In order to join your guild, you must talk to the guild leader.
*He will send you on a quest to pick up a certain item from your class's respective starting zone. You will find what you need on the 6th cumulative adventure in that zone after receiving the task.
**Muscle classes must adventure in [[Outskirts of Cobb's Knob]] where they will receive the [[Up In Their Grill]] adventure and the [[11-inch knob sausage]].
**Mysticality classes must adventure in [[The Haunted Pantry]] where they will receive the [[A Sandwich Appears!]] adventure and the [[exorcised sandwich]].
**Moxie classes must adventure in [[The Sleazy Back Alley]] where they will receive the [[Now's Your Pants! I Mean... Your Chance!]] adventure and the pair of pants your character is wearing.
*After returning to the guild leader, you can access the entirety of your guild.
==Guild Quests==
The following quests are received from members of your guild:
{|
! Quest !! Stat Prerequisite !! Quest Prerequisites !! Questgiver
|-
|[[Bitchin' Meatcar Quest]]  || - || - || [[Paco]]
|-
|[[The Wizard of Ego]] Quest || 11 || - || Other class rep
|-
|[[Legendary Epic Weapon Quest]] || 12 || - || Friendly class rep
|-
|&nbsp;[[The Dark and Dank and Sinister Cave]] || 23 || Made Legendary weapon || Friendly class rep
|-
|&nbsp;[[White Citadel Quest]] || 34 || Completed meatcar || [[Paco]]
|-
|&nbsp;[[Me and My Nemesis]] || 90 || Killed the fourth assassin || Friendly class rep
|-
|&nbsp;[[Dwarven Factory Quest]] || 100 || Found the White Citadel || [[Paco]]
|}
==Notes==
*[[Avatar of Boris|Avatars of Boris]] are prohibited from joining guilds, due to their penchant for violence and eating everything in sight.
*[[Zombie Slayer]]s cannot join guilds either, on account of the whole "everybody being dead" thing.
*[[Avatar of Jarlsberg|Avatars of Jarlsberg]] also won't join guilds, as they're not fond of social organizations.
*[[Avatar of Sneaky Pete|Avatars of Sneaky Pete]] won't join any guild not cool enough to already have them as members.
*You're not willing to mingle with guild commoners when you're [[Actually Ed the Undying]].
*In a [[Nuclear Autumn]] run, the guilds are all closed:
:Looks like the guild leaders closed up shop when the bombs fell. That's a shame -- the Adventurers of Loathing are going to need all the help they can get in the dark days to come.
*Until August 15, 2012, the League of Chef-Magi had the following image:
[[File:league.gif]]
[[Category:Locations]]
[[Category:Locations]]
*Prior to the current [[Me and My Nemesis]] quest revamp, it was titled [[Slay Your Nemesis Quest]].

Latest revision as of 04:44, 1 March 2020

Each character has access to a Guild Hall. There are three such Guild Halls, each corresponding to one of the three types of classes.

Guild Members

Each guild contains the following types of members:

More detail can be found on the individual guild pages. Only the guild leader will be available until you complete the trial of entry.

Joining a Guild

Guild Quests

The following quests are received from members of your guild:

Quest Stat Prerequisite Quest Prerequisites Questgiver
Bitchin' Meatcar Quest - - Paco
The Wizard of Ego Quest 11 - Other class rep
Legendary Epic Weapon Quest 12 - Friendly class rep
 The Dark and Dank and Sinister Cave 23 Made Legendary weapon Friendly class rep
 White Citadel Quest 34 Completed meatcar Paco
 Me and My Nemesis 90 Killed the fourth assassin Friendly class rep
 Dwarven Factory Quest 100 Found the White Citadel Paco

Notes

Looks like the guild leaders closed up shop when the bombs fell. That's a shame -- the Adventurers of Loathing are going to need all the help they can get in the dark days to come.
  • Until August 15, 2012, the League of Chef-Magi had the following image: