Sound Effects: Difference between revisions
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During combat, any successful hit will be followed by a string of [[ | During combat, any successful hit will be followed by a string of [[Wikipedia:Batman (TV series)|Batman]]-like sound effects. They can include: | ||
'''You hit the Monster''' | '''You hit the Monster''' | ||
* | *{{SoundEffect|type=player|sound=BAM!}} | ||
* | *{{SoundEffect|type=player|sound=BARF!}} | ||
* | *{{SoundEffect|type=player|sound=BIFF!}} | ||
* | *{{SoundEffect|type=player|sound=BOINK!}} | ||
* | *{{SoundEffect|type=player|sound=BONK!}} | ||
* | *{{SoundEffect|type=player|sound=BOOF!}} | ||
* | *{{SoundEffect|type=player|sound=KAPOW!}} | ||
* | *{{SoundEffect|type=player|sound=KERBLAM!}} | ||
* | *{{SoundEffect|type=player|sound=POW!}} | ||
* | *{{SoundEffect|type=player|sound=SMACK!}} | ||
* | *{{SoundEffect|type=player|sound=SOCKO!}} | ||
* | *{{SoundEffect|type=player|sound=SPLAT!}} | ||
* | *{{SoundEffect|type=player|sound=WHACK!}} | ||
* | *{{SoundEffect|type=player|sound=WHAM!}} | ||
* | *{{SoundEffect|type=player|sound=WHAMMO!}} | ||
* | *{{SoundEffect|type=player|sound=ZAP!}} | ||
* | *{{SoundEffect|type=player|sound=ZOT!}} | ||
'''The Monster hits you''' | '''The Monster hits you''' | ||
* | *{{SoundEffect|sound=Argh!}} | ||
* | *{{SoundEffect|sound=Eek!}} | ||
* | *{{SoundEffect|sound=Oof!}} | ||
* | *{{SoundEffect|sound=Ooh!}} | ||
* | *{{SoundEffect|sound=Ouch!}} | ||
* | *{{SoundEffect|sound=Ow!}} | ||
* | *{{SoundEffect|sound=Ugh!}} | ||
==Notes== | ==Notes== | ||
* The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10. | *The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10. | ||
*Creatures that deal {{element|cold|damage|Received From Monsters}} will have their attack messages appended with {{SoundEffect|type=cold|num=4}}. The same formula for the number of sound effects is used, with additional "{{SoundEffect|type=player|sound=rr}}"s being added instead. | |||
* Creatures that deal {{element|cold|damage|Received From Monsters}} will have their attack messages appended with | *If you have the [[Cybernetic Muscles]] effect, the sounds effect will be replaced by {{SoundEffect|type=player|sound=ch-ch-ch-ch-ch}}. | ||
* If you have the [[Cybernetic Muscles]] effect, the sounds effect will be replaced by | *If the [[clown hammer]] is equipped, the only sound effect used will be {{SoundEffect|type=player|sound=SQUEAK!}} | ||
*If [[Maxwell's Silver Hammer]] is equipped, the only sound effect used will be {{SoundEffect|type=player|sound=BANG BANG!}} (always in pairs) | |||
*If the [[Rain-Doh yellow laser gun]] is equipped, the only sound effect used will be {{SoundEffect|type=player|sound=PEW!}} | |||
*If you're wielding the [[heavy metal thunderrr guitarrr]], the sound effects used are {{SoundEffect|type=player|sound=SKREEDLY}}, {{SoundEffect|type=player|sound=WEEDLY}} and {{SoundEffect|type=player|sound=SKREEEOW}}. | |||
*If you're wielding a [[stuffed club]], the sound effects used are {{SoundEffect|type=player|sound=CUDDLE!}}, {{SoundEffect|type=player|sound=FRIENDSHIP!}} and {{SoundEffect|type=player|sound=HUGGLE!}}. | |||
*If you're wielding a [[plastic guitar]], the sound effects are replaced with {{SoundEffect|type=player|sound=CLICK CLICK CLICK}}, with an occasional {{SoundEffect|type=player|sound=CLICKITY}}. | |||
*If you're weilding an [[airblaster gun]], the sound effects are replaced with {{SoundEffect|type=player|sound=WHOOSH!}}, {{SoundEffect|type=player|sound=PUFF!}}, and {{SoundEffect|type=player|sound=WHIFF!}}. | |||
*If you're fighting a monster modified to be [[Monster Modifier|American]], the sound effects are replaced with {{SoundEffect|type=player|sound=AMERICA!}}, {{SoundEffect|type=player|sound=APPLE PIE!}}, {{SoundEffect|type=player|sound=EAGLE!}}, {{SoundEffect|type=player|sound=HOME OF THE BRAVE!}}, {{SoundEffect|type=player|sound=INCOME INEQUALITY!}}, {{SoundEffect|type=player|sound=LAND OF THE FREE!}}, {{SoundEffect|type=player|sound=MOM!}}, and {{SoundEffect|type=player|sound=SYSTEMIC RACISM!}} | |||
*If you're fighting a monster modified to be [[Monster Modifier|Australian]], the sound effects are replaced with {{SoundEffect|type=player|sound=BILLABONG!}}, {{SoundEffect|type=player|sound=CRIKEY!}}, {{SoundEffect|type=player|sound=G'DAY!}}, {{SoundEffect|type=player|sound=JUMBUCK!}}, {{SoundEffect|type=player|sound=KOOKABURRA!}}, {{SoundEffect|type=player|sound=OY!}}, and {{SoundEffect|type=player|sound=TUCKERBAG!}}. | |||
*If you're fighting a monster modified to be [[Monster Modifier|quacking]], the sound effects are replaced with {{SoundEffect|type=player|sound=QUACK!}}. | |||
==References== | ==References== | ||
*Most of the sound effects are a reference to the [[Wikipedia:Batman (TV series)|1960 Batman TV series]], where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action. | *Most of the sound effects are a reference to the [[Wikipedia:Batman (TV series)|1960 Batman TV series]], where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action. | ||
*"BARF!" may be a reference to [[Wikipedia:River City Ransom|River City Ransom]] for the NES, where your enemies would sometimes yell "BARF!" when defeated. | *"BARF!" may be a reference to [[Wikipedia:River City Ransom|River City Ransom]] for the NES, where your enemies would sometimes yell "BARF!" when defeated. | ||
*"SOCKO!" may be a reference to [[Wikipedia: Mick Foley|Mick Foley's]] wrestling character Mankind, where he used a sock he called "Socko" on his opponents. | *"SOCKO!" may be a reference to [[Wikipedia:Mick Foley|Mick Foley's]] wrestling character Mankind, where he used a sock he called "Socko" on his opponents. | ||
*"ZOT!" may be a reference to the [[Wikipedia:Scott McCloud|Scott McCloud]] comic of the [[Wikipedia:Zot!|same name]]. It may also be a reference to the [[Wikipedia:Internet Oracle|Internet Oracle]]. | |||
*"ZOT!" may be a reference to the [[Wikipedia: Scott McCloud|Scott McCloud]] comic of the [[Wikipedia: Zot|same name]]. | |||
[[Category:Game Messages]] |
Latest revision as of 20:51, 20 May 2015
During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include:
You hit the Monster
- BAM!
- BARF!
- BIFF!
- BOINK!
- BONK!
- BOOF!
- KAPOW!
- KERBLAM!
- POW!
- SMACK!
- SOCKO!
- SPLAT!
- WHACK!
- WHAM!
- WHAMMO!
- ZAP!
- ZOT!
The Monster hits you
- Argh!
- Eek!
- Oof!
- Ooh!
- Ouch!
- Ow!
- Ugh!
Notes
- The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
- Creatures that deal cold damage will have their attack messages appended with Brrrrrrrrr.. The same formula for the number of sound effects is used, with additional "rr"s being added instead.
- If you have the Cybernetic Muscles effect, the sounds effect will be replaced by ch-ch-ch-ch-ch.
- If the clown hammer is equipped, the only sound effect used will be SQUEAK!
- If Maxwell's Silver Hammer is equipped, the only sound effect used will be BANG BANG! (always in pairs)
- If the Rain-Doh yellow laser gun is equipped, the only sound effect used will be PEW!
- If you're wielding the heavy metal thunderrr guitarrr, the sound effects used are SKREEDLY, WEEDLY and SKREEEOW.
- If you're wielding a stuffed club, the sound effects used are CUDDLE!, FRIENDSHIP! and HUGGLE!.
- If you're wielding a plastic guitar, the sound effects are replaced with CLICK CLICK CLICK, with an occasional CLICKITY.
- If you're weilding an airblaster gun, the sound effects are replaced with WHOOSH!, PUFF!, and WHIFF!.
- If you're fighting a monster modified to be American, the sound effects are replaced with AMERICA!, APPLE PIE!, EAGLE!, HOME OF THE BRAVE!, INCOME INEQUALITY!, LAND OF THE FREE!, MOM!, and SYSTEMIC RACISM!
- If you're fighting a monster modified to be Australian, the sound effects are replaced with BILLABONG!, CRIKEY!, G'DAY!, JUMBUCK!, KOOKABURRA!, OY!, and TUCKERBAG!.
- If you're fighting a monster modified to be quacking, the sound effects are replaced with QUACK!.
References
- Most of the sound effects are a reference to the 1960 Batman TV series, where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action.
- "BARF!" may be a reference to River City Ransom for the NES, where your enemies would sometimes yell "BARF!" when defeated.
- "SOCKO!" may be a reference to Mick Foley's wrestling character Mankind, where he used a sock he called "Socko" on his opponents.
- "ZOT!" may be a reference to the Scott McCloud comic of the same name. It may also be a reference to the Internet Oracle.