Disco Bandit: Difference between revisions

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====Skills====
====Skills====
'''Disco Aerobics''' (Noncombat, MP Cost:1)
*'''Disco Aerobics''' (Noncombat, MP Cost:1) - By disco dancing at your campsite, you can put youself in a Disco State of Mind. Your Moxie will increase for a period of time.
*By disco dancing at your campsite, you can put youself in a Disco State of Mind. Your Moxie will increase (by 2) for a period of time.


'''Disco Eye-Poke''' (Combat, MP Cost:3)
*'''Disco Eye-Poke''' (Combat, MP Cost:3) - In the course of your disco dancing, you can poke your opponent in the eye (or eye analogue,) doing a small amount of damage and throwing your opponent off guard.
*In the course of your disco dancing, you can poke your opponent in the eye (or eye analogue,) doing a small amount of damage and throwing your opponent off guard.


'''Nimble Fingers''' (Passive)
*'''Nimble Fingers''' (Passive) - Your mad looting skills will cause the amount of meat dropped by monsters to increase.
*Your mad looting skills will cause the amount of meat dropped by monsters to increase.


'''Disco Dance of Doom''' (Combat, MP:5)
*'''Disco Dance of Doom''' (Combat, MP:5) - You can bust a disco move all up out the joint, damaging your opponent all the while. This skill will inflict 6-8 points of damage.
*You can bust a disco move all up out the joint, damaging your opponent all the while. This skill will inflict 6-8 points of damage.


'''Mad Looting Skillz''' (Passive)
*'''Mad Looting Skillz''' (Passive) - This skill will increase the rate at which the monsters you slay drop items.
*This skill will increase the rate at which the monsters you slay drop items.


'''Disco Nap''' (Noncombat, MP:8)
*'''Disco Nap''' (Noncombat, MP:8) - This skill allows you to take a quick Disco Nap, and heal some of your wounds.
*This skill allows you to take a quick Disco Nap, and heal some of your wounds.


'''Disco Dance II: Electric Boogaloo''' (Combat, MP Cost:7)
*'''Disco Dance II: Electric Boogaloo''' (Combat, MP Cost:7) - This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.
*This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.


'''Crossbow Fever''' (Passive)
*'''Crossbow Fever''' (Passive) - This skill makes you significantly less likely to miss when firing a crossbow.
*This skill makes you significantly less likely to miss when firing a crossbow.


'''Overdeveloped Sense of Self Preservation''' (Passive)
*'''Overdeveloped Sense of Self Preservation''' (Passive) - This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.
*This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.


'''Disco Power Nap''' (Noncombat, MP Cost:12)
*'''Disco Power Nap''' (Noncombat, MP Cost:12) - This is an improved version of the Disco Nap.
*This is an improved version of the Disco Nap.


'''Disco Face Stab''' (Combat, MP Cost:10)
*'''Disco Face Stab''' (Combat, MP Cost:10) - This is a vastly improved version of the Disco Eye Poke. Instead of poking your opponent in the eye, you stab him (or her, or it) in the face. This is sure to cause him (or her, or it) some problems.
*This is a vastly improved version of the Disco Eye Poke. Instead of poking your opponent in the eye, you stab him (or her, or it) in the face. This is sure to cause him (or her, or it) some problems.


'''Advanced Cocktailcrafting''' (Noncombat, MP Cost:10)
*'''[[Advanced Cocktailcrafting]]''' (Noncombat, MP Cost:10) - This skill focuses your disco groove into the ability to make special high-quality cocktails.
*This skill focuses your disco groove into the ability to make special high-quality cocktails.
**This skill allows you to use [[little paper umbrella]]s, [[coconut shell]]s, and [[magical ice cubes]] in [[cocktailcrafting]]. Three times a day, you can use this skill to obtain one of these items.




<div class="boilerplate metadata" id="stub" width=100%><table CELLPADDING=5 CELLSPACING=5 style="background-color: #FDE3D4; border: solid 1px #B19F95"><tr><td>[[Accordion Thief]] | [[Disco Bandit]] | [[Pastamancer]] | [[Sauceror]] | [[Seal Clubber]] | [[Turtle Tamer]]</td></tr></table></div>
<div class="boilerplate metadata" id="stub" width=100%><table CELLPADDING=5 CELLSPACING=5 style="background-color: #FDE3D4; border: solid 1px #B19F95"><tr><td>[[Accordion Thief]] | [[Disco Bandit]] | [[Pastamancer]] | [[Sauceror]] | [[Seal Clubber]] | [[Turtle Tamer]]</td></tr></table></div>

Revision as of 01:38, 11 May 2005

http://images.kingdomofloathing.com/otherimages/discobandit.gif

The Disco Bandit boogies to and fro, hither and yon. Whence comes he? No man knows. Whither strikes he next? All men live in fear of him and his Moxie.

Skills

  • Disco Aerobics (Noncombat, MP Cost:1) - By disco dancing at your campsite, you can put youself in a Disco State of Mind. Your Moxie will increase for a period of time.
  • Disco Eye-Poke (Combat, MP Cost:3) - In the course of your disco dancing, you can poke your opponent in the eye (or eye analogue,) doing a small amount of damage and throwing your opponent off guard.
  • Nimble Fingers (Passive) - Your mad looting skills will cause the amount of meat dropped by monsters to increase.
  • Disco Dance of Doom (Combat, MP:5) - You can bust a disco move all up out the joint, damaging your opponent all the while. This skill will inflict 6-8 points of damage.
  • Mad Looting Skillz (Passive) - This skill will increase the rate at which the monsters you slay drop items.
  • Disco Nap (Noncombat, MP:8) - This skill allows you to take a quick Disco Nap, and heal some of your wounds.
  • Disco Dance II: Electric Boogaloo (Combat, MP Cost:7) - This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused.
  • Crossbow Fever (Passive) - This skill makes you significantly less likely to miss when firing a crossbow.
  • Overdeveloped Sense of Self Preservation (Passive) - This skill makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster.
  • Disco Power Nap (Noncombat, MP Cost:12) - This is an improved version of the Disco Nap.
  • Disco Face Stab (Combat, MP Cost:10) - This is a vastly improved version of the Disco Eye Poke. Instead of poking your opponent in the eye, you stab him (or her, or it) in the face. This is sure to cause him (or her, or it) some problems.
  • Advanced Cocktailcrafting (Noncombat, MP Cost:10) - This skill focuses your disco groove into the ability to make special high-quality cocktails.