Sing: Difference between revisions
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{{skill | {{skill | ||
|skillid=6025 | |skillid=6025 | ||
|type=Combat | |type=Combat | ||
|mpcost=1 | |mpcost=1 | ||
|description=You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls. | |description=You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls. | ||
|effect=Deals damage over a few rounds of combat | |||
|source=Starting Skill | |source=Starting Skill | ||
|level=1 | |level=1 |
Revision as of 21:37, 4 November 2013
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Sing
Type: CombatMP Cost: 1
You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls.
Deals damage over a few rounds of combat
Source: | Starting Skill |
Price: | N/A |
Class: | Accordion Thief |
Level: | 1 |
Effect: | Deals 2-3 damage to opponent, and 2-3 damage for two more rounds |
When Used: |
You belt out a few bars of your favorite song, dealing 2-3 damage to your enemy and leaving <its> ears ringing. |
Notes
- This skill costs 0 MP if you are currently an Accordion Thief.
- Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
- Using Sing will remove Earworm.
- Previously removed Ringing Ears.