Ghost of Crimbo Commerce: Difference between revisions

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==Notes==
==Notes==
*Cannot use familiar equipment: "Ghosts can't wear equipment, it would just fall through."
*Cannot use familiar equipment: "Ghosts can't wear equipment, it would just fall through."
*The Ghost of Crimbo Commerce will continuously suggest a specific item (and only that item) to obtain in the After Combat messages.
*After 10 victories with The Ghost of Crimbo Commerce, or 10 victories after the last time bonus stats were granted, in the After Combat messages it will suggest a specific item (and only that item) to obtain.
**After purchasing the specific item, your next combat win with this familiar will give substantial bonus stats and one of the following messages:
**After purchasing the specific item, your next combat win with this familiar will give substantial bonus stats and one of the following messages:
***"Hey, you bought a <item>!" <name> says. "Doesn't that feel good?"
***"Great job buying that <item>!" <name> says.  
***"Hey, you bought a <item>!" <name> says. "This'll be a great Crimbo!"
***"Hey, you bought a <item>!" <name> says.
***"Nice, you bought a <item>!" <name> says. "That's what keeps the economy moving!"
***"Nice, you bought a <item>!" <name> says.
***"Nice, you bought a <item>!" <name> says. "What a rewarding purchase!"
**:followed by one of
***"Doesn't that feel good?"
***"That's what keeps the economy moving!"
***"This'll be a great Crimbo!"
***"What a rewarding purchase!"
**Purchasing the item from an NPC store doesn't count for stats.

Revision as of 23:29, 4 December 2020

Ghost of Crimbo Commerce

This fella knows the
true reason for the season:
Buy buy buy! More! More!

Causes enemies to drop more Meat
Occasionally compels you to buy stuff
Shares XP with the other Crimbo Ghosts


Ability: Acts as a Leprechaun, shares familiar experience with the Ghost of Crimbo Carols and the Ghost of Crimbo Cheer

Throne/Bjorn: 5-15 meat for the first three rounds of combat; may also increase Meat drops

Hatchling: greedy ghostling

Familiar-Specific Equipment: N/A

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • Regular messages:
    <name> rings a bell noisily until some passersby put Meat in his bucket.
    "Here ya go, kid," <name> says. "Don't spend it all in one place."
    You feel a squelching in your shoe, and realize <name> has put a bunch of Meat in your stocking.
    "Quickly!" <name> says, handing you some Meat. "Go buy the fattest goose in the market!"
  • After Combat:
    "Hey pal, you should buy a <item>!" <name> says. "They're the big thing this year!"
    "Better get a <item> while there's still some left!" <name> whispers in your ear.
    "Don't forget to buy a <item>!" <name> whispers to you. "It's the hot gift of the season!"
    "Did you buy a <item> yet?" <name> whispers. "Don't wait, or they'll all sell out!"
    "Buy a <item> before they all sell out!" <name> urges you. "You don't want to be the only one without one, do you?"
  • Enthroned in the Crown of Thrones:
    <name> hands you some Meat with a nod, which you take to mean you're supposed to go spend it immediately for the good of the economy.
You gain 5−15 Meat.
  • Bjornified in the Buddy Bjorn:
    <name> hands you some Meat with a nod, which you take to mean you're supposed to go spend it immediately for the good of the economy.
You gain 5−15 Meat.

Arena Messages

  • None - familiar cannot compete at the Arena, with the following message:
Your ghost is only interested in playing reindeer games. Not the games here at the Arena.

Notes

  • Cannot use familiar equipment: "Ghosts can't wear equipment, it would just fall through."
  • After 10 victories with The Ghost of Crimbo Commerce, or 10 victories after the last time bonus stats were granted, in the After Combat messages it will suggest a specific item (and only that item) to obtain.
    • After purchasing the specific item, your next combat win with this familiar will give substantial bonus stats and one of the following messages:
      • "Great job buying that <item>!" <name> says.
      • "Hey, you bought a <item>!" <name> says.
      • "Nice, you bought a <item>!" <name> says.
      followed by one of
      • "Doesn't that feel good?"
      • "That's what keeps the economy moving!"
      • "This'll be a great Crimbo!"
      • "What a rewarding purchase!"
    • Purchasing the item from an NPC store doesn't count for stats.