He eats and eats and eats and eats and eats and eats. That's pretty much it.
Prevents foes from attacking Produces yellow pixels Instantly devours foes when fed a power pill
Ability: Blocks attacks (properties of a Levitating Potato?), restores HP and MP after combat like a Ghuol Whelp, drops yellow pixels after every combat and power pills every 10-20 combats (capped at the lower of daycount+1 or 11).
<Name> gives you a key, and sort of gestures to indicate you should eat it. Which seems weird, but you do it anyway. Turns out keys are quite tasty! (Don't eat keys, kids.)
<name> smiles at you with those big red wax lips. All he needs is a bow and a beauty mark to go with them.
Arena Messages
None - familiar has no weaknesses.
Notes
The power pill drop mechanic has not been fully spaded, but it appears that drops can occur between 10 to 20 combats, weighted toward the lower end of the range. This indicates that power pills use increasing drop mechanic similar to spleen familiars. Existing data would support a 10% drop chance on the tenth combat, increasing by 10% for every combat thereafter.
Has a 25% chance to produce a yellow pixel while enthroned or bjornified; this can only occur in the first round of combat. Up to 25 yellow pixels can be obtained per day in this way.
History
Was given a major buff on June 15, 2015. Before then, its only functions were blocking and producing yellow pixels, which had fewer things they could be crafted into.
Puck Man was the original Japanese name of Pac-Man, but this was changed when the first arcade game was localized, to prevent vandalism of arcade cabinets by changing the P to an F.