Headbutt: Difference between revisions

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imported>Flargen
m template autocats; and, wow, that reference...that sort of thing needs explaining?
imported>Foggy
Adding/fixing a number of bonuses
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{| border="1" style="text-align:center"
{| border="1" style="text-align:center"
! Helmet Turtle !! Damage
! Helmet Turtle !! Damage
|-
| [[meaty helmet turtle]] || 0
|-
| [[bubblewrap bottlecap turtleban]] || 0
|-
|-
| [[helmet turtle]] || 5
| [[helmet turtle]] || 5
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| [[skeletortoise]] || 6
| [[skeletortoise]] || 6
|-
|-
| [[furry green turtle]] || 7(-8?)
| [[samurai turtle helmet]] || 6
|-
| [[ancient turtle shell helmet]] || 9
|-
| [[turtle wax helmet]] || 10
|-
|-
| [[Elder Turtle Shell]] || 10
| [[Elder Turtle Shell]] || 10
|-
| [[furry green turtle]] || 11
|-
| [[bubblewrap bottlecap turtleban]] || 12
|-
| [[meaty helmet turtle]] || 14
|-
|-
| [[asbestos helmet turtle]] || 15
| [[asbestos helmet turtle]] || 15
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|-
|-
| [[linoleum helmet turtle]] || 15
| [[linoleum helmet turtle]] || 15
|-
| [[turtlemail coif]] || 16
|-
| [[spiky turtle helmet]] || 20
|-
|-
| [[stainless steel skullcap]] || 20
| [[stainless steel skullcap]] || 20
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|}
|}
*The power doubling from [[Tao of the Terrapin]] does apply to the damage from this skill.
*The power doubling from [[Tao of the Terrapin]] does apply to the damage from this skill.
**If the power of the hat is uneven (such as the [[samurai turtle helmet]] or [[irate sombrero]]), the doubling will add +1 to the upper end of damage. A hat of 45 will do 9 to 19 damage, for example.
*Other butting skills can be used in combination with this skill, but only as a [[Turtle Tamer]]:
*Other butting skills can be used in combination with this skill, but only as a [[Turtle Tamer]]:
**With [[Kneebutt]], you can do a Head + Knee Combo for 8 MP.
**With [[Kneebutt]], you can do a Head + Knee Combo for 8 MP.

Revision as of 16:21, 19 May 2009

Headbutt

Headbutt

Type: Combat
MP Cost: 3

This skill allows you to follow up a successful attack with a vicious headbutt to your opponent. The damage done by the headbutt is increased if you're wearing any kind of turtle as a helmet.

Deals (helmet power/10) to (helmet power/5) damage (1 if no helmet equipped) in addition to your regular weapon attack

Source: Guild Trainer
Price: 200 Meat
Class: Turtle Tamer
Level: 1
When Used:
You follow up the attack with a vicious headbutt, delivering X additional damage.


Notes

  • The bonus damage dealt by a helmet turtle varies on the exact nature of the turtle:
Helmet Turtle Damage
helmet turtle 5
knobby helmet turtle 6
skeletortoise 6
samurai turtle helmet 6
ancient turtle shell helmet 9
turtle wax helmet 10
Elder Turtle Shell 10
furry green turtle 11
bubblewrap bottlecap turtleban 12
meaty helmet turtle 14
asbestos helmet turtle 15
chrome helmet turtle 15
linoleum helmet turtle 15
turtlemail coif 16
spiky turtle helmet 20
stainless steel skullcap 20
plexiglass pith helmet 25
  • The power doubling from Tao of the Terrapin does apply to the damage from this skill.
    • If the power of the hat is uneven (such as the samurai turtle helmet or irate sombrero), the doubling will add +1 to the upper end of damage. A hat of 45 will do 9 to 19 damage, for example.
  • Other butting skills can be used in combination with this skill, but only as a Turtle Tamer:
    • With Kneebutt, you can do a Head + Knee Combo for 8 MP.
    • With Shieldbutt, you can do a Head + Shield Combo for 9 MP.
    • With both Kneebutt and Shieldbutt, you can do a Head + Knee + Shield Combo for 13 MP.
  • If you have a ranged weapon and you use this skill you get the following message:
You can't use Headbutt with a ranged weapon. Because, y'know, that's not how ranged weapons work.

References

  • Headbutting is a fighting technique that uses the cranium to strike an opponent to cause injury or a knockout.