Sing: Difference between revisions
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''This is for the accordion thief skill. For the similarly name choice adventure, see [[Sing!]].'' | |||
{{skill | {{skill | ||
|skillid=6025 | |skillid=6025 | ||
Line 17: | Line 18: | ||
*Using Sing will remove [[Earworm]]. | *Using Sing will remove [[Earworm]]. | ||
*Previously removed [[Ringing Ears]]. | *Previously removed [[Ringing Ears]]. | ||
*Casting this skill can randomly be required by [[Mayor Ghost (Hard Mode)]]. | |||
==See Also== | ==See Also== | ||
*[[Passive Damage]] | *[[Passive Damage]] |
Latest revision as of 12:36, 5 June 2023
This is for the accordion thief skill. For the similarly name choice adventure, see Sing!.
Sing
Type: CombatMP Cost: 1
You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls.
Deals damage over a few rounds of combat
Source: | Starting Skill |
Price: | N/A |
Class: | Accordion Thief |
Level: | 1 |
Effect: | Deals 2-3 damage to opponent, and 2-3 damage for two more rounds |
When Used: |
You belt out a few bars of your favorite song, dealing 2-3 damage to your enemy and leaving <its> ears ringing. |
Notes
- This skill costs 0 MP if you are currently an Accordion Thief.
- Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
- Using Sing will remove Earworm.
- Previously removed Ringing Ears.
- Casting this skill can randomly be required by Mayor Ghost (Hard Mode).