Drunken Stupor: Difference between revisions
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* [[The Sorceress' Tower (The Stairs)]]: <br>You attempt to start ascending the tower, but you trip on the first step because you're drunk. You lose interest and wander off. | * [[The Sorceress' Tower (The Stairs)]]: <br>You attempt to start ascending the tower, but you trip on the first step because you're drunk. You lose interest and wander off. | ||
*[[The Sorceress' Chamber]]: <br>Trust me -- you're going to want to be sober for this confrontation... | *[[The Sorceress' Chamber]] (including freeing King Ralph): <br>Trust me -- you're going to want to be sober for this confrontation... | ||
*Trying to attack another player in [[PvP]]: <br>You're too drunk to pick a fight. Somehow. | *Trying to attack another player in [[PvP]]: <br>You're too drunk to pick a fight. Somehow. | ||
*[[The Daily Dungeon]]: You're too drunk to spelunk, as it were. | *[[The Daily Dungeon]]: You're too drunk to spelunk, as it were. | ||
[[Category:Locations|Drunken Stupor]] | [[Category:Locations|Drunken Stupor]] |
Revision as of 14:35, 22 February 2007
A Drunken Stupor is what you go on when you adventure while too drunk. Generally, this is not good for your well-being. Trying to adventure in a stupor the next day by using the link to your previous adventure will result in the message: "You can't adventure in a stupor unless you're actually in a stupor. Which you aren't." Adventuring in a stupor on St. Sneaky Pete's Day has some special results.
The first time you get a drunken stupor, the following message is added on to the end of the adventure:
Coyote Ugly (Meat Loss) | |
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Gutterbound | |
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Hey, baby. Wanna wrestle? | |
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The Too-Much Booze Blues | |
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What's that smell? | |
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Location specific stupors
Unlike regular Drunken Stupors, these do not cost an adventure, and they have no harmful effects.
- Fernswarthy's Basement:
I know you've got fond memories of stumbling around your parents' basement in a drunken stupor, but this isn't that kind of basement.
- Guild Hall challenges:
You're too drunk to attempt the challenge.
- The Cake-Shaped Arena:
Susie glares at you.
"You're too drunk to even tell the difference between your familiar and the House Familiar. Come back when you sober up."
- The Casino (Goat Party Slot, Pirate Party Slot and Lemon Party Slot only):
You're too drunk to gamble.
- The Dark and Dank and Sinister Cave:
You're too drunk to mess around in a cave.
- The Hedge Maze:
You're too drunk to screw around in a hedge maze. Did I ever tell you about the time I got drunk and screwed around in a hedge maze?
No?
Wanna know why I never told you about that? Because it never happened. I was too drunk to screw around in a hedge maze, so I didn't do it.
- The Shore, Inc.:
You're too drunk to go on vacation. Which makes sense, somehow. Trust me.
- The Sorceress' Tower (The Stairs):
You attempt to start ascending the tower, but you trip on the first step because you're drunk. You lose interest and wander off.
- The Sorceress' Chamber (including freeing King Ralph):
Trust me -- you're going to want to be sober for this confrontation...
- Trying to attack another player in PvP:
You're too drunk to pick a fight. Somehow.
- The Daily Dungeon: You're too drunk to spelunk, as it were.