Maximizing Your Critical Hit Chance: Difference between revisions
From A KoL Wiki
imported>Kazim One item in each second row cell |
imported>Kazim One correct item in all rows |
||
Line 61: | Line 61: | ||
{| style="text-align:center;" cellpadding="3" cellspacing="1" width="100%" | {| style="text-align:center;" cellpadding="3" cellspacing="1" width="100%" | ||
|- | |- | ||
|[[OK Lumberjack Outfit]] || 10% | |||
|} | |} | ||
|| | || | ||
{| style="text-align:center;" cellpadding="3" cellspacing="1" width="100%" | {| style="text-align:center;" cellpadding="3" cellspacing="1" width="100%" | ||
|- | |- | ||
| [[ | | [[Mark of Candy Cain]] || 20% | ||
|- | |- | ||
|} | |} | ||
Line 72: | Line 72: | ||
{| style="text-align:center;" cellpadding="3" cellspacing="1" width="100%" | {| style="text-align:center;" cellpadding="3" cellspacing="1" width="100%" | ||
|- | |- | ||
| [[ | | [[Ferocity]] || 50% ([[Avatar of Boris]] only) | ||
|} | |} | ||
|} | |} |
Revision as of 16:28, 8 April 2014
As outlined in Dressing For Success, here's how different player types can Maximize their Critical Hit Chance.
[ Return to Dressing For Success ]
Legend | |
---|---|
Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare |
Semi-rares and war hero drops | |
Mr. Store/KoL Con accessible derivatives | Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable |
Mr. Store/KoL Con items and inaccessible derivatives | Tradable, but no longer obtainable |
Other limited time content | |
Clan Dungeon non-tradables | Untradable, but still obtainable |
Other non-tradables | |
Non-tradables from past holidays and world events | Untradable, and no longer obtainable |
* | Single-equip restriction, or two-handed/three-handed weapon |
^ | Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration |
Hat | Back Item | Shirt | Pants | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
| ||||||||
Mainhand | Offhand | Accessory | Familiar equipment | ||||||||
|
|
|
| ||||||||
Outfit | Effects and buffs | Passive skills, non-buff skills and others | |||||||||
|
|
|
Notes
Dressing Up | |
---|---|
Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |