One of Doctor Weirdeaux's creations: Difference between revisions
imported>Greycat →Notes: Elephant |
imported>Greycat →Notes: alligator & tiger |
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*If the monster is [[stunning|stunned or staggered]], most of its body parts will not act. The exception is the Wolf body part, which howls every round no matter what. | *If the monster is [[stunning|stunned or staggered]], most of its body parts will not act. The exception is the Wolf body part, which howls every round no matter what. | ||
*This monster has base 10% [[Monster Resistance|physical and elemental resistance]]. A single Elephant part in the body raises the elemental resistance to 60%; two Elephant parts in the body raise the elemental resistance to 100%. | *This monster has base 10% [[Monster Resistance|physical and elemental resistance]]. A single Elephant part in the body raises the elemental resistance to 60%; two Elephant parts in the body raise the elemental resistance to 100%. | ||
*The initial damage inflicted by the Alligator or Tiger head ignores your [[Damage Reduction]], [[Damage Absorption]], and even [[Flimsy Shield of the Pastalord]]. | |||
===Heads=== | ===Heads=== |
Revision as of 19:26, 21 November 2014
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One of Doctor Weirdeaux's creations | |
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Monster ID | 1632 |
Locations | The Mansion of Dr. Weirdeaux |
Hit Points | Special |
Attack | Special |
Defense | Special |
Initiative | 35+5*(number of monsters defeated)/Always (when cheetah part is included) |
Meat | None |
Phylum | beast |
Elements | spooky |
Resistance | Special |
Monster Parts | head, tail, torso |
Drops | experimental serum P-00 |
Manuel Entry | |
refreshedit data |
You're fighting one of Doctor Weirdeaux's creations |
This horrifying beast has the head of an Alligator and the butt of a Bat.
You think you can also identify some parts from a Shark and a Hedgehog and a Shark and a Shark and a Leopard in there.
Hit Message(s):
It opens a heavy eyelid somewhere on its horrific body and just... stares at you. It's... almost hopeful. Like it's just waiting for you to destroy it. You recoil in horror. Ooh! Ooh! (spooky damage)
It lets loose a wail that manages to be mournful and gurgly at the same time. You shudder. Oof! Ugh! (spooky damage)
It either bites, claws, or stampedes your elbow. The fact that you can't tell which is pretty unnerving... Ooh! Argh! (spooky damage)
It doesn't even attack you, you're just overcome by the horror of its very existence. Eek! Ow! (spooky damage)
not known
It pauses for a moment, paralyzed by the horror of its own existence.
not known
![]() | You acquire an item: experimental serum P-00 (% chance)* |
Occurs at The Mansion of Dr. Weirdeaux.
Notes
- This monster has randomly generated parts, which give it special abilities.
- As you defeat more of these monsters, they get more powerful and begin to gain parts from more animals. An Agent Mauve can be used to reset the difficulty.
- The first monster contains no body parts.
- When a monster contains body parts, the intro will conclude with this message, with "and [a] <animal>" being repeated for each body part:
- You think you can also identify some parts from [a] <animal> and [a] <animal> and [a] <animal>... in there.
- The experimental serum P-00 is a special post-combat drop, which may occur even if the monster is insta-killed.
- The monster's initiative drops to 0 ("Never wins initiative") after the first round, so you can always run away from one if you survive the first round.
- If the monster is stunned or staggered, most of its body parts will not act. The exception is the Wolf body part, which howls every round no matter what.
- This monster has base 10% physical and elemental resistance. A single Elephant part in the body raises the elemental resistance to 60%; two Elephant parts in the body raise the elemental resistance to 100%.
- The initial damage inflicted by the Alligator or Tiger head ignores your Damage Reduction, Damage Absorption, and even Flimsy Shield of the Pastalord.
Heads
- Heads automatically attack you at the start of combat.
Head | Animal | Special Effect | ||
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Tiger | The tiger head bits[sic] a pretty significant chunk out of your midsection.
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Cobra | The cobra head plunges its fangs into your jugular.
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Gorilla | The gorilla part of this thing raises a massive hairy fist and pounds you flat.
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Goat | The monster charges you and rams you right in the forehead with its goat heat[sic].
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Pufferfish | The pufferfish portion of the monster pokes you with its paralytic tendrils.
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Giraffe | The giraffe part of the creature leans down to bite you, but since you're not a bunch of leaves, it loses interest. | ||
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Frog | You can't use that item -- this thing would just snatch it from you with its horrifying frog tongue before you even got a chance to use it. (Blocks combat items) | ||
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Alligator | The alligator head on this thing bites you neatly in half.
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Naked Mole Rat | The mole rat part of this thing look[sic] at you. It's horrible!
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Jellyfish | Sometimes blocks your actions:
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Bodies
Body Segment | Animal | Special Effect | ||
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Shark | Multiplies Monster Attack by 1.2 | ||
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Leopard | Multiplies Monster Defense by 1.2 | ||
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Bear | Multiplies Monster HP by an 1.2 | ||
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Bee | Sometimes dodges attacks (or any skill that makes an attack, like Thrust-Smack)
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Snail | Reflects spells
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Cheetah | Always gets the jump | ||
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Hedgehog | Deals damage when hit with melee attacks
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Wolf | Passively deals spooky damage each round
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Elephant | Adds 50% elemental resistance | ||
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Butts
Butt | Animal | Special Effect | ||
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Rhinocerous[sic] | Deals physical damage each round (10% of current HP):
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Spider | Sprays webs on you each round.
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Fire Ant | Does Hot damage each round (30% of current HP, reduced by Hot resistance):
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Penguin | Does Cold damage each round (30% of current HP, reduced by Cold resistance):
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Skunk | Does Stench damage each round (30% of current HP, reduced by stench resistance):
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Bat | Does Spooky damage each round (30% of current HP, reduced by spooky resistance):
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Leech | Does Sleaze damage each round (30% of current HP, reduced by sleaze resistance):
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Rattlesnake |
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Scorpion | Poisons you each round:
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Octopus | Prevents the use of combat skills:
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