Sing: Difference between revisions

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imported>Coolguy00001
like this maybe
imported>Coolguy00001
this is a better word
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*Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
*Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
<center><Its> ears continue to ring, dealing an additional 2-3 damage.</center>
<center><Its> ears continue to ring, dealing an additional 2-3 damage.</center>
*Using Sing will cancel [[Ringing Ears]].
*Using Sing will remove [[Ringing Ears]].


==See Also==
==See Also==
*[[Passive Damage]]
*[[Passive Damage]]

Revision as of 01:07, 9 March 2009

Sing

Sing

Type: Combat
MP Cost: 1

You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls.

Deals 2-3 damage to opponent, and 2-3 damage for two more rounds

Source: Starting Skill
Price: N/A
Class: Accordion Thief
Level: 1
When Used:
You belt out a few bars of your favorite song, dealing 2-3 damage to your enemy and leaving <its> ears ringing.


Notes

  • Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
<Its> ears continue to ring, dealing an additional 2-3 damage.

See Also