The Coral Corral: Difference between revisions

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<includeonly>{{{{{format}}}
{{Data:{{PAGENAME}}|format=INFOBOX_Location}}
|image=corralb.gif
 
|name=The Coral Corral
The Coral Corral is located on [[The Sea Floor]]. It unlocks upon asking [[Grandpa]] about "currents" with access to [[Intense Currents]].
|location=[[The Sea Floor]]
{{statrec|This zone might be too tough for you.}}
|unlocks=Ask [[Grandpa]] about "Currents"
 
|combat_chance=100%
==Combat Adventures==
|min_stat=none
{{combat|name=mer-kin rustler}}
|clover=None
{{combat|name=sea cowboy}}
|mlevel_min=600
{{combat|name=sea cow}}
|mlevel_max=750
{{combat|name=wild seahorse}}
|number=199
 
|pressure=-?%
==Notes==
|{{{1|}}}}}</includeonly><noinclude>{{{{FULLPAGENAME}}|format=Location/meta}}</noinclude>
*This is an underwater zone. It features all the restrictions and special mechanics of [[underwater adventuring]].  Amongst other things, this means this zone has a <font color=red>-100%</font> penalty to [[Meat from Monsters|meat drops]] and [[Items from Monsters|item drops]].
*The wild seahorse is less likely to show up than the other monsters. The seahorse has a rejection rate of 80%, which means that on any given adventure in this area, there is a 80% chance that an wild seahorse simply will not show up, even accounting for [[Adventure Queue|queue]] effects.
*The wild seahorse will stop appearing after you have successfully tamed it.
[[Category:Locations]]

Latest revision as of 19:56, 21 August 2014

The Coral Corral
The Coral Corral
The Coral Corral
Zone Num 199
Location The Sea Floor
Unlocks Ask Grandpa about "Currents"
Recom Stat 585
Combat % 100%
ML 600 - 750
Terrain underwater
Pressure -100%
Special Adventures
Lucky None
refreshedit data

The Coral Corral is located on The Sea Floor. It unlocks upon asking Grandpa about "currents" with access to Intense Currents. A primary stat of 585 is suggested. If your main stat isn't high enough, you'll see the following message:

This zone might be too tough for you.
(It is recommended that you have at least 585 <mainstat> to adventure here.)

Combat Adventures


Mer-kin rustler This monster is a Mer-Kin -- (edit metadata)

sea cowboy This monster is a Fish -- (edit metadata)
  • Item Drops: sea lasso, deep six-shooter
  • Meat Drop: 160-240
  • Monster Level: 750 • Substat Gain: 187.5 • Moxie for No Hit*: 760
  • Monster Defense: 585
  • Hit Points: 700
  • Initiative: 50
  • Elemental Alignment: None
  • Damage Resistance: ?

sea cow This monster is a Fish -- (edit metadata)
  • Item Drops: sea cowbell, sea leather
  • Meat Drop: 240-360
  • Monster Level: 600 • Substat Gain: 150 • Moxie for No Hit*: 610
  • Monster Defense: 675
  • Hit Points: 900
  • Initiative: 25
  • Elemental Alignment: None
  • Damage Resistance: ?

wild seahorse This monster is a Fish -- (edit metadata)
  • Item Drops: None
  • Meat Drop: None
  • Monster Level: 500 • Substat Gain: 125 • Moxie for No Hit*: 510
  • Monster Defense: 900000
  • Hit Points: 1000000
  • Initiative:
  • Elemental Alignment: None
  • Damage Resistance: 100

Notes

  • This is an underwater zone. It features all the restrictions and special mechanics of underwater adventuring. Amongst other things, this means this zone has a -100% penalty to meat drops and item drops.
  • The wild seahorse is less likely to show up than the other monsters. The seahorse has a rejection rate of 80%, which means that on any given adventure in this area, there is a 80% chance that an wild seahorse simply will not show up, even accounting for queue effects.
  • The wild seahorse will stop appearing after you have successfully tamed it.