Gluttonous Green Ghost: Difference between revisions

From A KoL Wiki
imported>Greycat
No edit summary
imported>Quietust
mNo edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{NeedsSpading|comment=Do the "Hunger indicator messages" signify anything other than inaction?  If so, what?  The precise effect of the [[plastic bib]] needs to be determined, as well.}}
{{NeedsSpading|comment=Do the "Hunger indicator messages" signify anything other than inaction?  If so, what?  The precise effect of the [[plastic bib]] needs to be determined, as well.}}
{{Familiar|
{{familiar
famid=74|
|famid=74
image=ggg.gif|
|image=ggg.gif
name=Gluttonous Green Ghost|
|name=Gluttonous Green Ghost
H1=Feed him; he'll feed you|
|H1=Feed him; he'll feed you
H2=I ain't afraid of no ghost|
|H2=I ain't afraid of no ghost
H3=He just wants a snack.|
|H3=He just wants a snack.
function=Acts as a [[Blood-Faced Volleyball|Volleyball]], and also a [[Star Starfish|starfish]] if you keep it fed.  Sometimes does a stench attack or consumes food drops at the end of combat.|
|function=Acts as a [[Blood-Faced Volleyball|Volleyball]], and also a [[Star Starfish|starfish]] if you keep it fed.  Sometimes does a stench attack or consumes food drops at the end of combat.
hatchling=class five ecto-larva|
|hatchling=class five ecto-larva
equipment=plastic bib|
|equipment=plastic bib
ArenaStrong=Obstacle Course, Scavenger Hunt|
|ArenaStrong=Obstacle Course, Scavenger Hunt
ArenaWeak=None}}
|ArenaWeak=None}}


*'''Hunger indicator messages:'''
*When hungry:
:*<name> needs food badly. Is... the impression you get right now.
*:<name> needs food badly. Is... the impression you get right now.
:*<name> lolls back and forth, holding his growling stomach and drooling.
*:<name> lolls back and forth, holding his growling stomach and drooling.
:*<name>'s stomach growls loudly.
*:<name>'s stomach growls loudly.
 
*When given food from inventory:
*'''Attack messages:'''
*:<name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
:*<name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt.
*:<name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
{{MP|amount=X}}
*:<name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
:*<name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out.
*:<name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
{{MP|amount=X}}
*:<name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
:*<name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points!  
*:<name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never ''in'' style.
{{MP|amount=X}}
*:Crumbs fly everywhere as <name> scarfs down the <food>.
 
*:<name> eats the <food> with gusto. And gusto makes ''everything'' taste better!
*'''Overfull Attack messages (without restoring MP):'''
*Attack messages:
:*<name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing {{element|Stench|dmg=Y}} damage to your opponent.
*:<name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt. {{MP|amount=X}}
:*<name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for {{element|Stench|dmg=Y}} damage.
*:<name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out. {{MP|amount=X}}
 
*:<name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points! {{MP|amount=X}}
*'''End of fight messages (fed):'''
*:Overfull attack messages (without restoring MP):
:*<name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
*:<name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing {{element|Stench|dmg=Y}} damage to your opponent.
:*<name> gives you a lazy, food coma smile.
*:<name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for {{element|Stench|dmg=Y}} damage.
:*<name> treats you to the prissy smile of a satisfied gourmet.
*End of combat (fed):
:*<name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
*:<name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
:*<name> grins broadly, showing off the food stuck in his teeth.
*:<name> gives you a lazy, food coma smile.
 
*:<name> treats you to the prissy smile of a satisfied gourmet.
*'''End of fight messages (out of food):'''
*:<name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
:*<name> smiles broadly, revealing his pearly whites. Er, greens, in this case.
*:<name> grins broadly, showing off the food stuck in his teeth.
:*<name> smiles broadly, ectoplasm dripping from the corners of his enormous mouth.
*End of combat (out of food):
 
*:<name> smiles broadly, revealing his pearly whites. Er, greens, in this case.
*'''Self-feeding messages:'''
*:<name> smiles broadly, ectoplasm dripping from the corners of his enormous mouth.
:*<name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
*When stealing food drops:
:*<name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
*:<name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
:*As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
*:<name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
:*<name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
*:As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
:*<name> swoops down, flies straight through you, and snaps a falling <food> out of the air. Great, now you're hungry ''and'' skeeved out.
*:<name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
:*<name> licks his lips and darts forward. You catch a quick glimpse of a <food> before it vanishes into his gaping maw.
*:<name> swoops down, flies straight through you, and snaps a falling <food> out of the air. Great, now you're hungry ''and'' skeeved out.
:*<name> grabs a <food> as it falls from your defeated opponent. Before you can stop him, he stuffs it into his mouth, licking his lips greedily.
*:<name> licks his lips and darts forward. You catch a quick glimpse of a <food> before it vanishes into his gaping maw.
 
*:<name> grabs a <food> as it falls from your defeated opponent. Before you can stop him, he stuffs it into his mouth, licking his lips greedily.
*'''Fed (but not full) messages:'''
*When partially fed:
:*<name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
*:<name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
:*<name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
*:<name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
:*<name> sniffs your opponent, looking for something to eat.
*:<name> sniffs your opponent, looking for something to eat.
 
*With [[lucky Tam O'Shanter]] equipped:
*'''Special familiar equipment messages:'''
*:<name> licks the Tam O'Shanter with his ectoplasmic tongue.
:*With [[lucky Tam O'Shanter]] equipped:
*With [[miniature gravy-covered maypole]] equipped:
::<name> licks the Tam O'Shanter with his ectoplasmic tongue.
*:<name> does the Mashed Potato around the maypole. Do you love him?
 
*With [[wax lips]] equipped:
:*With [[miniature gravy-covered maypole]] equipped:
*:<name> gnaws on the wax lips a little, but doesn't like their flavor.
::<name> does the Mashed Potato around the maypole. Do you love him?
 
:*With [[wax lips]] equipped:
::<name> gnaws on the wax lips a little, but doesn't like their flavor.
 
==Food Consumption Messages==
*<name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
*<name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
*<name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
*<name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
*<name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
*<name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never ''in'' style.
*Crumbs fly everywhere as <name> scarfs down the <food>.
*<name> eats the <food> with gusto. And gusto makes ''everything'' taste better!


==Arena Messages==
==Arena Messages==

Revision as of 21:41, 21 July 2008

There are some vague or non-exact figures and information on this page. Some spading is required.

Do the "Hunger indicator messages" signify anything other than inaction? If so, what? The precise effect of the plastic bib needs to be determined, as well.
Gluttonous Green Ghost

Feed him; he'll feed you
I ain't afraid of no ghost
He just wants a snack.

Ability: Acts as a Volleyball, and also a starfish if you keep it fed. Sometimes does a stench attack or consumes food drops at the end of combat.

Throne/Bjorn: Unknown

Hatchling: class five ecto-larva

Familiar-Specific Equipment: plastic bib

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • When hungry:
    <name> needs food badly. Is... the impression you get right now.
    <name> lolls back and forth, holding his growling stomach and drooling.
    <name>'s stomach growls loudly.
  • When given food from inventory:
    <name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
    <name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
    <name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
    <name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
    <name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
    <name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never in style.
    Crumbs fly everywhere as <name> scarfs down the <food>.
    <name> eats the <food> with gusto. And gusto makes everything taste better!
  • Attack messages:
    <name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt.
    MPYou gain X Mana Points.
    <name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out.
    MPYou gain X Mana Points.
    <name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points!
    MPYou gain X Mana Points.
    Overfull attack messages (without restoring MP):
    <name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing Y damage to your opponent.
    <name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for Y damage.
  • End of combat (fed):
    <name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
    <name> gives you a lazy, food coma smile.
    <name> treats you to the prissy smile of a satisfied gourmet.
    <name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
    <name> grins broadly, showing off the food stuck in his teeth.
  • End of combat (out of food):
    <name> smiles broadly, revealing his pearly whites. Er, greens, in this case.
    <name> smiles broadly, ectoplasm dripping from the corners of his enormous mouth.
  • When stealing food drops:
    <name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
    <name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
    As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
    <name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
    <name> swoops down, flies straight through you, and snaps a falling <food> out of the air. Great, now you're hungry and skeeved out.
    <name> licks his lips and darts forward. You catch a quick glimpse of a <food> before it vanishes into his gaping maw.
    <name> grabs a <food> as it falls from your defeated opponent. Before you can stop him, he stuffs it into his mouth, licking his lips greedily.
  • When partially fed:
    <name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
    <name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
    <name> sniffs your opponent, looking for something to eat.
  • With lucky Tam O'Shanter equipped:
    <name> licks the Tam O'Shanter with his ectoplasmic tongue.
  • With miniature gravy-covered maypole equipped:
    <name> does the Mashed Potato around the maypole. Do you love him?
  • With wax lips equipped:
    <name> gnaws on the wax lips a little, but doesn't like their flavor.

Arena Messages

  • None - familiar has no weaknesses.

Notes

  • Item of the month from Mr. Store for October 2007.
  • Will not consume any food that can be directly bought from an NPC store unless it is dropped from combat.
  • Using remote form submission to have the ghost attempt to eat an NPC item you have results in "<name> snubs his nose at your offering of a <item>."
  • When the Ghost has remaining fed-adventures left, but is not full or overfull, the "Fed (but not full) messages" listed above may appear.
  • Very similar to the Spirit Hobo, except that it uses food instead of booze, will sometimes eat food drops if not fed, and can release a hugely-damaging stench attack if properly fed.
    • Originally, the Ghost needed to be fed with food that was worth 20 or more adventures to start acting at all (while the Hobo acts from the first drop of booze that you give him). See this forum post. Now the threshold has been changed from 20 to 1.
  • In addition to smiling, the ghost will, if hungry, occasionally eat food items which would otherwise be dropped at the end of combat. This feeds the ghost's MP-stealing power.
  • Giving it a Lucky Surprise Egg or a Spooky Surprise Egg will not give you a tiny plastic item.
  • Giving it a banana will not give you a banana peel.
  • When the ghost is over-charged (110 or more adventures worth of food), it will belch at opponents, inflicting tremendous amounts of Stench damage and burning off exactly half (rounded up) of its charges. Damage dealt is equal to 2-2.5 times the number of charges burned off.
  • Having Got Milk active when the Ghost is fed does not influence the number of blasts received from food consumed.

References

  • The familiar is an obvious reference to the famous gluttonous "Slimer" ghost from the movie Ghostbusters. The description also refers to a part of the movie theme song.
  • "<name> needs food badly" is a reference to the 1985 arcade game Gauntlet which gives a similar warning message when a player's character is about to die of hunger.
  • The food consumption message about "crossed streams" is a reference to Ghostbusters. Dr. Venkman is warned against allowing the ion stream from his proton pack to touch one of his comrades' streams.
  • The maypole message refers to the song "Do You Love Me?" One of the lines is "I can mash potato." The Mashed Potato was a dance fad in the early 1960s.
  • The "Slimer" character from Ghostbusters was said to be based on the then-recently-departed John Belushi, who performed "Do You Love Me?" on The Blues Brothers album Made in America.
  • This familiar also references Green Glutton Ghosts, which are a fixture of any number of roguelike computer games.