Monster Types: Difference between revisions
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imported>Turing removing sections specific to Release the Boots, adding Torment plant as phylum-specific skill |
imported>Johnny Treehugger Link to unknown type category |
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*[[boozebomb]]s take care of orcs. | *[[boozebomb]]s take care of orcs. | ||
*{{plural|holy bomb, batman}} obliterate the undead. | *{{plural|holy bomb, batman}} obliterate the undead. | ||
==See Also== | |||
*[[:Category:Monsters_Needing_Phylum|Monsters Needing Phylum]] | |||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 21:46, 31 January 2012
With the introduction of the August 2011 Familiar of the Month, Pair of Stomping Boots, came a method of categorizing monsters. By turning them into paste, it became possible to accurately determine the classification of most of the monsters in the kingdom. These categories are:
Certain items and skills have special effects only on specific monster types:
- Feeding using the plastic vampire fangs will hypnotise humanoids.
- Torment Plants does physical damage to plants.
- bobcat grenades tear beasts to shreds.
- 4:20 bombs annihilate hippies.
- boxes of hammers destroy objects.
- boozebombs take care of orcs.
- holy bombs, batman obliterate the undead.