Rouse Sapling: Difference between revisions

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<center>The willow sapling grows to a few inches high. Your opponent trips over it, suffering 15 damage in the fall. Or the spring, as the case may be.</center>
<center>The willow sapling grows to a few inches high. Your opponent trips over it, suffering 15 damage in the fall. Or the spring, as the case may be.</center>
*''Following turn:''
*''Following turn:''
<center>The willow sapling grows higher. Its rapidly-lenghtening{{typo}} branches scratch your opponent for 30 damage.</center>
<center>The willow sapling grows higher. Its rapidly-lenghthening branches scratch your opponent for 30 damage.</center>
*''Following turn:''
*''Following turn:''
<center>The willow grows even higher, and one of its limbs hits your opponent in a particularly sensitive area, dealing 45 damage.</center>
<center>The willow grows even higher, and one of its limbs hits your opponent in a particularly sensitive area, dealing 45 damage.</center>

Revision as of 20:36, 25 October 2009

Rouse Sapling

Rouse Sapling

Type: Combat
MP Cost: 15

Causes increasing damage over 4 rounds.

Source: Equipping willowy bonnet
Price: N/A
Class: N/A
Level: N/A
When Used:
From beneath your willowy bonnet you shed a single tear. Where the tear hits the ground, a sapling sprouts. It's all very poetic.
  • Following turn:
The willow sapling grows to a few inches high. Your opponent trips over it, suffering 15 damage in the fall. Or the spring, as the case may be.
  • Following turn:
The willow sapling grows higher. Its rapidly-lenghthening branches scratch your opponent for 30 damage.
  • Following turn:
The willow grows even higher, and one of its limbs hits your opponent in a particularly sensitive area, dealing 45 damage.
  • Following turn:
The willow tree suddenly shoots to three times its height, lifting your opponent into the air. He falls, hitting every branch on the way down and suffering 60 damage.
  • Subsequent turns:
The willow towers above you and your opponent, casting some lovely shade.

Notes

  • May only be used once per combat.

See Also