Drinking Mechanics: Difference between revisions

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==Liver of Steel==
==Liver of Steel==
Normally, you can drink until you have 14 drunkenness and retain the ability to adventure (adventuring with drunkenness of 15 or more gives you the [[Drunken Stupor]] adventure). The [[Liver of Steel]] skill raises that threshold to 19 drunkenness (and 20 or more gives you the [[Drunken Stupor]]). The [[Liver of Steel]] cannot be taken with you across ascensions - you have to get it by completing the [[Deep Fat Friars' Gate Quest]].
Normally, you can drink until you have 14 drunkenness and retain the ability to adventure (adventuring with drunkenness of 15 or more gives you the [[Drunken Stupor]] adventure). The [[Liver of Steel]] skill raises that threshold to 19 drunkenness (and 20 or more gives you the [[Drunken Stupor]]). The [[Liver of Steel]] cannot be taken with you across ascensions - you have to get it by completing the [[Azazel, Ma Belle]] quest.


==Ode to Booze==
==Ode to Booze==

Revision as of 17:41, 15 February 2008

Cocktailcrafting
Drink Categories | Drinking Mechanics | Drinking Strategies | Best Booze | Drinks By Ingredient | Drink Matrix

Drunkenness

Drunkenness is an indication of how much booze you have drunk. Each booze item gives you a certain amount of drunkenness, which is added to your running total. If your total drunkenness is more than a certain amount, then you can no longer spend adventures usefully in the game (other than at the Clan Gym or combining items via meatsmithing, cocktailcrafting, and so on). The maximum drunkenness level that still allows you to adventure is:

If you try adventuring while you are falling-down drunk, you get the Drunken Stupor adventure.

Drinking Before and After Adventuring

Drink before adventuring is done to give yourself the maximum number of turns possible with which to adventure today. Drinking after your day's worth of turns is over is done to give you the maximum number of adventures when you first log in tomorrow (after rollover).

Liver of Steel

Normally, you can drink until you have 14 drunkenness and retain the ability to adventure (adventuring with drunkenness of 15 or more gives you the Drunken Stupor adventure). The Liver of Steel skill raises that threshold to 19 drunkenness (and 20 or more gives you the Drunken Stupor). The Liver of Steel cannot be taken with you across ascensions - you have to get it by completing the Azazel, Ma Belle quest.

Ode to Booze

Ode to Booze is an Accordion Thief buff that gives you one to four extra adventures per drink. If you can, make sure you have this buff before drinking anything. You will need it before you adventure and after your adventures are complete.

Blender Zodiac Sign

The Blender zodiac sign gives a boost to the amount of adventures given by booze in the same way that The Opossum works for food.