Marbles: Difference between revisions
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imported>Timrem restoring removed info regarding relation of autosale value and # green marbles to create |
imported>GoldS m Autosell tweaking. |
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|[[Image:Marble8.gif]][[steely marble]] | |[[Image:Marble8.gif]][[steely marble]] | ||
| +65 Damage to {{element|Sleaze|Spells}} | | +65 Damage to {{element|Sleaze|Spells}} | ||
| | |N/A | ||
|- | |- | ||
|[[Image:Marble9.gif]][[beach ball marble]] | |[[Image:Marble9.gif]][[beach ball marble]] | ||
| +35 [[Bonus Spell Damage]], +35 Damage to {{element|Hot|Spells}} and {{element|Cold|Spells}} | | +35 [[Bonus Spell Damage]], +35 Damage to {{element|Hot|Spells}} and {{element|Cold|Spells}} | ||
| | |N/A | ||
|- | |- | ||
|[[Image:Marble10.gif]][[black catseye marble]] | |[[Image:Marble10.gif]][[black catseye marble]] | ||
| +75 Damage to {{element|Spooky|Spells}} | | +75 Damage to {{element|Spooky|Spells}} | ||
| | |N/A | ||
|- | |- | ||
|[[Image:Marble11.gif]][[big bumboozer marble]] | |[[Image:Marble11.gif]][[big bumboozer marble]] | ||
| +80 [[Bonus Spell Damage]] | | +80 [[Bonus Spell Damage]] | ||
| | |N/A | ||
|} | |} | ||
[[Category:Items| {{PAGENAME}}]] | [[Category:Items| {{PAGENAME}}]] |
Revision as of 19:32, 30 June 2012
Marbles are off-hand items that come out of the lesser slimy cysts found in The Slime Tube. It takes 2 marbles of one type to combine into the next type. Their selling price is equivalent to the number of green peawee marbles it would take to upgrade to that specific marble.
If you can collect one of each marble, a marble collector will appear and offer you 32,768 Meat (and a trophy, if you don't already have it) for one of each marble after using the big bumboozer marble.
They are presented here in the same order they're made when merging in-game.
Marble | Effect | Selling Price |
---|---|---|
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+30 Damage to Stench Spells | 1 |
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+35 Damage to Stench Spells | 2 |
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+40 Damage to Hot Spells | 4 |
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+45 Damage to Cold Spells | 8 |
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+50 Bonus Spell Damage | 16 |
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+55 Damage to Spooky Spells | 32 |
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+30 Bonus Spell Damage, +30 Damage to Hot Spells | 64 |
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+65 Damage to Sleaze Spells | N/A |
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+35 Bonus Spell Damage, +35 Damage to Hot Spells and Cold Spells | N/A |
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+75 Damage to Spooky Spells | N/A |
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+80 Bonus Spell Damage | N/A |