Lunging Thrust-Smack: Difference between revisions

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{{NeedsSpading|comment=Any changes to accuracy or damage formula?}}
{{NeedsSpading|Still needs confirmation over the improved to-hit chance.}}
 
{{skill|
{{skill|
skillid=1005|
skillid=1005|
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description=This is a thrust-smack with a lunge added to it for good measure. If it connects, will do triple weapon damage to your opponent.|
description=This is a thrust-smack with a lunge added to it for good measure. If it connects, will do triple weapon damage to your opponent.|
source=Guild Trainer|
source=Guild Trainer|
price=6,000 [[Meat]]|
price=5,000 [[Meat]]|
class=[[Seal Clubber]]|
class=[[Seal Clubber]]|
level=10|
level=10|
explain=You attack, and do triple your normal melee damage if you connect|
explain=A regular attack with extra hit chance that triples base weapon damage, and also [[Bonus Weapon Damage]] if a [[Seal Clubber]]|
usemsg=You lunge with all your might, thrust with all you're worth, and smack with all your... <weapon>, dealing X damage.<br />''or''<br />
usemsg=You lunge with all your might, thrust with all you're worth, and smack with all your... <weapon>, dealing X damage.<br />''or''<br />
You back up a few paces, get a good running start, and then it's lunge, thrust, and ''smack'' for X damage.
You back up a few paces, get a good running start, and then it's lunge, thrust, and ''smack'' for X damage.<br /><br />''On miss:''<br />You lunge, thrust and smack your foe, but only manage to deal X damage. Maybe you should've tried those things in a different order?}}
}}


==Notes==
==Notes==
*The damage bonus is to [[Weapon Damage]] only; [[Bonus Weapon Damage]] and damage due to high [[Muscle]] are not multiplied. That is, it effectively triples your weapon's power. See [[Weapon Damage]] for details.
*Your [[Hit Chance|chances to hit]] are calculated as if your buffed [[muscle]] were 30% higher (or 25% when not a [[Seal Clubber]]), or 30 points higher, whichever is greater.
*With [[Eye of the Stoat]], your [[Hit Chance|chances to hit]] are calculated as if your buffed [[muscle]] were 30% higher (or 25% when not a [[Seal Clubber]]), or 30 points higher, whichever is greater. [[Weapon Damage|Damage]] is also calculated off this increased muscle.
*If you are a [[Seal Clubber]], the damage dealt by this skill is the same as a regular attack with the addition of all physical and elemental [[Bonus Weapon Damage]] and base weapon damage multiplied by three. If you are not a [[Seal Clubber]], then only the base weapon damage is multiplied. There is no increase given to any damage caused by having high muscle.
*If you are a [[Seal Clubber]] and wielding a [[:Category:2-Handed Weapons|2-handed]] [[:Category:Clubs|club]], this skill will always hit, regardless of monster defense and your attack bonus.
*The extra base weapon damage caused by [[critical hit]]s is also tripled by this skill, resulting in 6 times base weapon damage being applied when you get a critical lunging thrust-smack, or 9 times if you have [[Audacity of the Otter]].
**However, if you have the [[QWOPped Up]] effect, this skill will always miss. This overrides always-hit for 2-handed clubs for Seal Clubbers, and Eye of the Stoat as well.
*If you are a [[Seal Clubber]] and wielding a [[:Category:Clubs|club]], this skill will always hit, regardless of monster defense and your attack bonus.
**However, if you have the [[QWOPped Up]] effect, this skill will always miss. This overrides always-hit for clubs for Seal Clubbers.
*The additional 5 cold damage when using a Smack granted by the [[Cold Shoulder]] skill is not tripled.


==History==
==History==
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*Prior to the revamp, this skill only worked with melee weapons.  If you were wielding a ranged weapon, you would get the following message:
*Prior to the revamp, this skill only worked with melee weapons.  If you were wielding a ranged weapon, you would get the following message:
:You can't Lunging Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work.
:You can't Lunging Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work.
*On ‎November 16, 2013 the skill [[Eye of the Stoat]] (which only affected [[Thrust-Smack]] and Lunging Thrust-Smack) was removed. All the skill components were integrated into the Smacks. ([http://forums.kingdomofloathing.com/vb/showthread.php?p=4550786#post4550786 forum post])
*On December 6th, 2013, most of [[NS13]] [[nerf]]s to this skill were reversed by allowing [[Bonus Weapon Damage]] to be tripled by this skill, if you're a [[Seal Clubber]].
==See Also==
*[[Smacks]]

Latest revision as of 20:32, 24 December 2018

There are some vague or non-exact figures and information on this page. Some spading is required.

Still needs confirmation over the improved to-hit chance.

Lunging Thrust-Smack

Lunging Thrust-Smack

Type: Combat
MP Cost: 8

This is a thrust-smack with a lunge added to it for good measure. If it connects, will do triple weapon damage to your opponent.

Source: Guild Trainer
Price: 5,000 Meat
Class: Seal Clubber
Level: 10
Effect: A regular attack with extra hit chance that triples base weapon damage, and also Bonus Weapon Damage if a Seal Clubber
When Used:
You lunge with all your might, thrust with all you're worth, and smack with all your... <weapon>, dealing X damage.
or
You back up a few paces, get a good running start, and then it's lunge, thrust, and smack for X damage.

On miss:
You lunge, thrust and smack your foe, but only manage to deal X damage. Maybe you should've tried those things in a different order?


Notes

  • Your chances to hit are calculated as if your buffed muscle were 30% higher (or 25% when not a Seal Clubber), or 30 points higher, whichever is greater.
  • If you are a Seal Clubber, the damage dealt by this skill is the same as a regular attack with the addition of all physical and elemental Bonus Weapon Damage and base weapon damage multiplied by three. If you are not a Seal Clubber, then only the base weapon damage is multiplied. There is no increase given to any damage caused by having high muscle.
  • The extra base weapon damage caused by critical hits is also tripled by this skill, resulting in 6 times base weapon damage being applied when you get a critical lunging thrust-smack, or 9 times if you have Audacity of the Otter.
  • If you are a Seal Clubber and wielding a club, this skill will always hit, regardless of monster defense and your attack bonus.
    • However, if you have the QWOPped Up effect, this skill will always miss. This overrides always-hit for clubs for Seal Clubbers.
  • The additional 5 cold damage when using a Smack granted by the Cold Shoulder skill is not tripled.

History

  • Prior to the Seal Clubber skill revamp on September 24, 2013, this skill used to cost 10,000 Meat and produced the following message when used:
You work up a Lunging Thrust-Smack.
  • Prior to the revamp, this skill only worked with melee weapons. If you were wielding a ranged weapon, you would get the following message:
You can't Lunging Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work.

See Also