Guild Hall: Difference between revisions
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<center>{{click|image=smackdown.gif|link=The Brotherhood of the Smackdown}} | <center>{{click|image=smackdown.gif|link=The Brotherhood of the Smackdown}} {{click|image=league.gif|link=The League of Chef-Magi}} {{click|image=department.gif|link=The Department of Shadowy Arts and Crafts}}</center> | ||
{{click|image=league.gif|link=The League of Chef-Magi}} | |||
{{click|image=department.gif|link=The Department of Shadowy Arts and Crafts}}</center> | |||
Each character has access to a Guild Hall. There are three such Guild Halls, each corresponding to one of the three types of [[class|classes]]. | Each character has access to a Guild Hall. There are three such Guild Halls, each corresponding to one of the three types of [[class|classes]]. |
Revision as of 04:32, 17 November 2006
Each character has access to a Guild Hall. There are three such Guild Halls, each corresponding to one of the three types of classes.
- Muscle classes join The Brotherhood of the Smackdown
- Mysticality classes join The League of Chef-Magi
- Moxie classes join The Department of Shadowy Arts and Crafts
Each hall grants access to a trainer, from whom you learn skills, and a special guild shop. However, before gaining access to these areas you must pass a series of tests. Passing the first trial will give access to the trainer, and upon completing the fourth the guild shop will be available.