Hobopolis: Difference between revisions

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imported>Captain Kirk
m Spaded out adventures to unlock Exposure Esplanade
imported>Ikzann
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{{NeedsCleanup|comment=Basic mechanics, once they're understood.}}
<imagemap>
 
Image:Townsquare.gif|center
{| cellpadding="0" cellspacing="0" style="margin-left: auto; margin-right: auto;"
rect 2 152 77 224 [[The Ancient Hobo Burial Ground]]
|-
rect 0 369 65 424 [[Exposure Esplanade]]
|{{click|image=Townsquare-1.gif|link=The Ancient Hobo Burial Ground}}
rect 37 562 170 613 [[Burnbarrel Blvd.]]
|{{click|image=Townsquare-2.gif}}
rect 288 564 379 675 [[Richard's Redoubt]]
|{{click|image=Townsquare-3.gif|link=The Purple Light District}}
rect 419 590 496 653 [[A Maze of Sewer Tunnels]]
|-
rect 168 294 316 407 [[Hobopolis Town Square]]
|{{click|image=Townsquare-4.gif|link=Exposure Esplanade}}
rect 405 336 498 382 [[The Heap]]
|{{click|image=Townsquare-5.gif|link=Hobopolis Town Square}}
rect 338 126 434 211 [[The Purple Light District]]
|{{click|image=Townsquare-6.gif|link=The Heap}}
desc none
|-
</imagemap>
|{{click|image=Townsquare-7.gif|link=Burnbarrel Blvd.}}
|{{click|image=Townsquare-8.gif|link=Richard's Redoubt}}
|{{click|image=Townsquare-9.gif|link=A Maze of Sewer Tunnels}}
|}


==Introduction==
==Introduction==
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*[[Richard's Redoubt]]
*[[Richard's Redoubt]]
*[[Hobopolis Town Square]]
*[[Hobopolis Town Square]]
*The follow areas are [[Elements|elementally]] aligned, and are unlocked by killing [[Normal Hobo]]s:
*The following areas are [[Elements|elementally]] aligned, and are unlocked by killing [[Normal hobo]]s:
**[[Burnbarrel Blvd.]] ({{element|hot|}})
**[[Burnbarrel Blvd.]] ({{element|hot|}})
**[[Exposure Esplanade]] ({{element|cold|}})
**[[Exposure Esplanade]] ({{element|cold|}})
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Each subarea can be manipulated through various combat and [[:Category:Non-combat Adventures|non-combat adventures]]. The progress can be seen in the file name of the image of each subarea. When the number in the file name reaches 10, you can fight the area boss. At 11, the area is cleansed and will be inaccessible until the dungeon is restarted.
Each subarea can be manipulated through various combat and [[:Category:Non-combat Adventures|non-combat adventures]]. The progress can be seen in the file name of the image of each subarea. When the number in the file name reaches 10, you can fight the area boss. At 11, the area is cleansed and will be inaccessible until the dungeon is restarted.
Each area boss, as well as the [[Hodgman, The Hoboverlord|overboss]], can drop powerful items that can't be traded in the normal sense. However, Loathers not inclined to dungeon delve may "purchase" these shinies when [[Clan Whitelist|whitelisted]] by a clan willing to do the dive. (Note: The buyer will need to clear the sewers to be eligible for loot distribution, but does not need to spend any turns in the dungeon outside of that.) The clan can then distribute the loot to the whitelisted outsider for a fee (caveat emptor). However, [[hobo nickel]] items cannot be purchased in this manner.


==Basic Mechanics==
==Basic Mechanics==
*Turning the valve in [[Burnbarrel Blvd.]] advances [[Burnbarrel Blvd.]], and sets back [[The Purple Light District]].
* Each elemental zone contains non-combats which influence the damage done and taken in that zone and in other elemental zones.
*Moving some trash out of [[The Purple Light District]] advances [[The Purple Light District]], and sets back [[The Heap]]
* You must kill 250 normal hobos to unlock [[Burnbarrel Blvd.]]
*Sending some flowers from [[The Ancient Hobo Burial Ground]] to [[The Heap]] advances [[The Heap]], and sets back [[The Ancient Hobo Burial Ground]]
* You must kill a further 250 normal hobos (500  total) to unlock [[Exposure Esplanade]].
*Turning the first valve in [[Exposure Esplanade]] seems to cool off the hobos in [[Burnbarrel Blvd.]].
* You must kill a further 250 normal hobos (750  total) to unlock [[The Heap]].
*Turning the second valve may help weaken [[The Purple Light District]].
* You must kill a further 250 normal hobos (1000 total) to unlock [[The Ancient Hobo Burial Ground]].
* You must kill a further 250 normal hobos (1250 total) to unlock [[The Purple Light District]].
* You must kill a further 250 normal hobos (1500 total) to gain access to the [[Attention -- A Tent!]] non-combat.
 
(The above numbers are exact.)


* Without making scarehobos, you must kill 250 normal hobos to unlock Burnbarrel Blvd.
* You must kill a further 1500 normal hobos (3000 total) to unlock [[Enter The Hoboverlord]]. (This is APPROXIMATE)
* Without making scarehobos, you must kill another 250 normal hobos (500 total) to unlock Exposure Esplanade.
 
 
* ''Note:'' making [[Richard's Redoubt|scarehobos]] and moshing in the [[Attention -- A Tent!|Tent]] will kill extra hobos.


See [[Advanced Hobopolis Mechanics]] for more information.
See [[Advanced Hobopolis Mechanics]] for more information.


==Notes==
* There are also several [[Hobopolis skills|skills]] that are only available from monster or boss drops in Hobopolis.
==History==
* On December 3rd, 2010 a new area of Hobopolis was discovered in time for the [[Crimbo|2010 Crimbo]] season. Does not require any Town Square hobos killed to access.
[[File:elfalley.gif|link=Elf Alley]]
* On December 26th, 2010 [[Elf Alley]] disappeared again.
* It has been reported that instances of Hobopolis opened before December 26th, 2010 still contain an Elf Alley – any newly opened instances don't.


{{HobopolisNav}}
{{HobopolisNav}}


[[Category:Locations]]
[[Category:Locations]]

Latest revision as of 17:15, 2 June 2020

The Ancient Hobo Burial GroundExposure EsplanadeBurnbarrel Blvd.Richard's RedoubtA Maze of Sewer TunnelsHobopolis Town SquareThe HeapThe Purple Light District

Introduction

Hobopolis was the term Jick used in describing the first dungeon in the new Clan Basement which first appeared after rollover for June 16th JT (Jick's Time). It seems that underneath the Seaside Town there dwells a multitude of hobos of various types. Hobopolis was first discussed in April of 2008 in the KoL forums. The term was originally suggested as the name for a potential Stench-aligned series of zones, but this did not pan out and the name was repurposed.

For more information please see the Clan Basement page.

Prior to reaching Hobopolis, each person must pass through A Maze of Sewer Tunnels. Hobopolis proper contains the following areas:

Each subarea can be manipulated through various combat and non-combat adventures. The progress can be seen in the file name of the image of each subarea. When the number in the file name reaches 10, you can fight the area boss. At 11, the area is cleansed and will be inaccessible until the dungeon is restarted.

Each area boss, as well as the overboss, can drop powerful items that can't be traded in the normal sense. However, Loathers not inclined to dungeon delve may "purchase" these shinies when whitelisted by a clan willing to do the dive. (Note: The buyer will need to clear the sewers to be eligible for loot distribution, but does not need to spend any turns in the dungeon outside of that.) The clan can then distribute the loot to the whitelisted outsider for a fee (caveat emptor). However, hobo nickel items cannot be purchased in this manner.

Basic Mechanics

  • Each elemental zone contains non-combats which influence the damage done and taken in that zone and in other elemental zones.
  • You must kill 250 normal hobos to unlock Burnbarrel Blvd.
  • You must kill a further 250 normal hobos (500 total) to unlock Exposure Esplanade.
  • You must kill a further 250 normal hobos (750 total) to unlock The Heap.
  • You must kill a further 250 normal hobos (1000 total) to unlock The Ancient Hobo Burial Ground.
  • You must kill a further 250 normal hobos (1250 total) to unlock The Purple Light District.
  • You must kill a further 250 normal hobos (1500 total) to gain access to the Attention -- A Tent! non-combat.

(The above numbers are exact.)

  • You must kill a further 1500 normal hobos (3000 total) to unlock Enter The Hoboverlord. (This is APPROXIMATE)


  • Note: making scarehobos and moshing in the Tent will kill extra hobos.

See Advanced Hobopolis Mechanics for more information.

Notes

  • There are also several skills that are only available from monster or boss drops in Hobopolis.

History

  • On December 3rd, 2010 a new area of Hobopolis was discovered in time for the 2010 Crimbo season. Does not require any Town Square hobos killed to access.

  • On December 26th, 2010 Elf Alley disappeared again.
  • It has been reported that instances of Hobopolis opened before December 26th, 2010 still contain an Elf Alley – any newly opened instances don't.
Hobopolis
Advanced MechanicsA Maze of Sewer TunnelsRichard's RedoubtShoppingHobo Code
Hobopolis Town Square
Hodgman, The Hoboverlord
Burnbarrel Blvd.
Ol' Scratch
Exposure Esplanade
Frosty
The Heap
Oscus
The Ancient Hobo Burial Ground
Zombo
The Purple Light District
Chester