Kill screen: Difference between revisions
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==References== | ==References== | ||
* A [[Wikipedia:Glossary_of_video_game_terms#Kill_screen|kill screen]] refers to software errors that prevent the | * A [[Wikipedia:Glossary_of_video_game_terms#Kill_screen|kill screen]] refers to software errors that prevent the player from progressing any further, usually for arcade games. The arcade version of Pac-Man becomes unbeatable at Level 256 due to a bit overflow, causing the right half the screen to turn into a jumbled mess of sprites and preventing the player from eating the required dots needed to go to the next level. | ||
==See Also== | ==See Also== |
Revision as of 03:58, 2 June 2015
This is a weird collection of incorrectly rendered sprites arranged more or less at random. Who knows what it'll do.
Type: familiar equipment
Familiar: any
Cannot be traded or discarded+1 Random Monster Modifier
(In-game plural: kill screens)
Obtained From
- Puck Man or Ms. Puck Man after 256th combat victory
Notes
References
- A kill screen refers to software errors that prevent the player from progressing any further, usually for arcade games. The arcade version of Pac-Man becomes unbeatable at Level 256 due to a bit overflow, causing the right half the screen to turn into a jumbled mess of sprites and preventing the player from eating the required dots needed to go to the next level.