Playing the Catalog Card: Difference between revisions
imported>Prestige adding info based on my observations and talk page. Not sure how to deal with randomized choice labels. |
imported>Greycat No edit summary |
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You can't make heads or tails of the contents of the book, but somebody has scrawled "'''<word3>'''" on the inside of the front cover in what appears to be blood. Spooky. | You can't make heads or tails of the contents of the book, but somebody has scrawled "'''<word3>'''" on the inside of the front cover in what appears to be blood. Spooky. | ||
*''Up to | *''Up to ten additional choices may appear:'' | ||
{{button|ZL830.47: Undersea Lying for Jerks}} | {{button|ZL830.47: Undersea Lying for Jerks}} | ||
You flip through the book. You learn something from it, you're just not sure what. | You flip through the book. You learn something from it, you're just not sure what. | ||
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==Notes== | ==Notes== | ||
*The button labels are randomized | *The button labels are randomized per ascension. | ||
*With minimal knowledge of [[Mer-kin wordquiz|Mer-kin vocabulary]], | *With minimal knowledge of [[Mer-kin wordquiz|Mer-kin vocabulary]], up to 13 book choices appear. If the player has increased their Mer-kin vocabulary mastery, fewer choices appear, and the number of choices decreases to a minimum of three at 100% mastery. | ||
:*Three of the books always contain a boldface word or phrase. Each of these is a keyword for use in the [[Mer-kin dreadscroll]] and as such are probably randomized per ascension. The other books, if present, grant a stat gain to mysticality. | :*Three of the books always contain a boldface word or phrase. Each of these is a keyword for use in the [[Mer-kin dreadscroll]] and as such are probably randomized per ascension. The other books, if present, grant a stat gain to mysticality. | ||
*All choices use an adventure, and this does not stop happening after you have all the clues. | *All choices use an adventure, and this does not stop happening after you have all the clues. |
Revision as of 18:19, 15 April 2013
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You manage to make it to the card catalog unmolested -- but you'll have to act quickly if you want to find anything useful before you get caught.
You use what you know of the Mer-kin Old Tongue to try to narrow down your choices... What book do you want to check out? Er, not check out like check out from the library, but check out as in read.
- Three books with clues will always appear:
QZ801.67: Aquatic Desserts: A Cautionary Tale |
You flip through the book, finding almost nothing of actual interest. You do notice, however, that there seem to be a lot of references to <word1> creatures. Curious.
TG540.16: A Taxonomy of Starfish Killing |
You flip through the book, and find very little in the way of useful information. There is one curious chapter, though, which just consists of the phrase <word2> over and over, hundreds of times. Creepy.
ZZ597.66: The Encyclopedia of Delicious Botany |
You can't make heads or tails of the contents of the book, but somebody has scrawled "<word3>" on the inside of the front cover in what appears to be blood. Spooky.
- Up to ten additional choices may appear:
ZL830.47: Undersea Lying for Jerks |
You flip through the book. You learn something from it, you're just not sure what.
You gain some Enchantedness.
Occurs at Mer-kin Library
Notes
- The button labels are randomized per ascension.
- With minimal knowledge of Mer-kin vocabulary, up to 13 book choices appear. If the player has increased their Mer-kin vocabulary mastery, fewer choices appear, and the number of choices decreases to a minimum of three at 100% mastery.
- Three of the books always contain a boldface word or phrase. Each of these is a keyword for use in the Mer-kin dreadscroll and as such are probably randomized per ascension. The other books, if present, grant a stat gain to mysticality.
- All choices use an adventure, and this does not stop happening after you have all the clues.