Sea *dent: Summon a Wave: Difference between revisions
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==Notes== | ==Notes== | ||
* The [[Monodent of the Sea]] must be equipped to cast this skill. | |||
* The wave will flood whatever your Last Adventure zone is, even if you didn't use the Monodent while adventuring there. The flooding will last until rollover. | |||
* The flooded zone will cost 2 adventures if you don't have [[Fishy]], but you ''''don't''' need a way to breathe underwater. (The flooding isn't total submersion.) | |||
* At the start of each fight in the flooded zone, if the Monodent is equipped, you will get 1 turn of Fishy, which will typically be consumed at the end of the fight. | |||
** If you don't equip the Monodent, you won't get any free Fishy turns. | |||
* Monster images in the flooded zone will be overlaid with water, similar to [[Heavy Rains]]. The hover text for the water overlay is "Giant Wave Flooding". | |||
==See Also== | ==See Also== |
Revision as of 20:24, 2 September 2025
Sea *dent: Summon a Wave
Type: NoncombatMP Cost: N/A
usable 1 time per day (X left)
You have the power to control the waves!
Summon a wave and flood your current zone
Source: | Monodent of the Sea |
Price: | N/A |
Class: | N/A |
Level: | N/A |
When Used: |
takes you to Summon a Wave |
Notes
- The Monodent of the Sea must be equipped to cast this skill.
- The wave will flood whatever your Last Adventure zone is, even if you didn't use the Monodent while adventuring there. The flooding will last until rollover.
- The flooded zone will cost 2 adventures if you don't have Fishy, but you 'don't need a way to breathe underwater. (The flooding isn't total submersion.)
- At the start of each fight in the flooded zone, if the Monodent is equipped, you will get 1 turn of Fishy, which will typically be consumed at the end of the fight.
- If you don't equip the Monodent, you won't get any free Fishy turns.
- Monster images in the flooded zone will be overlaid with water, similar to Heavy Rains. The hover text for the water overlay is "Giant Wave Flooding".