Dinseylandfill Employee Manual: Difference between revisions

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*[[Barf Mountain]] – Currently the highest [[meat]]-granting zone in the game, with zone-exclusive [[cheap sunglasses|equipment]] and [[How to Avoid Scams|effects]] that increase gains even further. Once every 20 adventures (or 15(?) with the correct setting in [[Barf Mountain Breakdown]], there is the option to ride the rollercoaster for heaps of stats and a decent amount of meat.
*[[Barf Mountain]] – Currently the highest [[meat]]-granting zone in the game, with zone-exclusive [[cheap sunglasses|equipment]] and [[How to Avoid Scams|effects]] that increase gains even further. Once every 20 adventures (or 15(?) with the correct setting in [[Barf Mountain Breakdown]], there is the option to ride the rollercoaster for heaps of stats and a decent amount of meat.
*[[Pirates of the Garbage Barges]] – A bulky 150 ML zone, with semi-useful drops for ascension.
*[[Pirates of the Garbage Barges]] – A bulky 150 ML zone, with semi-useful drops for ascension.
*[[Uncle Gator's Country Fun-Time Liquid Waste Sluice]] – Monsters in this zone scale to player stats(?). Like the [[clan of cave bars]], monsters in this zone multiply [[Monster Level]] by 3 (or 5 with the correct setting in [[Gator Gamer]]. Additionally, there is environmental hazard [[Stench]], which can also be toggled off in [[Gator Gamer]].
*[[Uncle Gator's Country Fun-Time Liquid Waste Sluice]] – Monsters in this zone scale to player stats(?). Like the [[clan of cave bars]], monsters in this zone multiply [[Monster Level]] by 3 (or 5 with the correct setting in [[Gator Gamer]]). Additionally, there is environmental hazard [[Stench]], which can also be toggled off in [[Gator Gamer]].
*[[The Toxic Teacups]] – The only monster in this zone is the [[Toxic beastie]], which scales with player stats. At the end of every combat in the Teacups, turns of [[Toxic Vengeance]] are applied, reducing [[Muscle]], [[Mysticality]], and [[Moxie]] equal to 1 per turn while granting inordinate amounts of {{element|Stench}} and [[Spell Damage]] equal to 3 per turn. The number of turns of Toxic Vengeance granted by every combat is normally 3, but can be toggled in [[In Your Cups (control room)|the control console]].
*[[The Toxic Teacups]] – The only monster in this zone is the [[toxic beastie]], which scales with player stats. At the end of every combat in the Teacups, turns of [[Toxic Vengeance]] are applied, reducing [[Muscle]], [[Mysticality]], and [[Moxie]] equal to 1 per turn while granting inordinate amounts of {{element|Stench}} and [[Spell Damage]] equal to 3 per turn. The number of turns of Toxic Vengeance granted by every combat is normally 3, but can be toggled in [[In Your Cups (control room)|the control console]].


==The Maintenance Tunnels==
==The Maintenance Tunnels==
There are various settings that can be fiddled with to modify parts of each ride. The rooms are locked, however, and must be opened by exploring their respective zones:
There are various settings that can be fiddled with to modify parts of each ride. The rooms are locked, however, and must be opened by exploring their respective zones:
*[[Barf Mountain Breakdown]]: toggle how stats are distributed from the rollercoaster
*[[Barf Mountain Breakdown]]: toggles the weighting of how stats are distributed from the rollercoaster, similar to gaining substats from combat as different classes.
*[[In Your Cups (control room)]]: toggle the number of turns of [[Toxic Vengeance]] acquired from each combat at the Teacups from 1-5. Turns of [[Toxic Vengeance]] will always be granted, so the 1000 RPM setting will technically grant 2 turns, and so on. This is exactly the same as [[The Whirling Wheatgrass Juice Cup]].
*[[In Your Cups (control room)]]: toggle the number of turns of [[Toxic Vengeance]] acquired from each combat at the Teacups from 1-5. Turns of [[Toxic Vengeance]] will always be granted, so the 1000 RPM setting will technically grant 2 turns, and so on. This is exactly the same as [[The Whirling Wheatgrass Juice Cup]].
*[[Gator Gamer]]:  
*[[Gator Gamer]]:  

Revision as of 00:42, 23 April 2015

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Welcome to Dinseylandfill, new employee! This is a quick guide to turn you into the ultimate amusement park worker!

Shop

There is one store in Dinseylandfill, and the only currency accepted are FunFunds™. You can earn these by completing assignments, or by disposing of garbage.

Quests

All quests give you 3 FunFunds™ upon completion. Although two are offered every day, only 1 assignment can be completed. Don't forget to return to the Employee Assignment Kiosk for a performance review!

  • Barf Mountain assignments: A prime tourist attraction, Barf Mountain assignments are based on placating guests and maintaining the track.
  • Toxic Teacups assignments: The Teacups may spin wildly, but there's nothing too chaotic about these assignments.
  • Uncle Gator's Country Fun-Time Liquid Waste Sluice assignments: This attraction's age is showing, so certain ...elements... may need removing.
    • Bear Removal: Shoo away 8 Nasty bears from the place. They're quite strong, and get even tougher when angered!
    • Racism Reduction: Spend 15 adventures removing offensive elements of the ride. This can be done when "maintaining" the animatronics.
  • Pirates of the Garbage Barges assignments: Find items. It's strongly recommended to accept one of these quests at a time, since any of these conditional monsters can appear if you accept more than one.
    • Waterway Debris Removal: Equip the trash net and fish out 20 pieces of garbage from the ride.
    • Sexism Reduction: Spend 15 adventures removing offensive elements of the ride. This can be done when "interacting" with the actors.

Additionally, there is a daily reward of 3 FunFunds™ for disposing waste.

Zones

  • Barf Mountain – Currently the highest meat-granting zone in the game, with zone-exclusive equipment and effects that increase gains even further. Once every 20 adventures (or 15(?) with the correct setting in Barf Mountain Breakdown, there is the option to ride the rollercoaster for heaps of stats and a decent amount of meat.
  • Pirates of the Garbage Barges – A bulky 150 ML zone, with semi-useful drops for ascension.
  • Uncle Gator's Country Fun-Time Liquid Waste Sluice – Monsters in this zone scale to player stats(?). Like the clan of cave bars, monsters in this zone multiply Monster Level by 3 (or 5 with the correct setting in Gator Gamer). Additionally, there is environmental hazard Stench, which can also be toggled off in Gator Gamer.
  • The Toxic Teacups – The only monster in this zone is the toxic beastie, which scales with player stats. At the end of every combat in the Teacups, turns of Toxic Vengeance are applied, reducing Muscle, Mysticality, and Moxie equal to 1 per turn while granting inordinate amounts of Stench Damage and Spell Damage equal to 3 per turn. The number of turns of Toxic Vengeance granted by every combat is normally 3, but can be toggled in the control console.

The Maintenance Tunnels

There are various settings that can be fiddled with to modify parts of each ride. The rooms are locked, however, and must be opened by exploring their respective zones:

With the Dinsey Maintenance Manual, additional options unlock:

The Cryo-Stasis Facility

Though mentioned in his autobiography, the enigmatic founder of Dinseylandfill is said to have been preserved for the future. The method in which he has been preserved is quite irregular, however...

In order to access the Cryo-Stasis chamber in the maintenance tunnels, one keycard is required from each Dinseylandfill attraction.

Underneath the storage facilities lie Wart Dinsey himself! Well, just his brain in a Dinsey mecha. Obviously the battle-suit is built to last, so anyone brave enough to confront Wart may need to use some unconventional strategies...