Disco Inferno (skill): Difference between revisions
imported>Yatsufusa added missing category |
imported>Yatsufusa *reference'd* (Although I always think of the cover version by 'Ten Masked Men' first...) |
||
Line 41: | Line 41: | ||
==Notes== | ==Notes== | ||
*Against [[:Category:Group Monsters|groups of monsters]] this skill can hit up to 3 opponents, doubling or tripling the damage. | *Against [[:Category:Group Monsters|groups of monsters]] this skill can hit up to 3 opponents, doubling or tripling the damage. | ||
==References== | |||
*The combat message ''"burn, baby, burn!"'' references the song ''[[Wikipedia:Disco Inferno|Disco Inferno]]'' by [[Wikipedia:The Trammps|The Trammps]]. | |||
[[Category:Group Damage Skills]] | [[Category:Group Damage Skills]] |
Revision as of 14:31, 2 February 2015
![]() |
There is an in-game bug related to this page. | ![]() |
One of the 1 Momentum combat messages doesn't report any damage being dealt (Damage is dealt to the monster, it just isn't reported to you). |
Disco Inferno
Type: CombatMP Cost: 15
usable once per fight
Your disco dancing is so hot that it produces literal fire when you want it to.
Damage opponent with your hotness
Source: | Guild Trainer |
Price: | 7,500 Meat |
Class: | Disco Bandit |
Level: | 12 |
Effect: | Deals Hot Damage, scaling with Disco Momentum, which can hit up to three opponents.
|
When Used: |
When used with no Disco Momentum: You flick your disco lighter and toss it at him, dealing X damage. When used with 1 point of Disco Momentum: When used with 2 points of Disco Momentum: When used with 3 points of Disco Momentum: |
Notes
- Against groups of monsters this skill can hit up to 3 opponents, doubling or tripling the damage.
References
- The combat message "burn, baby, burn!" references the song Disco Inferno by The Trammps.