Snakefire in the grassfire: Difference between revisions

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imported>Itsatrap
Okay, not necessarily critical, just hits for physical instead of hot damage.
imported>Zermoid
Line 51: Line 51:
* Yellow ray forces the smoking grass, but not the hot egg.
* Yellow ray forces the smoking grass, but not the hot egg.
* Has auto-hit hot and physical attacks.
* Has auto-hit hot and physical attacks.
* Capped at 30 Adventures, displays the message
"This fight is being ended because it took more than 30 rounds, which is sort of unreasonable.
You lose. You slink away, dejected and defeated."

Revision as of 18:33, 17 June 2012

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Snakefire in the grassfire
Monster ID 1209
Locations Super-Intense Mega-Grassfire
Hit Points 500
Attack 200
Defense 200
No-Hit 210
Initiative 75
Meat None
Phylum beast
Elements hot
Resistance 100%
Monster Parts Indeterminate
Drops FDKOL commendation, smoking grass, hot egg
Pickpocket smoking grass
refreshedit data
snakefire in the grassfire You're fighting a snakefire in the grassfire

You approach the more intense fires in the plains -- you'd think when a brushfire runs out of brush, it'd be less hot, but this one only seems to be growing more intense as time goes by.

Yeah, you'd think that. If you had time to think anything. Which you don't, because a snake made of fire darts out of the grass and heads directly at you.

It's a quick little bugger. You're not gonna be able to do anything fancy, here -- just a good old fashioned snake stomping.

Hit Message(s):

It gives you an Indian burn. Wait, is that racist? No, I guess would only be racist if it gave you an Indian burn and then immediately took it back. Ow! Ooh! Oof! Argh! Ugh! (hot damage)

It constricts around your <ankle> while biting your <head>. Ouch! Eek! Ouch! Ooh! Ow! (hot damage)

It rattles its piping-hot tail against your <shins>. You're lucky it didn't use its tailing-hot pipe. Ooh! Argh! Ow! Ooh! Argh! (hot damage)

It crawls from your <foot> to your <knee>, burning them both and everything in between. Ow! Ugh! Argh! Argh! Argh!

Critical Hit Message:

not known

Miss Message(s):

not known

Fumble Message:

not known


After Combat
You acquire an item: smoking grass (?% chance)*
You acquire an item: hot egg (?% chance)*

At the end of combat:

A harried, charred dude runs up to you, panting.

"Nice work, Adventurer!" he says, before heading back toward the fires.

You acquire 3 FDKOL commendations

"Nice work, Adventurer! And that's still a pretty cool hat!" he says, before heading back toward the fires.

You acquire 4 FDKOL commendations

Occurs at A Super-Intense Mega-Grassfire.

Notes

  • Immune to all damage sources except your weapon. Also immune to every element except cold (but takes 2 points from sleaze/stench due to its hot alignment).
  • Yellow ray forces the smoking grass, but not the hot egg.
  • Has auto-hit hot and physical attacks.
  • Capped at 30 Adventures, displays the message

"This fight is being ended because it took more than 30 rounds, which is sort of unreasonable. You lose. You slink away, dejected and defeated."