History of Loathing (2006): Difference between revisions

From A KoL Wiki
imported>Duffield
m February 1, 2006: fixed date
imported>Baltar
Adding lots of missed updates
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==January 18, 2006==
==January 18, 2006==
* Slight change to the inventory page -- items which you cannot equip are grayed out and strikethrough'd, to indicate that you can't use them yet.
* Slight change to the inventory page -- items which you cannot equip are grayed out and strikethrough'd, to indicate that you can't use them yet.
==January 19, 2006==
* Clan war rooms now order their list of clans to attack by number of goodies, then alphabetically.
* The mushroom plot has been given an interfacelift.


==January 25, 2006==
==January 25, 2006==
* The in-disguise portion of Itznotyerzitz Mine has been changed into a fun mining mini-game. Also, the L33t Tr4pz0r quest has been altered a bit.
* The in-disguise portion of [[Itznotyerzitz Mine]] has been changed into a fun mining mini-game. Also, the L33t Tr4pz0r quest has been altered a bit.
* The skill page now remembers which MP restorer you've used (but not across logins.)
 
==January 26, 2006==
* All of the (currently known) familiars are now eligible to be chosen for individual familiar leaderboards.
 
==January 27, 2006==
* The bang potion that didn't do anything now does something. Something minor, but something.
* The account menu is now divided up into four logical sections.


==January 31, 2006==
==January 31, 2006==
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* Additionally, there have been some changes to elemental damage in combat. The separate types of elemental damage that you do are now enumerated during combat, in stunning color.
* Additionally, there have been some changes to elemental damage in combat. The separate types of elemental damage that you do are now enumerated during combat, in stunning color.
* Additionally additionally, there is a new element of damage in the Kingdom -- <span style="color:blueviolet;font-weight:bold">sleaze</span> damage.
* Additionally additionally, there is a new element of damage in the Kingdom -- <span style="color:blueviolet;font-weight:bold">sleaze</span> damage.
==February 1, 2006==
* The autosale interface has been changed to a checkbox-driven interface. (If you liked the old one, you can use your account menu to get it back.)
==February 3, 2006==
* We're testing some stuff after rollover tonight, so it'll run a little bit long. Probably no more than 30 minutes.
==February 6, 2006==
* The star portion of the Perplexing Door quest has been changed. If you wish to preserve the integrity of your speed run, you'll probably want to do some research before you make any star items.


==See Also==
==See Also==

Revision as of 05:42, 7 February 2006

These pages shall contain the history of the Kingdom of Loathing.

Table of contents

2003 | 2004 | 2005 | 2006

January 2006 | See Also | External Links


January 1, 2006

  • The Look, Ma! No Pants! trophy is discovered.
  • In Kingdom News today, Uncle Crimbo and his elves have apparently agreed to a new work contract, and the weeks-long Crimbo strike has ended. Inside sources say that included among the concessions made by Uncle Crimbo to the elves were a "footstool slush fund" and "access to the 'grown-up' eggnog." Details regarding the long-awaited Elvish Dentistry School education vouchers are sketchy at this time.
  • In related news, Crimbo Town has inexplicably vanished from the Big Mountains.

January 2, 2006

  • The 'Enable Right Click Menu In Chat' appeared in account menus for a short amount of time.
  • A bug was found that makes players have to retake the Altar of Literacy test.
  • The bug wherein your hardcore and path settings weren't being cleared after freeing the king has been fixed. If this affected you, please just ascend as normal, and do what you have to do at the end of the next run.

January 3, 2006

  • The new data center is doing some sort of equipment reboot tonight (Wednesday morning at 1:00 MST) that they say will result in about ten minutes of downtime. Just a heads up.
  • The January item-of-the-month will more than likely go in by rollover tonight.

January 6, 2006

  • Some of the familiars introduced during Crimbo now have familiar equipment. Now with recycled artwork action!
  • The snowcone skill no longer shows up on your list of skills to keep through ascension. (The skill is automatically made hardcore permanent when you use the tome.)

January 7, 2006

  • The bug wherein newly ascended players were being denied their pulls and daily summons has been fixed. To correct this problem (if it happened to you,) simply log out and log back in.

January 9, 2006

  • The shelf limit in display cases has been raised from 11 to 37.

January 12, 2006

  • There is now a "(Mostly) Potions" category in the miscellaneous section of your inventory which contains, as you might have guessed, (mostly) potions.
  • O Frabjulous Day
The Haiku Challenge is now
Operational
  • The queues that prevent you from seeing the same monsters and adventures have been altered such that logging back in does not clear them (so stop doing that.)

January 14, 2006

  • A new feature has been added to chat -- custom right-click menus! You can enable it from your account menu. This feature is experimental, and may not work for everyone. See the documentation for more information. (If you were in chat when this announcement was made, you'll need to /exit and rejoin chat in order to load the right click scripty goodness.)
  • Knob Goblin steroids, love potions, and a bunch of other candy items are now usable in quantity.

January 15, 2006

  • There is now a message explaining the loss of ascension records in one's ascension history page if you lost records in the Great Time Catastrophe.
  • The right click menu feature has been extended to work in several non-chat places (Hall of Records, KMail, bet archive, clan rosters.)

January 17, 2006

  • The right-click menu can now display a "View Ascension History" link.
  • Yet another ascension records improvement -- the # column for ascensions after the time catastrophe is now accurate.

January 18, 2006

  • Slight change to the inventory page -- items which you cannot equip are grayed out and strikethrough'd, to indicate that you can't use them yet.

January 19, 2006

  • Clan war rooms now order their list of clans to attack by number of goodies, then alphabetically.
  • The mushroom plot has been given an interfacelift.

January 25, 2006

  • The in-disguise portion of Itznotyerzitz Mine has been changed into a fun mining mini-game. Also, the L33t Tr4pz0r quest has been altered a bit.
  • The skill page now remembers which MP restorer you've used (but not across logins.)

January 26, 2006

  • All of the (currently known) familiars are now eligible to be chosen for individual familiar leaderboards.

January 27, 2006

  • The bang potion that didn't do anything now does something. Something minor, but something.
  • The account menu is now divided up into four logical sections.

January 31, 2006

  • The February Item of the Month is available in Mr. Store. On time!
  • Additionally, there have been some changes to elemental damage in combat. The separate types of elemental damage that you do are now enumerated during combat, in stunning color.
  • Additionally additionally, there is a new element of damage in the Kingdom -- sleaze damage.

February 1, 2006

  • The autosale interface has been changed to a checkbox-driven interface. (If you liked the old one, you can use your account menu to get it back.)

February 3, 2006

  • We're testing some stuff after rollover tonight, so it'll run a little bit long. Probably no more than 30 minutes.

February 6, 2006

  • The star portion of the Perplexing Door quest has been changed. If you wish to preserve the integrity of your speed run, you'll probably want to do some research before you make any star items.

See Also