Sing: Difference between revisions

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{{NeedsSpading|At 09:00 on the Feb 14 podcast, Jick said that Sing does different things depending on the songs in your head.}}
{{NeedsSpading|At 09:00 on the Feb 14 2011 podcast, Jick said that Sing does different things depending on the songs in your head.}}


{{skill
{{skill

Revision as of 15:00, 21 April 2015

There are some vague or non-exact figures and information on this page. Some spading is required.

At 09:00 on the Feb 14 2011 podcast, Jick said that Sing does different things depending on the songs in your head.

Sing

Sing

Type: Combat
MP Cost: 1

You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls.

Deals damage over a few rounds of combat

Source: Starting Skill
Price: N/A
Class: Accordion Thief
Level: 1
Effect: Deals 2-3 damage to opponent, and 2-3 damage for two more rounds
When Used:
You belt out a few bars of your favorite song, dealing 2-3 damage to your enemy and leaving <its> ears ringing.


Notes

  • This skill costs 0 MP if you are currently an Accordion Thief.
  • Causes an enemy to take an additional 2-3 damage for two rounds after use, displaying the message:
<Its> ears continue to ring, dealing an additional 2-3 damage.

See Also