8-Bit Realm (Retired): Difference between revisions

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Yes, as per Monday's show, this seems to have happened.
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{{Combat|name=Blooper}}
{{Combat|name=Blooper}}
{{Combat|name=Bullet Bill}}
{{Combat|name=Bullet Bill}}
{{Combat|name=Buzzy Beetle|note1=Only appears after you have ascended. Before, you encounter [[Goomba|Goombas]] instead.}}
{{Combat|name=Buzzy Beetle|note1=Only appears on even-numbered ascensions. On odd-numbered ascensions, you encounter [[Goomba|Goombas]] instead.}}
{{Combat|name=Goomba|note1=Only appears before you have ascended. All future incarnations encounter [[Buzzy Beetle|Buzzy Beetles]] in their place.}}
{{Combat|name=Goomba|note1=Only appears on odd-numbered ascensions. On even-numbered ascensions, you encounter [[Buzzy Beetle|Buzzy Beetles]] in their place.}}
{{Combat|name=Keese}}
{{Combat|name=Keese}}
{{Combat|name=Koopa Troopa}}
{{Combat|name=Koopa Troopa}}

Revision as of 20:28, 19 October 2011

8-Bit Realm
8-Bit Realm
8-Bit Realm
Zone Num 73
Location The Distant Woods
Unlocks equipping a continuum transfunctioner
Recom Stat 20
Combat % 100
ML 20 - 25
Terrain outdoor
Special Adventures
Lucky Some Bricks Do, In Fact, Hang in the Air
Turtle Blue Monday
Bad Moon Getting Hammered
refreshedit data

The Inexplicable Door (also known as the 8-Bit Realm) is found in the The Distant Woods. It only appears if you have a continuum transfunctioner equipped, and is only accessible if you have 20 in your main stat. The pixellated monsters here all have 15 HP and don't drop any meat, but they are rich in pixels. All the monsters can drop up to three pixels. Players can bring pixels to the crackpot mystic at The Crackpot Mystic's Shed to have the pixels transformed into many useful items. Wearing the 8-Bit Finery will make you deal more damage to monsters in this area.

If your main stat is too low:

You try to open the inexplicable door, but can't seem to muster up the strength and/or wisdom and/or panache to do so.
You wander off in search of more appropriate things to do.
(You must have at least 20 Main Stat to adventure here.)

Combat Adventures


Blooper This monster is a Beast -- (edit metadata)
  • Item Drops: white pixel, white pixel, white pixel
  • Meat Drop: 8-12
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Bullet Bill This monster is a Construct -- (edit metadata)
  • Item Drops: black pixel, black pixel, black pixel
  • Meat Drop: 8-12
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Buzzy Beetle This monster is a Bug -- (edit metadata)
  • Item Drops: black pixel, red pixel, white pixel
  • Meat Drop: 8-12
  • Monster Level: 20 • Substat Gain: 5 • Moxie for No Hit*: 30
  • Monster Defense: 18
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None
  • Note: Only appears on even-numbered ascensions. On odd-numbered ascensions, you encounter Goombas instead.

Goomba This monster is a Beast -- (edit metadata)
  • Item Drops: black pixel, red pixel, white pixel
  • Meat Drop: 8-12
  • Monster Level: 20 • Substat Gain: 5 • Moxie for No Hit*: 30
  • Monster Defense: 18
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None
  • Note: Only appears on odd-numbered ascensions. On even-numbered ascensions, you encounter Buzzy Beetles in their place.

Keese This monster is a Beast -- (edit metadata)
  • Item Drops: blue pixel, blue pixel, blue pixel
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Koopa Troopa This monster is a Beast -- (edit metadata)
  • Item Drops: black pixel, green pixel, white pixel
  • Meat Drop: 8-12
  • Monster Level: 20 • Substat Gain: 5 • Moxie for No Hit*: 30
  • Monster Defense: 18
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Octorok This monster is a Beast -- (edit metadata)
  • Item Drops: red pixel, red pixel, red pixel
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Tektite This monster is a Beast -- (edit metadata)
  • Item Drops: black pixel, blue pixel, white pixel
  • Meat Drop: None
  • Monster Level: 20 • Substat Gain: 5 • Moxie for No Hit*: 30
  • Monster Defense: 18
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Zol This monster is a Slime -- (edit metadata)
  • Item Drops: green pixel, green pixel, green pixel
  • Meat Drop: None
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 15
  • Initiative: 60
  • Elemental Alignment: None

Non-combat Adventures


Some Bricks Do, In Fact, Hang in the Air

Blue Monday

Getting Hammered

References

  • The monsters here all originate from games (more specifically, Super Mario Bros. and The Legend of Zelda) for the 8-bit video game console, the NES.
  • The Inexplicable Door's name itself refers to earlier (mostly 8-bit) games that had a door outdoors that you had to enter to complete the level. These doors weren't attached to any building, and were thus inexplicable.
  • The fact that you encounter Buzzy Beetles instead of Goombas after you ascend is a reference to the fact that, after beating Super Mario Brothers, you play a harder set of stages where all the goombas turn into buzzy beetles.