El Vibrato Megadrone (familiar): Difference between revisions

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==Notes==
==Notes==
*Having this familiar as your active familiar puts an [insert into the drone] link under each of the "command" [[El Vibrato punchcard]]s in your inventory (115, 97, 129, 165, and 213). Inserting a card selects a function, clearing out any previously selected function.
*Having this familiar as your active familiar puts an [insert into the drone] link under each of the "command" [[El Vibrato punchcard]]s in your inventory (115, 97, 129, 165, and 213). Inserting a card selects a function, clearing out any previously selected function.
:*When inserting an [[El Vibrato punchcard (115 holes)|ATTACK]] punchcard:
{{useitem|item=El Vibrato punchcard (115 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: BEBU."}}
:*When inserting a [[El Vibrato punchcard (97 holes)|REPAIR]] punchcard: {{useitem|item=El Vibrato punchcard (97 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: TAGA."}}
:*When inserting a [[El Vibrato punchcard (129 holes)|BUFF]] punchcard: {{useitem|item=El Vibrato punchcard (129 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: SOM."}}
:*When inserting a [[El Vibrato punchcard (165 holes)|BUILD]] punchcard: {{useitem|item=El Vibrato punchcard (165 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: FUAN."}}
:*When inserting a [[El Vibrato punchcard (213 holes)|MODIFY]] punchcard: {{useitem|item=El Vibrato punchcard (213 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: FUKRO."}}
*The Megadrone's selected function is cleared on ascension.
*The Megadrone's selected function is cleared on ascension.
**When inserting an [[El Vibrato punchcard (115 holes)|ATTACK]] punchcard: {{useitem|item=El Vibrato punchcard (115 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: BEBU."}}
*When set to attack, will attack 50% of the time for int(X/2)+1 to X+2 in damage, where X is the familiar's weight.
**When inserting a [[El Vibrato punchcard (97 holes)|REPAIR]] punchcard: {{useitem|item=El Vibrato punchcard (97 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: TAGA."}}
**When inserting a [[El Vibrato punchcard (129 holes)|BUFF]] punchcard: {{useitem|item=El Vibrato punchcard (129 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: SOM."}}
**When inserting a [[El Vibrato punchcard (165 holes)|BUILD]] punchcard: {{useitem|item=El Vibrato punchcard (165 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: FUAN."}}
**When inserting a [[El Vibrato punchcard (213 holes)|MODIFY]] punchcard: {{useitem|item=El Vibrato punchcard (213 holes)|text=You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: FUKRO."}}
*'''Attack'''
**This familiar will do int(X/2)+1 to X+2 in damage, where X is the familiar's weight.
**This familiar will attack 50% of the time, regardless of weight.
*The "Buff" effect occurs some of the time while attacking. It appears to increase damage.
*The "Buff" effect occurs some of the time while attacking. It appears to increase damage.
*The "Build" effect prevents the opponent from attacking that round.
*The "Build" effect prevents the opponent from attacking that round.
*The "Modify" effect appears to delevel occasionally each combat round
*The "Modify" effect appears to delevel occasionally each combat round
*This familiar can have as much as 100 pounds added to from [[El Vibrato helmet]].
*This familiar can have as much as 100 pounds added to it through the [[El Vibrato helmet]].
*This is one of 10 familiars that are animated. The other 9 are: [[Cheshire Bat]], [[Coffee Pixie]], [[Attention-Deficit Demon]], [[Cymbal-Playing Monkey]], [[Jitterbug]], [[Nervous Tick]], [[Hunchbacked Minion]], [[Astral Badger]], [[Casagnova Gnome]].
*This is one of 10 familiars that are animated. The other 9 are: [[Cheshire Bat]], [[Coffee Pixie]], [[Attention-Deficit Demon]], [[Cymbal-Playing Monkey]], [[Jitterbug]], [[Nervous Tick]], [[Hunchbacked Minion]], [[Astral Badger]], [[Casagnova Gnome]].



Revision as of 11:21, 22 February 2008

This page is in need of content.

Needs formulas for frequency of attacking/blocking/healing/buffing, plus formulas for how much is healed/buffed. Also, are there any other functions? Does it have any arena weaknesses or strengths?
El Vibrato Megadrone

Strange ancient magic,
or is it technology?
It's probably both.

Ability: Attacks; Delevels; heals at the end of combat; increases weapon damage; or prevents the opponent from attacking, depending on function selected with El Vibrato punchcards

Throne/Bjorn: Unknown

Hatchling: El Vibrato Megadrone

Familiar-Specific Equipment: N/A

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • During combat, if no punchcard has been inserted:
<Name> floats around in circles, endlessly repeating "NO BEFUNO BUGACHA."
  • During combat, when programmed to ATTACK:
<Name> says "TAFU: <opponent> BUGACHA, BEBU GACHOKUZ FUCHANOKCHA." as it fires a beam of energy at your opponent, dealing X damage.
  • At end of combat, when programmed to REPAIR:
<name> says "KROKUZ NOKZAKPAAN GACHOKUZ FUCHANOKCHA." It presses itself against your head, and your whole body feels warm.
HPYou gain X hit points.
  • During combat, when programmed to BUFF:
<name> says "TAFU: <weapon> BUGACHA. SOM GACHOKUZ FUCHANOKCHA." as a beam of energy arcs out of it and into your <weapon>.
  • During combat, when programmed to MODIFY:
<Name> says "TAFU: <opponent> BUGACHA, FUZEVEZEVECHO GACHOKUZ FUCHANOKCHA." as it performs a series of painful-looking body modifications on your opponent. He comes out of it looking a little worse for wear.
  • During combat, when programmed to BUILD:
<Name> says "FUAN GACHOKUZ FUCHANOKCHA" as it sweeps back and forth in front of your opponent, building a wall out of thin air. Your opponent has to walk around it, and doesn't have time to attack you.
You can see a bright blue glow coming from beneath the brim of the Tam O'Shatner.
<Name> glides in circles around the maypole, leading you to wonder whether neutrons are important to its operation.
The bright blue glow shining through <Name>'s wax lips makes everything look purple.

Notes

  • Having this familiar as your active familiar puts an [insert into the drone] link under each of the "command" El Vibrato punchcards in your inventory (115, 97, 129, 165, and 213). Inserting a card selects a function, clearing out any previously selected function.
  • When inserting an ATTACK punchcard:
You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: BEBU."
  • When inserting a REPAIR punchcard:
You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: TAGA."
  • When inserting a BUFF punchcard:
You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: SOM."
  • When inserting a BUILD punchcard:
You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: FUAN."
  • When inserting a MODIFY punchcard:
You slide the punchcard into a slot in <name>. A voice emerges: "BEFUNO GABECHA: FUKRO."

References

  • The lines of the haiku refer to Clarke's third law, stating that "Any sufficiently advanced technology is indistinguishable from magic."

See Also