Pet Heaven: Difference between revisions

From A KoL Wiki
imported>Toffile
imported>MrSA
Updating for "new" paths. --~~~~
 
(13 intermediate revisions by 11 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
[[Image:apetheaven.gif|Pet Heaven|center]]
[[File:apetheaven.gif|Pet Heaven|center]]


The Astral Pet Salesman runs [[Pet Heaven]] in [[Beyond the Pale]]. You can spend 10 [[Karma]] here to buy one equipment to take to your next run. Items must be unlocked by fulfilling certain conditions, however.
The Astral Pet Salesman runs [[Pet Heaven]] in [[Beyond the Pale]]. You can spend 10 [[Karma]] here to buy one equipment to take to your next run. Some items must be unlocked by fulfilling certain conditions, however.


----
----


<table align="center"><tr><td>[[Image:Astralman2.gif|Pet Heaven]]</td><td align="left">
<table align="center"><tr><td>[[File:Astralman2.gif|Pet Heaven]]</td><td align="left">
'''The Astral Pet Salesman:'''
'''The Astral Pet Salesman:'''


Line 36: Line 36:
* You may buy only one item from this store.
* You may buy only one item from this store.
* Purchases aren't finalized until you reincarnate. You can change your mind before that.
* Purchases aren't finalized until you reincarnate. You can change your mind before that.
* As all Astral items are [[Quest_items|Quest Items]], you will only have them for this ascension.
* Certain items must be unlocked by fulfilling a condition. Requirements carry over ascensions.
* Certain items must be unlocked by fulfilling a condition. Requirements carry over ascensions.
** Requirement tracking for things not on your ascension record started on May 17, 2011, so don't get too full of yourself.[http://forums.kingdomofloathing.com/vb/showpost.php?p=3924611&postcount=4]
** Requirement tracking for things not on your ascension record started on May 17, 2011, so don't get too full of yourself.[http://forums.kingdomofloathing.com/vb/showpost.php?p=3924611&postcount=4]
** When hitting a new damage record, a message appears in combat after the attack, along with a trophy image:
** When hitting a new damage record, a message appears in combat after the attack, along with a trophy image:
:[[image:trophy.gif|trophy.gif]] '''New attack damage record!'''
**:[[File:trophy.gif|trophy.gif]] '''New attack damage record!'''
:::''or''
**::''or''
:[[image:trophy.gif|trophy.gif]] '''New spell damage record!'''
**:[[File:trophy.gif|trophy.gif]] '''New spell damage record!'''
** If you wish to check your progress and status, all of the unlocking requirements can be found by checking a character's ascension history, or their [[Quest Log]] under the "Other Accomplishments" section.
** If you wish to check your progress and status, all of the unlocking requirements can be found by checking a character's ascension history, or their [[Quest Log]] under the "Other Accomplishments" section.
* Items purchased here and in [[The Deli Lama]] can no longer be taken into a [[Bad Moon]] run. It was nice while it lasted.
* [[Avatar of Boris]], [[Zombie Slayer]], [[Avatar of Jarlsberg]], [[Avatar of Sneaky Pete]], [[Actually Ed the Undying]], and [[Dark Gyffte]] runs do ''not'' count as muscle/mysticality class runs for unlocking the [[astral mace]] or [[astral ring]] -- not even if you switch to a muscle/mysticality class upon breaking the prism.
** Your post-[[Avatar of Boris|Boris]]/[[Zombie Slayer|Zombie]]/[[Avatar of Jarlsberg|Jarlsberg]]/[[Avatar of Sneaky Pete|Sneaky Pete]]/[[Actually Ed the Undying|Ed]]/[[Dark Gyffte]] class switch also doesn't count toward unlocking the [[astral belt]].
* Prematurely ending a muscle class run by hitting the [[Options#Account_Options|Reset Ascension]] button ''does'' count toward unlocking the [[astral mace]].  <!-- The same probably goes for myst and moxie but I haven't tested it. -->
*Here's a comprehensive listing of all the enchantments that the equipment provides.
*Here's a comprehensive listing of all the enchantments that the equipment provides.


Line 55: Line 60:
| (none)
| (none)
| weapon<br>(2-handed club)<br>Power: 50
| weapon<br>(2-handed club)<br>Power: 50
| Muscle +25%<br>Weapon Damage +20<br>3x chance of Critical Hit
| Muscle +25%<br>Weapon Damage +20<br>+15% chance of Critical Hit
|- style="background-color: #FFDDDD"
|- style="background-color: #FFDDDD"
| {{StackItem|astral shield}}
| {{StackItem|astral shield}}
Line 65: Line 70:
| Ascend 3 times as Muscle classes
| Ascend 3 times as Muscle classes
| weapon<br>(1-handed club)<br>Power: 50
| weapon<br>(1-handed club)<br>Power: 50
| Muscle +25%<br>Weapon Damage +20<br>+5 PvP fight(s) per day when equipped
| Muscle +25%<br>Weapon Damage +20<br>+4 PvP fight(s) per day when equipped
|- style="background-color: #FFDDDD"
|- style="background-color: #FFDDDD"
| {{StackItem|astral trousers}}
| {{StackItem|astral trousers}}
Line 105: Line 110:
| Ascend 3 times as Moxie classes
| Ascend 3 times as Moxie classes
| ranged weapon<br>(1-handed pistol)<br>Power: 50
| ranged weapon<br>(1-handed pistol)<br>Power: 50
| Moxie +25%<br>Ranged Damage +20<br>+5 PvP fight(s) per day when equipped
| Moxie +25%<br>Ranged Damage +20<br>+4 PvP fight(s) per day when equipped
|- style="background-color: #DDFFDD"
|- style="background-color: #DDFFDD"
| {{StackItem|astral mask}}
| {{StackItem|astral mask}}
| Pickpocket 300 items
| [[Pickpocket]] 300 items
| accessory
| accessory
| Moxie +25%<br>+20% Item Drops from Monsters
| Moxie +25%<br>+20% Item Drops from Monsters

Latest revision as of 20:57, 29 July 2019

Pet Heaven
Pet Heaven

The Astral Pet Salesman runs Pet Heaven in Beyond the Pale. You can spend 10 Karma here to buy one equipment to take to your next run. Some items must be unlocked by fulfilling certain conditions, however.


Pet Heaven

The Astral Pet Salesman:

"Welcome to the Astral Pet Store, home of the afterlife's finest (and only) pets reincarnated as pieces of equipment. You may trade in some Karma for one pet for your next reincarnation."

Items Sold

astral bludgeon 10
astral shield 10
astral chapeau 10
astral bracer 10
astral longbow 10
astral shorts 10
astral mace
Unlock this item by finishing at least 3 Muscle class incarnations.
10
astral trousers
Unlock this item by dealing at least 1,000 damage in a single physical attack.
10
astral ring
Unlock this item by finishing at least 3 Mysticality class incarnations.
10
astral statuette
Unlock this item by dealing at least 1,000 damage with a single spell.
10
astral pistol
Unlock this item by finishing at least 3 Moxie class incarnations.
10
astral mask
Unlock this item by pickpocketing at least 300 items.
10
astral pet sweater
Unlock this item by finishing at least 5 100% familiar runs.
10
astral shirt
Unlock this item by becoming permanently aware of the existence of your torso.
10
astral belt
Unlock this item by completing at least one incarnation as each class.
10

Occurs at Beyond the Pale

Notes

  • You may buy only one item from this store.
  • Purchases aren't finalized until you reincarnate. You can change your mind before that.
  • As all Astral items are Quest Items, you will only have them for this ascension.
  • Certain items must be unlocked by fulfilling a condition. Requirements carry over ascensions.
    • Requirement tracking for things not on your ascension record started on May 17, 2011, so don't get too full of yourself.[1]
    • When hitting a new damage record, a message appears in combat after the attack, along with a trophy image:
      trophy.gif New attack damage record!
      or
      trophy.gif New spell damage record!
    • If you wish to check your progress and status, all of the unlocking requirements can be found by checking a character's ascension history, or their Quest Log under the "Other Accomplishments" section.
  • Items purchased here and in The Deli Lama can no longer be taken into a Bad Moon run. It was nice while it lasted.
  • Avatar of Boris, Zombie Slayer, Avatar of Jarlsberg, Avatar of Sneaky Pete, Actually Ed the Undying, and Dark Gyffte runs do not count as muscle/mysticality class runs for unlocking the astral mace or astral ring -- not even if you switch to a muscle/mysticality class upon breaking the prism.
  • Prematurely ending a muscle class run by hitting the Reset Ascension button does count toward unlocking the astral mace.
  • Here's a comprehensive listing of all the enchantments that the equipment provides.
Item Requirement Type Enchantment

astral bludgeon
(none) weapon
(2-handed club)
Power: 50
Muscle +25%
Weapon Damage +20
+15% chance of Critical Hit

astral shield
(none) off-hand item
(shield)
Damage Reduction: 15
Muscle +25%
Regenerate 5-10 HP per adventure

astral mace
Ascend 3 times as Muscle classes weapon
(1-handed club)
Power: 50
Muscle +25%
Weapon Damage +20
+4 PvP fight(s) per day when equipped

astral trousers
Deal at least 1,000 damage in a single physical attack pants
Power: 50
Muscle +25%
Weapon Damage +50%
+20% Meat from Monsters

astral chapeau
(none) hat
Power: 50
Mysticality +25%
Spell Damage +20
Regenerate 3-5 MP per adventure

astral bracer
(none) accessory Mysticality +25%
-3 MP to use Skills (in-combat only)
+3 Adventure(s) per day when equipped

astral ring
Ascend 3 times as Mysticality classes accessory Mysticality +25%
Spell Damage +20
Regenerate 4-6 MP per adventure

astral statuette
Deal at least 1,000 damage with a single spell off-hand item Mysticality +25%
Spell Damage +50%
+4 Adventure(s) per day when equipped

astral longbow
(none) ranged weapon
(2-handed bow)
Power: 50
Moxie +25%
Ranged Damage +20
+30% Meat from Monsters

astral shorts
(none) pants
Power: 50
Moxie +25%
Combat Initiative +20%
Regenerate 2-4 HP and MP per adventure

astral pistol
Ascend 3 times as Moxie classes ranged weapon
(1-handed pistol)
Power: 50
Moxie +25%
Ranged Damage +20
+4 PvP fight(s) per day when equipped

astral mask
Pickpocket 300 items accessory Moxie +25%
+20% Item Drops from Monsters

astral pet sweater
Finish 5 100% familiar runs familiar equipment
Familiar: any
+10 to Familiar Weight

astral shirt
Make Torso Awaregness permanent shirt
Power: 50
All Attributes +10%
+3 Stat(s) Per Fight
+3 Prismatic Damage

astral belt
Ascend once as each class accessory All Attributes +10%
+20 to Monster Level