April Fools' Familiars: Difference between revisions

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On [[#2010|April Fool's Day 2010]], familiars transformed into one of these wacky familiars at the start of combat.
On [[#2010|April Fool's Day 2010]], familiars transformed into one of these wacky familiars at the start of combat.
at the start of combat:<name> changes into a <Random April Fools Familiar>.
after combat: <name> reverts to his original form.
runaway: <name> reverts to an amorphous blob


==Bank Piggy==
==Bank Piggy==
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[[Image:egg.gif]]
[[Image:egg.gif]]
'''Ability''': Attacks you at the end of combat for 50% of your max HP.  Even if your HP drops to zero as a result of its attack, you still win the fight.
'''Ability''': Attacks you at the end of combat for 50% of your max HP.  Even if your HP drops to zero as a result of its attack, you still win the fight.
:Combat messages:
:'''Combat messages:'''
::<familiar name> wobbles back and forth a little.
::<familiar name> wobbles back and forth a little.
::<familiar name> stabs you in the back. {{HP|type=lose}}
::<familiar name> stabs you in the back. {{HP|type=lose}}
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[[Image:lower_e_sm.gif]]
[[Image:lower_e_sm.gif]]
'''Ability''': Paralyzes your foe or you, each turn.
'''Ability''': Paralyzes your foe or you, each turn.
:Combat messages:
:'''Combat messages:'''
::<familiar name> gazes into your opponent's eyes, paralyzing him
::<familiar name> gazes into your opponent's eyes, paralyzing him
::As you start to attack, <familiar name> gazes into your eyes, paralyzing you.
::As you start to attack, <familiar name> gazes into your eyes, paralyzing you.
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[[Image:nopic2.gif]]
[[Image:nopic2.gif]]
'''Ability''': Does nothing
'''Ability''': Does nothing
:'''combate message:'''
:'''Combat message:'''
::<name> makes crinkling noises as it gets chased around by a cat.
::<name> makes crinkling noises as it gets chased around by a cat.
::<familiar name> gets caught in a tree. "Yep," you think to yourself, "There's that bag."
::<familiar name> gets caught in a tree. "Yep," you think to yourself, "There's that bag."
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[[Image:larva.gif]]
[[Image:larva.gif]]
'''Ability''': Heals you or the foe.
'''Ability''': Heals you or the foe.
:Combat messages:
:'''Combat messages:'''
::<familiar name> is interested in things. Right now, he seems to be interested in treating your opponent's wounds. Why that treacherous little... worm!
::<familiar name> is interested in things. Right now, he seems to be interested in treating your opponent's wounds. Why that treacherous little... worm!
::<familiar name> isn't a real doctor, but he manages to patch you up a little bit anyway. {{HP|type=gain}}
::<familiar name> isn't a real doctor, but he manages to patch you up a little bit anyway. {{HP|type=gain}}

Revision as of 06:06, 1 April 2010

On April Fool's Day 2010, familiars transformed into one of these wacky familiars at the start of combat.

at the start of combat:<name> changes into a <Random April Fools Familiar>. after combat: <name> reverts to his original form. runaway: <name> reverts to an amorphous blob

Bank Piggy

Ability: Takes 100 Meat every turn, gives back taken at end of turn with 5% interest.

Combat message:
<name> takes 100 Meat from you.
You lose 100 Meat.
End of combat:
<name> returns your Meat to you, with interest! Like, he's interested in the process. And also your Meat has earned interest.

Egg Benedict

Ability: Attacks you at the end of combat for 50% of your max HP. Even if your HP drops to zero as a result of its attack, you still win the fight.

Combat messages:
<familiar name> wobbles back and forth a little.
<familiar name> stabs you in the back.
HPYou lose some hit points.

Floating Eye

Ability: Paralyzes your foe or you, each turn.

Combat messages:
<familiar name> gazes into your opponent's eyes, paralyzing him
As you start to attack, <familiar name> gazes into your eyes, paralyzing you.

Money-Making Goblin

Ability: Takes meat drops and either gives back double or loses everything.

Oyster Bunny

Ability: Drops an Oyster Egg at the end of combat.

Combat messages:
<familiar name> makes a soft clucking noise.
End of combat
<name> clucks and lays an egg.
Oyster Eggs You acquire an item: Random Oyster Eggs

Plastic Grocery Bag

Ability: Does nothing

Combat message:
<name> makes crinkling noises as it gets chased around by a cat.
<familiar name> gets caught in a tree. "Yep," you think to yourself, "There's that bag."
<familiar name> just sits there being unsafe for children.
<familiar name> blows around in the breeze. It's the most beautiful thing you've ever seen.

Snowhitman

Ability: Deals physical or cold damage, or gives 5 turns of B-b-brr! or Bruised Jaw.

Combat message:
<name> pops a silenced cap in your opponent, dealing X damage.

Vampire Bird

Ability: Deals damage during combat. Damages you at the end of combat and gains bonus experience.

Combat message:
The Vampire Bird stabs your opponent in hiss ass, dealing X damage.
The Vampire Bird casts your opponent into the lake of burning fire. Your opponent is burning to the crisp, taking X damage.
End of combat:
The Vampire Bird sucks the blood out of you, killing you. Well, not killing you, just hurting you.
HPYou lose some hit points.

Worm Doctor

Ability: Heals you or the foe.

Combat messages:
<familiar name> is interested in things. Right now, he seems to be interested in treating your opponent's wounds. Why that treacherous little... worm!
<familiar name> isn't a real doctor, but he manages to patch you up a little bit anyway.
HPYou gain some hit points.

References