Sing: Difference between revisions
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{{NeedsSpading|At 09:00 on the Feb 14 podcast, Jick said that Sing does different things depending on the songs in your head.}} | {{NeedsSpading|At 09:00 on the Feb 14 2011 podcast, Jick said that Sing does different things depending on the songs in your head.}} | ||
{{skill | {{skill |
Revision as of 15:00, 21 April 2015
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Sing
Type: CombatMP Cost: 1
You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls.
Deals damage over a few rounds of combat
Source: | Starting Skill |
Price: | N/A |
Class: | Accordion Thief |
Level: | 1 |
Effect: | Deals 2-3 damage to opponent, and 2-3 damage for two more rounds |
When Used: |
You belt out a few bars of your favorite song, dealing 2-3 damage to your enemy and leaving <its> ears ringing. |
Notes
- This skill costs 0 MP if you are currently an Accordion Thief.
- Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
- Using Sing will remove Earworm.
- Previously removed Ringing Ears.