Sentient ATM: Difference between revisions

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imported>Poolala
Created sentient ATM page
 
imported>Prestige
adding info from livestream. maybe someone can think of a better way to explain it.
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<center>You gather all of the Chroners that you knocked loose from the ATM.</center>
{{acquire|item=Chroner|num=some}}
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==Notes==
==Notes==
*The number of chroners dropped is based on how much damage is done to the sentient ATM.
*The number of Chroner dropped is based on the total damage done to the sentient ATM. Chroner dropped is 1 to 3 plus <code>2*(log<sub>10</sub>(totaldamage))</code>. An additional 1 to 3 Chroner are added if the player has a [[time-twitching toolbelt]] equipped.
*According to the code visible during the Twitch livestream, total Chroner drop is capped at 25.
*This monster's hit points are fixed at 1. As such, it is defeated after only one round of taking damage.

Revision as of 02:13, 28 September 2014

Sentient ATM
Monster ID 1646
Locations The Post-Mall
Hit Points 1
Attack 1
Defense 0
Initiative 0
Meat None
Phylum construct
Elements None
Resistance None
Monster Parts camera, keypad, monitor
Drops Chroner
Manuel Entry
refreshedit data
sentient ATM You're fighting a sentient ATM

In the horrible dystopian future, the economy has crashed so hard that all the ATMs have revolted and are trying to murder the filthy greedy money-grubbing humans. This one is eager to help you make a withdrawal. From the blood bank.

Hit Message(s):

not known

Critical Hit Message:

not known

Miss Message(s):

not known

Fumble Message:

not known


After Combat
You gather all of the Chroners that you knocked loose from the ATM.
You acquire some Chroner

Occurs at The Post-Mall.

Notes

  • The number of Chroner dropped is based on the total damage done to the sentient ATM. Chroner dropped is 1 to 3 plus 2*(log10(totaldamage)). An additional 1 to 3 Chroner are added if the player has a time-twitching toolbelt equipped.
  • According to the code visible during the Twitch livestream, total Chroner drop is capped at 25.
  • This monster's hit points are fixed at 1. As such, it is defeated after only one round of taking damage.