Skeletal Warrior: Difference between revisions
From A KoL Wiki
imported>Xande Updated and clarified interactions between skeletons based on tonight's spading. Added warning about incomplete spading. |
imported>Kamui Hyuga m Added Warrior+Rogue synergy, was already on Rogue's page. |
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**Warrior + Cleric: Warrior's start-of-combat attack delevel is enhanced. Cleric's damage per round is increased. (2nd needs confirmation) | **Warrior + Cleric: Warrior's start-of-combat attack delevel is enhanced. Cleric's damage per round is increased. (2nd needs confirmation) | ||
**Warrior + Wizard: Warrior's attacks do additional Hot damage. | **Warrior + Wizard: Warrior's attacks do additional Hot damage. | ||
**Warrior + Rogue: Rogue does damage every round, as well as the pre-combat attack. | |||
**Warrior + Buddy: Warrior's start-of-combat attack delevel is enhanced. | **Warrior + Buddy: Warrior's start-of-combat attack delevel is enhanced. | ||
Revision as of 10:38, 15 October 2012
You've got a skeletal warrior following you around and doing your bidding. As long as your bidding can be done with a rusty sword and a sturdy shield, you're as golden as a fleece.
?
Obtained From
- Choosing choice "A rusty sword and shield" in Skeletons and The Closet.
Notes
(Interactions between skeleton effects not fully spaded. Take the below with a grain of salt.)
- Automatically delevels enemy's attack at the start of combat.
- Acts as a secondary familiar that does physical damage to enemies each round of combat.
- Certain combinations of this effect with other Skeleton effects are enhanced as follows:
- Warrior + Cleric: Warrior's start-of-combat attack delevel is enhanced. Cleric's damage per round is increased. (2nd needs confirmation)
- Warrior + Wizard: Warrior's attacks do additional Hot damage.
- Warrior + Rogue: Rogue does damage every round, as well as the pre-combat attack.
- Warrior + Buddy: Warrior's start-of-combat attack delevel is enhanced.