One Simple Nightstand: Difference between revisions
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imported>Lotsofphil No edit summary |
imported>Greycat No edit summary |
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{{button|Check the bottom drawer}} | {{button|Check the bottom drawer}} | ||
You gain | You open the second drawer of the nightstand, and find a strange, antique-looking grip exerciser. Lord Spookyraven must've used this to strengthen his grip so he could more effectively... er... read books... and groom pets? | ||
Anyway. You work out with it for a while, but it's all rusty and decayed, and it crumbles into powder. Your grip ''does'' feel stronger, though. | |||
{{stat|mus=gain X}} | |||
''Gives approximately 1x mainstat, capped at ??'' | |||
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{{button|Ignore it}} | {{button|Ignore it}} | ||
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Occurs after defeating a [[Wardröb nightstand]] in [[The Haunted Bedroom]]. |
Revision as of 14:49, 16 May 2014
Having beaten it until it simply stopped moving, you cautiously approach the nightstand.
Check the top drawer |
You open the top drawer of the nightstand and find an old wallet. Score!
![]() | You acquire an item: old leather wallet |
Check the bottom drawer |
You open the second drawer of the nightstand, and find a strange, antique-looking grip exerciser. Lord Spookyraven must've used this to strengthen his grip so he could more effectively... er... read books... and groom pets?
Anyway. You work out with it for a while, but it's all rusty and decayed, and it crumbles into powder. Your grip does feel stronger, though.
You gain X Beefiness. |
Gives approximately 1x mainstat, capped at ??
Ignore it |
Occurs after defeating a Wardröb nightstand in The Haunted Bedroom.