Basic Farming: Difference between revisions

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==Meat or Items?==
==Meat or Items?==
A common question is whether to increase [[Meat from Monsters | Meat drop rates]] or [[Items from Monsters | Item drop rates]]. For most basic farming strategies a Meat drop increase is the better choice. This is because there is no cap on the modified amount of Meat that a monster can give, but it can only give 1 of each item it drops. A yeti, for instance, can potentially give almost 1550 Meat to the [[Maximizing Your Meat Drops | best equipped adventurer]], but it can only ever drop one [[yeti fur]], no matter how high your item drop rate is. In more complex farming strategies, especially when farming specifically for particular items, an item drop increase may be more advantageous, up to the point where the item in question has a 100% chance to drop.
A common question is whether to increase [[Meat from Monsters | Meat drop rates]] or [[Items from Monsters | Item drop rates]]. For most basic farming strategies a Meat drop increase is the better choice. This is because there is no cap on the modified amount of Meat that a monster can give, but it can only give 1 of each item it drops. A [[Knott Yeti]], for instance, can give over 1500 Meat to a [[Maximizing Your Meat Drops|well equipped adventurer]], but it can only ever drop one [[yeti fur]], no matter how high your item drop rate is. In more complex farming strategies, especially when farming specifically for particular items, an item drop increase may be more advantageous, up to the point where the item in question has a 100% chance to drop.


===Items That Drop Meat or Other Items===
===Items That Drop Meat or Other Items===
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===Autosell===
===Autosell===
Nearly all items can be [[Autosell | autosold]] for Meat. Just go to your Inventory page and click the Sell link. However, autoselling items should be your last resort because you might be able to find a better price.
Nearly all items can be [[Autosell|autosold]] for Meat. Just go to your Inventory page and click the Sell link. However, autoselling items should be your last resort because you might be able to get a better price.


===[[The Mall of Loathing]]===
===The Flea Market===
This is the first place any player should check. Most items have a [[The Mall of Loathing|Mall]] value that far exceeds their autosell cost, and all items must be sold for at least twice their autosell cost, or 100 Meat, whichever is more. The availability of some items can exceed the demand, so some particularly common items (like items from [[The Castle in the Clouds in the Sky|The Castle]], thanks to other Meat farmers) can sometimes be difficult to sell. Demand is usually higher for consumables such as food and booze.
Any player level 3 or above can buy or sell items at [[The Flea Market]] in [[Seaside Town]].  However, there is a listing fee and a time limit for each item put up for sale here, and it is extremely difficult to buy or sell items in bulk here; as such, relatively few items are sold here.


Check the prices for an item in the mall before you attempt to sell the item.  The market may consider the item to be more or less valuable than you initially thought.  Bear in mind that mall prices are occasionally subject to some manipulation; a wealthy player may buy up most or all of the item in the mall, and then offer them in his/her own store at an inflated price.  This is not the norm, but is something to watch out for.
===The Mall of Loathing===
[[The Mall of Loathing]] in [[Desert Beach]] is the best place for a farmer to buy or sell items.  Any player level 5 or above can buy items here.  In order to sell items here, you must be level 9 or above, and you must purchase a store for 50,000 Meat.  This may seem like a lot, but remember, you have to spend Meat to make Meat!  Some particularly common items, like items from [[The Castle in the Clouds in the Sky|The Castle]], can sometimes be difficult to sell, because the large supply outpaces the small demand, but by investing in a Mall store, you will be able to leave items up for sale for as long as you want.  Also, it's easy to buy or sell large quantities of items in the Mall.
 
Many items that you obtain through farming will sell for far more than their autosell cost - in fact, all items must be sold for at least twice their autosell cost, or 100 Meat, whichever is more.  Demand is usually higher for consumables such as food and booze.
 
Check the prices for an item in the mall before you attempt to sell the item.  The market may consider the item to be more or less valuable than you initially thought.  Bear in mind that mall prices are occasionally subject to some manipulation; a wealthy player may buy up most or all of the item in the mall, and then offer them in his or her own store at an inflated price.  This is not the norm, but is something to watch out for.


====Coldfront Marketplace====
====Coldfront Marketplace====
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Locations and tactics available to lower level characters.
Locations and tactics available to lower level characters.


====Pre-Quest Typical Tavern====
====Typical Tavern Cellar====
In the Typical Tavern, the encounter "[[drunken rat]]" will always yield a [[rat whisker]]. This can be sold for 50 Meat to the [[The Dirt-Walled Hovel of The Pretentious Artist|Pretentious Artist]] once you have completed the [[Pretentious Artist Quest]]. It is very easy to get the [[drunken rat]] encounter because of the Typical Tavern layout - simply choose the same square repeatedly.  After the quest is completed, you can still get rats by clicking on the faucetEquipment, skills and effects that increase Meat will have an effect on the Meat dropped by the rat.  Stuff that increases item drops will not affect the rate at which the whiskers drop (they're a 100% drop), but you can also get [[rat appendix|rat appendices]] this way, and these can be sold in the Mall for quite a good price (because they are a chow mein ingredient).  Item drop increasers ''will'' help with the appendices.
The [[drunken rat]]s in the [[Tavern Cellar]] will always drop a [[rat whisker]]. These can be sold for 50 Meat to the [[The Dirt-Walled Hovel of The Pretentious Artist|Pretentious Artist]] once you have completed the [[Pretentious Artist Quest]].  After the Tavern quest is completed, you can fight an unlimited number of rats by clicking on [[A Rat Faucet]]Effects that increase item drops will not affect the rate at which the whiskers drop (they're a 100% drop), but they will increase the drop rate of {{plural|rat appendix}}, and these can be sold in the Mall for quite a good price (because they are a [[rat appendix chow mein|chow mein]] ingredient).


====Cobb's Knob Treasury====
====Cobb's Knob Treasury====
The [[Treasury|Cobb's Knob Treasury]] is also a good location to farm, due to the relatively high amounts of Meat, meat stacks and items dropped.  This is the first truly lucrative Meat farming zone in which most players can adventure.  The monsters have a reasonably high base Meat drop (for a level 5 zone), and there are also noncombats which give 300 and 500 Meat.
The [[Treasury|Cobb's Knob Treasury]] is also a good location to farm, due to the relatively high amounts of Meat, meat stacks and items dropped.  This is the first truly lucrative Meat farming zone in which most players can adventure.  The monsters have a reasonably high base Meat drop (for a level 5 zone), and there are also noncombats which give 300 and 500 Meat.  Spending one adventure per day in each of the [[Knob Goblin Elite Guard Uniform]] and the [[Knob Goblin Harem Girl Disguise]] will guarantee some easy Meat.


There is also a minuscule chance of an ultra-rare monster here, but you shouldn't expect to see it.
There is also a minuscule chance of fighting an [[Ultra Rares|Ultra Rare]] monster here, but you shouldn't expect to see it.


====Clover Farming====
====Clover Farming====
The [[The Hermitage|Hermit]] will trade one to five [[Ten-leaf clover|clovers]] per day for [[Worthless trinket | worthless trinkets]].  These can be sold to other players.
[[The Hermitage|The Hermit]] will trade three or four {{plural|ten-leaf clover}} per day for [[worthless trinket|worthless items]].  The clovers can be sold to other players.


The other method for obtaining clovers is to increase item drops as much as possible and farm [[The Orc Chasm]] for various scrolls and construct [[31337 scroll]]s. These scrolls give [[Worthless trinket | worthless trinkets]] and [[ten-leaf clover | clovers]], with no daily limit.
The other method for obtaining clovers is to increase item drops as much as possible and farm [[The Orc Chasm]] for various scrolls and construct [[31337 scroll]]s. The first [[31337 scroll]] will give a [[hermit script]] which will increase the hermit's clover inventory by one per day; each one after that will give [[worthless trinket|worthless items]] and {{plural|ten-leaf clover}}, with no daily limit.


====Cobb Ingredient Farming====
====Cobb Ingredient Farming====
In [[Cobb's Knob]] you can farm dry noodles, which unbuffed you will get ~1/20 adventures (1/2 to get [[Knob Goblin Master Chef]], ~1/10 drop), or farm reagents ~1/12 adventures (1/3 to get [[Knob Goblin Very Mad Scientist]] 1/4 for reagent). Noodles sell for 800, reliably, and reagents for 1k, reliably. Due to constant demand, prices are unlikely to drop by more than 400 Meat. Depending on your item and Meat drop rates and character power, this ''could'' be more efficient than farming the castle.
In [[Cobb's Knob]] you can farm [[dry noodles]] from the [[Knob Goblin Master Chef]] in the [[Kitchens]], or farm {{plural|scrumptious reagent}} from the [[Knob Goblin Very Mad Scientist]] in the [[Laboratory]]. Due to constant demand, prices of these items are unlikely to drop significantly. Depending on your item and Meat drop rates and character power, this ''could'' be more efficient than farming the castle.


====The Barrel Full of Barrels====
====The Barrel Full of Barrels====
At [[The Barrel full of Barrels]] adventurers have an excellent opportunity to pick up items with good autosell rates without having to rely on high item-drop boosts. Most of the items available from the barrel autosell for 100 Meat or more, and nothing is worth less than 30. Low-level adventurers, especially those in [[Hardcore]], can pick up some easy Meat by spending a few adventures here, and it can even be used to burn turns of Beaten Up (providing you still have some HP). Be careful, though: an Explosion or a Mimic could disrupt your peaceful looting.
At [[The Barrel full of Barrels]] adventurers have an excellent opportunity to pick up items with good autosell rates, plus an extra [[ten-leaf clover]] per day, without having to rely on high item-drop boosts. Most of the items available from the barrel autosell for 100 Meat or more, and nothing is worth less than 30. Low-level adventurers, especially those in [[Hardcore]], can pick up some easy Meat by spending a few adventures here, and it can even be used to burn turns of Beaten Up (providing you still have some HP). Be careful, though: an Explosion or a Mimic could disrupt your peaceful looting.


====The Boss Bat's Lair====
====The Boss Bat's Lair====
[[The Boss Bat's Lair]] is unique in that it can only be used before completing [[Boss Bat Quest|the level 4 quest]]. [[Beefy bodyguard bat]]s drop 200-300 base Meat, one of the highest drops in the game for normal monsters (compare to yetis at ~210), certainly those available to lower-level characters. Whenever you encounter the [[Boss Bat]], you can Run Away to keep fighting bodyguards. If you have [[Transcendent Olfaction]], you can easily fight bodyguard bats even more.
[[The Boss Bat's Lair]] is unique in that it can only be used before completing [[Boss Bat Quest|the level 4 quest]]. [[Beefy bodyguard bat]]s drop 200-300 base Meat, one of the highest drops in the game for normal monsters (compare to yetis at ~200), certainly higher than anything else available to lower-level characters. Whenever you encounter the [[Boss Bat]], you can Run Away to keep fighting bodyguards. If you have [[Transcendent Olfaction]], you can easily fight bodyguard bats even more.


====For Turtle Tamers====
====For Turtle Tamers====
[[Turtle Tamer]]s can use their unique ability to, well, tame turtles in order to get some easy meat. Just buy some [[Turtle pheromones]] at [[the Smacketeria]], use them, and adventure. The best, easy place for this is the Woods region, in [[the Spooky Forest]], as it can be accessed very early in the game. You will get a [[Sleeping wereturtle]] (which you can use to get a [[Wereturtle]] for yourself). Since only Turtle Tamers can get these, other people will be willing to put quite the price on one (probably 7,000 to 12,000 meat). Just go to [[the Flea Market]], check the prices, and put yours for sale for less. Once you reach level 5-6, you can do the same thing with a [[Syncopated Turtle]] (15,000 to 20,000) or a [[Grinning turtle]] (40,000 to 80,000). The latter would sell best, obviously, and this is very easy begining-of-game money for Turtle Tamers.
[[Turtle Tamer]]s can use their unique ability to, well, [[Turtle Taming|tame turtles]] in order to get some easy meat. Just buy some [[turtle pheromones]] at [[The Smacketeria]], use them, and adventure. There are three tradable turtle familiars that can only be obtained in this way.  The [[sleeping wereturtle]] in the [[The Spooky Forest]] requires nothing else to obtain, but the [[grinning turtle]] in the [[Orcish Frat House]] and the [[syncopated turtle]] in [[The Hippy Camp]] also require a [[turtling rod]] to tame. Only three of each of these turtles may be tamed per [[ascension]], so the low supply means you may be able to sell some for several thousand meat each.
But it should be noted, though, that only a limited number of turtle familiars may be tamed per [[ascension]].
 
====Semi-Rare Adventures====
Once every 180 adventures or so, you will be able to obtain a special adventure known as a [[Semi-Rare Adventures|Semi-Rare Adventure]].  For farming purposes, the most valuable of these include [[Lunchboxing]], in the [[Outskirts of Cobb's Knob]]; [[The Bleary-Eyed Cyclops]], in [[The Limerick Dungeon]]; and, at higher levels, [[All The Rave]] in [[The Castle in the Clouds in the Sky]]. You can predict which turn your Semi-Rare adventure will happen in by eating {{plural|fortune cookie}}; see the [[Semi-Rare Adventures]] page for more detail.
 
One important thing about Semi-Rares - you can '''never get the same one twice in a row'''.  For example, once you encounter [[Lunchboxing]], you will never encounter it again until you encounter a '''different''' Semi-Rare.


===Mid Level Farming===
===Mid Level Farming===
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====The Icy Peak====
====The Icy Peak====
[[The Icy Peak]] was formerly the most prolific area for Meat farming, but it has been much reduced since the addition of more (lower-yield) adventures in the area. Still, yetis do drop a large amount of Meat and it is still decent for adventurers who haven't reached better locations. Don't forget to trade yeti skins for hippo skins at [[The L33t Tr4pz0r's C4b1n]] before autoselling them - hippo skins are worth slightly more Meat. Increasing Meat drops is the best tactic because of the huge amount of Meat dropped by yetis and rams. One advantage to farming this area in Hardcore is that food, booze and MP restorers are dropped, as opposed to some of the other prime farming locations.
In the early history of KoL, [[The Icy Peak]] featured nothing but [[Knott Yeti]]s, and was the best place to farm for Meat by a wide margin.  The addition of other, lower Meat adventures changed that, but still, yetis do drop a large amount of Meat and it is a good farming spot for mid to high level adventurers. Don't forget to trade {{plural|yeti fur}} for {{plural|yak skin}} at [[The Trapper's Cabin]] before autoselling them - yak skins are worth slightly more Meat. Increasing Meat drops is the best tactic because of the huge amount of Meat dropped by yetis and rams. One advantage to farming this area in Hardcore is that food, booze and MP restorers are dropped, as opposed to some of the other prime farming locations.
 
{{element|Cold|Resistance}} is required to adventure here, so when you're getting your buffs, don't forget [[Astral Shell (effect)|Astral Shell]] and/or [[Elemental Saucesphere (effect)|Elemental Saucesphere]].  Also, have a plan to deal with the [[Snow Queen]]s; they don't drop Meat, and they resist physical and cold damage, so be prepared to deal non-Cold elemental damage, [[banishing|banish]] them, or [[Run Away]].
 
Like the Treasury, you could run into an [[Ultra Rares|Ultra Rare]] monster here, but don't count on it.


====The Haunted Bedroom====
====The Haunted Bedroom====
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====Meat Vortex====
====Meat Vortex====
Using a [[meat vortex]] in combat will cause a monster to drop Meat immediately. The Meat dropped varies between 1 and the maximum amount of Meat the monster can drop and is unaffected by Meat drop increasers.  
Using a [[meat vortex]] in combat will cause a monster to drop Meat immediately. The Meat dropped varies between 1 and the maximum amount of Meat the monster can drop. It is unaffected by Meat drop increasers.  


While it is theoretically possible to make a profit, it is not usually cost effective to buy meat vortices to use in this manner, and there are better techniques than to farm for them. If you already have them from farming [[The Orc Chasm]] for other items, then this is a good use for them.
While it is theoretically possible to make a profit, it is not usually cost effective to buy meat vortices to use in this manner, and there are better techniques than to farm for them. If you already have them from farming [[The Orc Chasm]] for other items, then this is a good use for them.


Post NS-13, the [[Dirty thieving brigand]] (unlocked as part of the [[Mysterious Island Quest]]) boasts the largest amount of Meat dropped of any creature by a huge margin (averaging around 1k). This is usually enough Meat to justify buying a meat vortex in the mall (at least until prices adjust), as the average gain from the vortex use will be about 500 Meat (more than many monsters even with moderate drop increases). However, once this piece of the quest is complete you will not be able to encounter any more brigands.  Also note that use of the "Vortex, then run away" strategy, while good for Meat, is less efficient when your drop increasers are high enough, due to the loss of stat gains and/or items; to get an equivalent average drop from the Castle, for example, you need a Meat drop bonus of 250% or so.
During the [[Mysterious Island Quest]], you will encounter [[dirty thieving brigand]]s, which boast the largest amount of Meat dropped of any creature by a huge margin (averaging around 1000). You don't get to keep any of the Meat they drop at the end of combat, but you do get to keep the Meat you get from using a vortex.  On average, this will be about 500 meat, more than many monsters even with moderate drop increases, which is usually enough Meat to justify buying a meat vortex in the mall. However, once this piece of the quest is complete you will not be able to encounter any more brigands.  To increase the number of brigands you can fight, you can use a vortex and then run away, but while this is good for Meat, it is often less efficient then farming normally, due to the loss of stat gains and/or items; to get an equivalent average drop from the Castle, for example, you need a Meat drop bonus of only 250% or so.


Meat vortices should be treated like temporary potions like [[Knob Goblin nasal spray]] and carefully checked for cost-effectiveness.
Meat vortices should be treated like temporary potions like [[Knob Goblin nasal spray]] and carefully checked for cost-effectiveness.


====Haunted Gallery====
====Haunted Gallery====
This [[The Haunted Gallery|place]] can be a nice Meat farming area. A [[leprechaun]] will be helpful. The [[Cubist bull|Bull]] is the second-best Meat dropper in the game after the rotund duck, of which there are a limited supply each day. The [[guy with a pitchfork, and his wife|Guy with a pitchfork]] may give less Meat, but it is still useful. This place has some non-Meat droppers. However, the items dropped here can sell for nice amounts in the mall, and they can go quite fast.
[[The Haunted Gallery]] can be a nice Meat farming area. The [[cubist bull]] has an especially high base Meat drop (200 Meat), and drops two pieces of equipment which can be sold or [[Pulverize]]d. The [[empty suit of armor]] doesn't drop Meat, but it can drop four pieces of equipment which autosell for 160 Meat each - just don't try to [[Pulverize]] them into wads!  The non-combats can provide stats and items, or they can be skipped without spending adventures, if you want to focus on fighting bulls.


===High Level Farming===
===High Level Farming===
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====The Castle in the Clouds in the Sky====
====The Castle in the Clouds in the Sky====
[[The Castle in the Clouds in the Sky]] is probably the highest yield area in the game currently... certainly without being powerful and equipped enough to go [[underwater adventuring]]. Giants all drop large amounts of Meat and items with high autosell values. Increasing Meat drops is the best tactic, but item drops will also help. Make sure you turn the [[Wheel in the Clouds in the Sky, Keep On Turning | Wheel in the Clouds in the Sky]] to position D, with the Procrastination giant guarding the door. This eliminates a non-combat adventure that would drop no Meat or items. When encountering the wheel again, leave it alone and you won't spend an adventure on it. Because of over-farming, many of the items from this area won't sell in the Mall, so expect to [[pulverize]] most of them into 4 twinkly nuggets or 1 twinkly wad, which you can mallsell.  If you don't have the Pulverize skill, [[Bots|Wadbot]] will pulverize and smith wads for you.  [[Thin black candle|thin black candles]] consistently sell well.<br>
[[The Castle in the Clouds in the Sky]] has many advantages as a farming spot.  All of the monsters drop a large amount of Meat (about 150 base each), and the items they drop have large autosell values. Any high level character can adventure there, without needing any special equipment, effects, or strategies.
<br>
 
Increasing Meat drops is the best tactic, but item drops will also help. Make sure you turn the [[Wheel in the Clouds in the Sky, Keep On Turning | Wheel in the Clouds in the Sky]] to position D, with the [[Procrastination Giant]] guarding the door. This eliminates a non-combat adventure that would drop no Meat or items. When encountering the wheel again, leave it alone and you won't spend an adventure on it.  
 
Because of over-farming, many of the items from this area won't sell in the Mall, so expect to [[pulverize]] most of the equipment into 4 twinkly nuggets or 1 twinkly wad, which you can sell in the Mall.  If you don't have the Pulverize skill, [[Bots|Wadbot]] will pulverize and smith wads for you.  [[thin black candle|Thin black candles]] consistently sell well.
 
For a detailed analysis of farming the Castle, including cost-effectiveness analysis, see [[Advanced Farming]].
For a detailed analysis of farming the Castle, including cost-effectiveness analysis, see [[Advanced Farming]].
====An Oasis====
At [[An Oasis]], you can find a [[swarm of scarab beatles]], which have a base Meat drop of 175 and several appealing item drops, including high level pieces of equipment for [[Pulverize|Pulverizing]] and {{plural|mojo filter}}.  You can also fight [[blur]]s, which drop {{plural|drum machine}}.  Each monster here drops at least one good quality food or booze.  The main disadvantage is that you will lose one out of every six adventures here to the [[Glug, Glug, Glug]] non-combat, unless you're willing to spend {{plural|ten-leaf clover}} to get [[Some Things Never Change]].
====The Ancient Buried Pyramid====
[[The Upper Chamber]] and [[The Middle Chamber]] of [[The Ancient Buried Pyramid]] each offer some item farming opportunities.  The {{plural|tomb ratchet}} in [[The Upper Chamber]] and the {{plural|ancient vinyl coin purse}} in [[The Middle Chamber]] are both valuable, and many of the items dropped there can be [[Armorcraftiness|smithed into equipment]] and [[Pulverize|smashed into wads]].
====McMillicancuddy's Farm====
After completing the [[Mysterious Island Quest]], [[McMillicancuddy's Farm (Post-War)|McMillicancuddy's Farm]] will re-open as an adventuring area.  The ducks here have base Meat drops equal to the giants in [[The Castle in the Clouds in the Sky|The Castle]] (150 Meat), except for the [[mean drunk duck]] (200 Meat), and the [[rotund duck]] (300 Meat).  Increasing Meat drops is obviously useful, but increase item drops can also be profitable, since each duck drops [[duct tape]], four of which makes a [[duct tape wallet]], which can be used to gain about 3000 Meat.
Fights in this location are limited to 5 per day if you didn't complete [[Defowl the Farm|McMillicancuddy's side quest]] during the war, 10 per day if you completed it as a Hippy, or 15 per day if you completed it as a Frat Boy.


====Item Farming and Olfaction====
====Item Farming and Olfaction====
Once NS-13 was introduced, the Castle became the best Meat farming zone, and no one had [[Transcendent Olfaction]] for about 200 days.  Without Olfaction, [[The Upper Chamber]] and [[The Middle Chamber|Middle Chamber]] of the Ancient Buried Pyramid are the best consistent item farming zones, based on [[tomb ratchet]]s, [[ancient vinyl coin purse]]s, and tons of items that smash into [[wad]]s.
[[Transcendent Olfaction]] is a very difficult skill to obtain, requiring 200 days of [[The Bounty Hunter Hunter's Shack|bounty farming]] to get the [[Manual of Transcendent Olfaction|Manual]].  However, it is extremely useful both for completing quests and for farming.  The best uses of [[Transcendent Olfaction]] are beyond the scope of a basic farming guide, but some places it has been used for farming include:


After people began learning Olfaction, many other zones were exploited as people found them and the price of items changed.  Some of these zones in the past have been:
* Knob Goblin [[Laboratory]], for [[scrumptious reagent]]s
* Knob Goblin [[Laboratory]], for [[scrumptious reagent]]s
* the [[An Oasis|Oasis]], for [[drum machine]]s and [[mojo filter]]s
* the [[An Oasis|Oasis]], for [[drum machine]]s and [[mojo filter]]s

Revision as of 18:50, 9 August 2012

Farming is simply spending time adventuring for the purpose of accumulating Meat or items in quantity. It is a reliable way in the game to amass a large sum of Meat, but it is very time consuming. This guide outlines simple strategies that can be used to maximize your Meat and item farming. You can find more advanced strategies, including cost-effectiveness analysis on the Advanced Farming page.

Adventures

Obviously, the more Adventures you have available, the more time you can spend farming. See Adventures and Extra Rollover Adventures for ways to get more turns. Also see Maximizing Your Rollover Adventures for examples.

Drop Increasers

Certain items, skills and familiars can increase the amount of Meat or items that is dropped in a location. See the following pages for more information on Meat and item drop increasers and how they work:

In general, increasing Meat and item drops results in a) more Meat and b) more items to sell. You should equip non-consumable drop increasers you already own any time you are farming.

Basic Cost-Effectiveness

Note that it is possible to spend more Meat on items and effects than you gain while farming with them. Be cautious about buying extra equipment unless you're sure that the benefit outweighs the cost, particularly from The Mall. Basic cost-effectiveness is calculated by comparing the amount of Meat you spent on an item (or could get from selling it if you already have it) to the amount of Meat you could potentially gain through the use of the item. If the first number is higher, you will lose money by using the item (or you would make more if you sold it). The actual calculations for cost-effectiveness can be somewhat complex and vary by location so they have not been included here. Also see the Advanced Farming guide for more information on a cost-effectiveness comparison of certain items in a specific location. Yarrh has a site that calculates the cost-effectiveness of any given item in any given location, which can be found at Meat Calculator

Buff Bots

Most farmers don't have all the farming skills permed; instead, they rely on bots to provide some or all of their buffs. There are some well-known, long-lived and generally stable buff bots, but the list does change over time. One may ask the /newbie channel for a current list.

Buff bots offer their services very cheaply. Most of them provide "philanthropic" buffs for a pittance (under 30 meat for a whole day's worth), as well as longer buff durations for a reasonable price.

Adjusting Combat Frequency

Depending on where and what you're farming, adjusting the frequency of combat or non-combat encounters could lead to more encounters of a preferred kind. For most farming, you'll either want to increase combats, or leave them alone.

Meat or Items?

A common question is whether to increase Meat drop rates or Item drop rates. For most basic farming strategies a Meat drop increase is the better choice. This is because there is no cap on the modified amount of Meat that a monster can give, but it can only give 1 of each item it drops. A Knott Yeti, for instance, can give over 1500 Meat to a well equipped adventurer, but it can only ever drop one yeti fur, no matter how high your item drop rate is. In more complex farming strategies, especially when farming specifically for particular items, an item drop increase may be more advantageous, up to the point where the item in question has a 100% chance to drop.

Items That Drop Meat or Other Items

Some items, like an old coin purse, an old leather wallet, an ancient vinyl coin purse, a Warm Subject gift certificate and a Penultimate Fantasy chest drop Meat or items when used from your inventory. Like non-combat adventures, these items are not affected by drop increasers.

Selling Items

When you farm for items, there are multiple ways to exchange them for Meat. Some are more effective than others.

Autosell

Nearly all items can be autosold for Meat. Just go to your Inventory page and click the Sell link. However, autoselling items should be your last resort because you might be able to get a better price.

The Flea Market

Any player level 3 or above can buy or sell items at The Flea Market in Seaside Town. However, there is a listing fee and a time limit for each item put up for sale here, and it is extremely difficult to buy or sell items in bulk here; as such, relatively few items are sold here.

The Mall of Loathing

The Mall of Loathing in Desert Beach is the best place for a farmer to buy or sell items. Any player level 5 or above can buy items here. In order to sell items here, you must be level 9 or above, and you must purchase a store for 50,000 Meat. This may seem like a lot, but remember, you have to spend Meat to make Meat! Some particularly common items, like items from The Castle, can sometimes be difficult to sell, because the large supply outpaces the small demand, but by investing in a Mall store, you will be able to leave items up for sale for as long as you want. Also, it's easy to buy or sell large quantities of items in the Mall.

Many items that you obtain through farming will sell for far more than their autosell cost - in fact, all items must be sold for at least twice their autosell cost, or 100 Meat, whichever is more. Demand is usually higher for consumables such as food and booze.

Check the prices for an item in the mall before you attempt to sell the item. The market may consider the item to be more or less valuable than you initially thought. Bear in mind that mall prices are occasionally subject to some manipulation; a wealthy player may buy up most or all of the item in the mall, and then offer them in his or her own store at an inflated price. This is not the norm, but is something to watch out for.

Coldfront Marketplace

Another resource to help determine the true value of an item is the Coldfront Marketplace. All the tradable items on this wiki have a "View market statistics" link in the upper right hand corner. You can use this to see long-term trends in the item's price.

If you're not in Hardcore or Ronin, you might consider selling directly to other players via the Trade Chat Channel. While you can find good deals here, watch out for bad deals and scams. Prices are frequently worse than the Mall, but bulk sales (with discounts) are more common. However, you might be able to find someone willing to buy items that won't sell for minimum price in the Mall and still get more than the autosell value.

Tactics

While Meat and items can be farmed from any location, some are more effective than others. Other tactics may help as well.

Low Level Farming

Locations and tactics available to lower level characters.

Typical Tavern Cellar

The drunken rats in the Tavern Cellar will always drop a rat whisker. These can be sold for 50 Meat to the Pretentious Artist once you have completed the Pretentious Artist Quest. After the Tavern quest is completed, you can fight an unlimited number of rats by clicking on A Rat Faucet. Effects that increase item drops will not affect the rate at which the whiskers drop (they're a 100% drop), but they will increase the drop rate of rat appendices, and these can be sold in the Mall for quite a good price (because they are a chow mein ingredient).

Cobb's Knob Treasury

The Cobb's Knob Treasury is also a good location to farm, due to the relatively high amounts of Meat, meat stacks and items dropped. This is the first truly lucrative Meat farming zone in which most players can adventure. The monsters have a reasonably high base Meat drop (for a level 5 zone), and there are also noncombats which give 300 and 500 Meat. Spending one adventure per day in each of the Knob Goblin Elite Guard Uniform and the Knob Goblin Harem Girl Disguise will guarantee some easy Meat.

There is also a minuscule chance of fighting an Ultra Rare monster here, but you shouldn't expect to see it.

Clover Farming

The Hermit will trade three or four ten-leaf clovers per day for worthless items. The clovers can be sold to other players.

The other method for obtaining clovers is to increase item drops as much as possible and farm The Orc Chasm for various scrolls and construct 31337 scrolls. The first 31337 scroll will give a hermit script which will increase the hermit's clover inventory by one per day; each one after that will give worthless items and ten-leaf clovers, with no daily limit.

Cobb Ingredient Farming

In Cobb's Knob you can farm dry noodles from the Knob Goblin Master Chef in the Kitchens, or farm scrumptious reagents from the Knob Goblin Very Mad Scientist in the Laboratory. Due to constant demand, prices of these items are unlikely to drop significantly. Depending on your item and Meat drop rates and character power, this could be more efficient than farming the castle.

The Barrel Full of Barrels

At The Barrel full of Barrels adventurers have an excellent opportunity to pick up items with good autosell rates, plus an extra ten-leaf clover per day, without having to rely on high item-drop boosts. Most of the items available from the barrel autosell for 100 Meat or more, and nothing is worth less than 30. Low-level adventurers, especially those in Hardcore, can pick up some easy Meat by spending a few adventures here, and it can even be used to burn turns of Beaten Up (providing you still have some HP). Be careful, though: an Explosion or a Mimic could disrupt your peaceful looting.

The Boss Bat's Lair

The Boss Bat's Lair is unique in that it can only be used before completing the level 4 quest. Beefy bodyguard bats drop 200-300 base Meat, one of the highest drops in the game for normal monsters (compare to yetis at ~200), certainly higher than anything else available to lower-level characters. Whenever you encounter the Boss Bat, you can Run Away to keep fighting bodyguards. If you have Transcendent Olfaction, you can easily fight bodyguard bats even more.

For Turtle Tamers

Turtle Tamers can use their unique ability to, well, tame turtles in order to get some easy meat. Just buy some turtle pheromones at The Smacketeria, use them, and adventure. There are three tradable turtle familiars that can only be obtained in this way. The sleeping wereturtle in the The Spooky Forest requires nothing else to obtain, but the grinning turtle in the Orcish Frat House and the syncopated turtle in The Hippy Camp also require a turtling rod to tame. Only three of each of these turtles may be tamed per ascension, so the low supply means you may be able to sell some for several thousand meat each.

Semi-Rare Adventures

Once every 180 adventures or so, you will be able to obtain a special adventure known as a Semi-Rare Adventure. For farming purposes, the most valuable of these include Lunchboxing, in the Outskirts of Cobb's Knob; The Bleary-Eyed Cyclops, in The Limerick Dungeon; and, at higher levels, All The Rave in The Castle in the Clouds in the Sky. You can predict which turn your Semi-Rare adventure will happen in by eating fortune cookies; see the Semi-Rare Adventures page for more detail.

One important thing about Semi-Rares - you can never get the same one twice in a row. For example, once you encounter Lunchboxing, you will never encounter it again until you encounter a different Semi-Rare.

Mid Level Farming

Locations and tactics available to mid level characters.

The Icy Peak

In the early history of KoL, The Icy Peak featured nothing but Knott Yetis, and was the best place to farm for Meat by a wide margin. The addition of other, lower Meat adventures changed that, but still, yetis do drop a large amount of Meat and it is a good farming spot for mid to high level adventurers. Don't forget to trade yeti furs for yak skins at The Trapper's Cabin before autoselling them - yak skins are worth slightly more Meat. Increasing Meat drops is the best tactic because of the huge amount of Meat dropped by yetis and rams. One advantage to farming this area in Hardcore is that food, booze and MP restorers are dropped, as opposed to some of the other prime farming locations.

Cold Resistance is required to adventure here, so when you're getting your buffs, don't forget Astral Shell and/or Elemental Saucesphere. Also, have a plan to deal with the Snow Queens; they don't drop Meat, and they resist physical and cold damage, so be prepared to deal non-Cold elemental damage, banish them, or Run Away.

Like the Treasury, you could run into an Ultra Rare monster here, but don't count on it.

The Haunted Bedroom

The Haunted Bedroom in Spookyraven Manor is a good place to farm Meat due to the frequency of Meat-generating items. With many non-combat adventures, it is possible for characters without drop increasers to still get large amounts of Meat. Most encounters either drop Meat, an old leather wallet or an old coin purse, all of which yield between 400 and 600 Meat. Combat encounters can be avoided by using the CLEESH spell, running, or can be fought for their possible item drops (wallets and purses), so it is possible for weak or poorly equipped adventurers to succeed here. Having Meat drop increasers is effectively useless in this location because all Meat is dropped from items or non-combat adventures. An item drop increaser will help make combat encounters drop the purse and wallet more often. Note that in a best-case scenario you can earn only 600 Meat per turn here, making most other locations better for a well-equipped adventurer. However, due to fairly generous stat drops in this area, it may still be a reasonable choice for those looking to level a bit more.

Meat Vortex

Using a meat vortex in combat will cause a monster to drop Meat immediately. The Meat dropped varies between 1 and the maximum amount of Meat the monster can drop. It is unaffected by Meat drop increasers.

While it is theoretically possible to make a profit, it is not usually cost effective to buy meat vortices to use in this manner, and there are better techniques than to farm for them. If you already have them from farming The Orc Chasm for other items, then this is a good use for them.

During the Mysterious Island Quest, you will encounter dirty thieving brigands, which boast the largest amount of Meat dropped of any creature by a huge margin (averaging around 1000). You don't get to keep any of the Meat they drop at the end of combat, but you do get to keep the Meat you get from using a vortex. On average, this will be about 500 meat, more than many monsters even with moderate drop increases, which is usually enough Meat to justify buying a meat vortex in the mall. However, once this piece of the quest is complete you will not be able to encounter any more brigands. To increase the number of brigands you can fight, you can use a vortex and then run away, but while this is good for Meat, it is often less efficient then farming normally, due to the loss of stat gains and/or items; to get an equivalent average drop from the Castle, for example, you need a Meat drop bonus of only 250% or so.

Meat vortices should be treated like temporary potions like Knob Goblin nasal spray and carefully checked for cost-effectiveness.

The Haunted Gallery can be a nice Meat farming area. The cubist bull has an especially high base Meat drop (200 Meat), and drops two pieces of equipment which can be sold or Pulverized. The empty suit of armor doesn't drop Meat, but it can drop four pieces of equipment which autosell for 160 Meat each - just don't try to Pulverize them into wads! The non-combats can provide stats and items, or they can be skipped without spending adventures, if you want to focus on fighting bulls.

High Level Farming

Locations and tactics available to high level characters.

The Castle in the Clouds in the Sky

The Castle in the Clouds in the Sky has many advantages as a farming spot. All of the monsters drop a large amount of Meat (about 150 base each), and the items they drop have large autosell values. Any high level character can adventure there, without needing any special equipment, effects, or strategies.

Increasing Meat drops is the best tactic, but item drops will also help. Make sure you turn the Wheel in the Clouds in the Sky to position D, with the Procrastination Giant guarding the door. This eliminates a non-combat adventure that would drop no Meat or items. When encountering the wheel again, leave it alone and you won't spend an adventure on it.

Because of over-farming, many of the items from this area won't sell in the Mall, so expect to pulverize most of the equipment into 4 twinkly nuggets or 1 twinkly wad, which you can sell in the Mall. If you don't have the Pulverize skill, Wadbot will pulverize and smith wads for you. Thin black candles consistently sell well.

For a detailed analysis of farming the Castle, including cost-effectiveness analysis, see Advanced Farming.

An Oasis

At An Oasis, you can find a swarm of scarab beatles, which have a base Meat drop of 175 and several appealing item drops, including high level pieces of equipment for Pulverizing and mojo filters. You can also fight blurs, which drop drum machines. Each monster here drops at least one good quality food or booze. The main disadvantage is that you will lose one out of every six adventures here to the Glug, Glug, Glug non-combat, unless you're willing to spend ten-leaf clovers to get Some Things Never Change.

The Ancient Buried Pyramid

The Upper Chamber and The Middle Chamber of The Ancient Buried Pyramid each offer some item farming opportunities. The tomb ratchets in The Upper Chamber and the ancient vinyl coin purses in The Middle Chamber are both valuable, and many of the items dropped there can be smithed into equipment and smashed into wads.

McMillicancuddy's Farm

After completing the Mysterious Island Quest, McMillicancuddy's Farm will re-open as an adventuring area. The ducks here have base Meat drops equal to the giants in The Castle (150 Meat), except for the mean drunk duck (200 Meat), and the rotund duck (300 Meat). Increasing Meat drops is obviously useful, but increase item drops can also be profitable, since each duck drops duct tape, four of which makes a duct tape wallet, which can be used to gain about 3000 Meat.

Fights in this location are limited to 5 per day if you didn't complete McMillicancuddy's side quest during the war, 10 per day if you completed it as a Hippy, or 15 per day if you completed it as a Frat Boy.

Item Farming and Olfaction

Transcendent Olfaction is a very difficult skill to obtain, requiring 200 days of bounty farming to get the Manual. However, it is extremely useful both for completing quests and for farming. The best uses of Transcendent Olfaction are beyond the scope of a basic farming guide, but some places it has been used for farming include: