PirateRealm: Difference between revisions

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imported>Fredg1
more islands and ressources summary
imported>MrSA
Point availability in HC/Ronin confirmed.
 
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<div style="position:absolute;top:241px;left:18px;height:100px;width:100px;">[[File:Pr_island0.gif|link=Port Beginning]]</div>
<div style="position:absolute;top:241px;left:18px;height:100px;width:100px;">[[File:Pr_island0.gif|link=Port Beginning]]</div>
<div style="position:absolute;top:268px;left:118px;height:66px;width:132px;">[[File:sail1.gif|link=Island 1, Who Are You?]]</div>
<div style="position:absolute;top:268px;left:118px;height:66px;width:132px;">[[File:sailed1.gif|link=Sail]]</div>
<div style="position:absolute;top:133px;left:350px;height:165px;width:66px;">[[File:sail2.gif|link=What's Behind Island 2?]]</div>
<div style="position:absolute;top:199px;left:253px;height:100px;width:100px;">[[File:islanded{{#rand:1|6}}.gif|link=Island 1, Who Are You?]]</div>
<div style="position:absolute;top:133px;left:350px;height:165px;width:66px;">[[File:sailed2.gif|link=Sail]]</div>
<div style="position:absolute;top:38px;left:250px;height:100px;width:100px;">[[File:islanded{{#rand:11|16}}.gif|link=What's Behind Island 2?]]</div>
<div style="position:absolute;top:99px;left:150px;height:66px;width:99px;">[[File:sailed3.gif|link=Sail]]</div>
<div style="position:absolute;top:71px;left:52px;height:100px;width:100px;">[[File:islanded{{#rand:21|26}}.gif|link=Third Island's the Charm]]</div>
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:* [[Storm Island]]
:* [[Storm Island]]
:* [[Red Roger's Fortress]]
:* [[Red Roger's Fortress]]
:* [[Jack's Hideout]]
:* [[Glass Jack's Hideout]]
:* [[Temple Island]]


There are 6 stats to keep track of while [[Sail|Sailing]]:
==Guide==
:*Guns determine your chances of winning fights against other ships and sea serpents. Can be bought from the shops or retrieved from defeated civilian ships, sometimes.
See the [[PirateRealm Guide]] for detailed information.
:*Grub and Grog are spent at the end of every Sailing adventure. Can be gained and lost in various ways, such as found on other ships, bought, accidentally dropped or used to calm the crew. Running out of one of them forces you to spend an adventure looking for some. Running out of both simultaneously simply gives the scavenging adventures back to back.
:*Glue is needed to repair your ship if it gets damaged from losing against another ship, a sea serpent or failing to outrun a storm. Not having glue to use forces you to waste an adventure waiting for help, only giving 2 Fun.
:*Gold is used to buy other ressources from the occasional shop ships, or to calm the crew. Found from shipwrecks, winning against other pirates, and in various ways, depending on your Curio, Crewmate and island of choice.
:*FunPoints are gained at every adventure and are spent by using the [[Quest item]] [[PirateRealm Fun-a-Log]]; they don't disappear at rollover (ascension?).  


==Notes==
==Notes==
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::You're too big to go in there -- you'll break the boat!
::You're too big to go in there -- you'll break the boat!
::(None of your stats can be higher than 100)
::(None of your stats can be higher than 100)
*Trying to visit Port Beginning with fewer than 40 adventures:
::It takes around 40 Adventures to truly appreciate a day at PirateRealm.
:*You can still start sailing in PirateRealm with fewer than 40 adventures, as long as you have made all of the Port Beginning choices beforehand (and set sail).
*Points earned from previous ascensions can be used once a trip through the Realm is completed in a new ascension, even in [[Hardcore]]/[[Ronin]].


{{MonoNav}}
{{MonoNav}}
[[Category:Locations|PirateRealm]]

Latest revision as of 17:21, 15 March 2020

Port Beginning

LyleCo's PirateRealm is initially unlocked after using a PirateRealm membership packet (permanent access) or PirateRealm guest pass (one day access). Thereafter it can be reached via A Monorail Station on the Right Side of the Tracks in Seaside Town.

Locations here include:

Guide

See the PirateRealm Guide for detailed information.

Notes

  • Trying to adventure anywhere other than Port Beginning with stats higher than 100:
You're too big to go in there -- you'll break the boat!
(None of your stats can be higher than 100)
  • Trying to visit Port Beginning with fewer than 40 adventures:
It takes around 40 Adventures to truly appreciate a day at PirateRealm.
  • You can still start sailing in PirateRealm with fewer than 40 adventures, as long as you have made all of the Port Beginning choices beforehand (and set sail).
  • Points earned from previous ascensions can be used once a trip through the Realm is completed in a new ascension, even in Hardcore/Ronin.
A Monorail Station
Lyle's Office
Downtown
FantasyRealm
Guide
PirateRealm
Guide
Server Room
Guide