Drunken Stupor: Difference between revisions
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<center>''The reason things like this are happening is that you've had too much to drink. Later tonight, when you get your new Adventures for the day, your drunkenness will wear off, and tomorrow you'll be able to adventure again normally.''</center> | <center>''The reason things like this are happening is that you've had too much to drink. Later tonight, when you get your new Adventures for the day, your drunkenness will wear off, and tomorrow you'll be able to adventure again normally.''</center> | ||
{{Adventure|name=Coyote Ugly|drops=none|meat=<font color=red>-10</font>|stat=0|image=2gnolls.gif}} | {{Adventure|name=Coyote Ugly (1)|drops=none|meat=<font color=red>-10</font>|stat=0|image=2gnolls.gif}} | ||
{{Adventure|name=Gutterbound|drops=none|meat=0|stat=<font color=red>-3</font>|image=2goblins.gif}} | {{Adventure|name=Gutterbound|drops=none|meat=0|stat=<font color=red>-3</font>|image=2goblins.gif}} |
Revision as of 03:29, 24 August 2006
A Drunken Stupor is what you go on when you adventure while too drunk. Generally, this is not good for your well-being. Trying to adventure in a stupor the next day by using the link to your previous adventure will result in the message: "You can't adventure in a stupor unless you're actually in a stupor. Which you aren't." Adventuring in a stupor on St. Sneaky Pete's Day has some special results.
The first time you get a drunken stupor, the following message is added on to the end of the adventure:
Coyote Ugly (1) | |
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Gutterbound | |
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Hey, baby. Wanna wrestle? | |
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The Too-Much Booze Blues | |
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What's that smell? | |
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Location specific stupors
Unlike regular Drunken Stupors, these do not cost an adventure, and they have no harmful effects.
- Fernswarthy's Basement:
I know you've got fond memories of stumbling around your parents' basement in a drunken stupor, but this isn't that kind of basement.
- Guild Hall challenges:
You're too drunk to attempt the challenge.
- The Cake-Shaped Arena:
Susie glares at you.
"You're too drunk to even tell the difference between your familiar and the House Familiar. Come back when you sober up."
- The Casino (Goat Party Slot, Pirate Party Slot and Lemon Party Slot only):
You're too drunk to gamble.
- The Dark and Dank and Sinister Cave:
You're too drunk to mess around in a cave.
- The Hedge Maze:
You're too drunk to screw around in a hedge maze. Did I ever tell you about the time I got drunk and screwed around in a hedge maze?
No?
Wanna know why I never told you about that? Because it never happened. I was too drunk to screw around in a hedge maze, so I didn't do it.
- The Shore, Inc.:
You're too drunk to go on vacation. Which makes sense, somehow. Trust me.
- The Sorceress' Tower (The Stairs):
You attempt to start ascending the tower, but you trip on the first step because you're drunk. You lose interest and wander off.
- The Sorceress' Chamber:
Trust me -- you're going to want to be sober for this confrontation...
- Trying to attack another player in PvP:
You're too drunk to pick a fight. Somehow.
- The Daily Dungeon:
When trying to fight a vampire clam:You're too drunk to spelunk, as it were.