Sound Effects: Difference between revisions
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During combat, any successful hit will be followed by a | During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include | ||
'''You hit the Monster''' | '''You hit the Monster''' |
Revision as of 06:17, 17 December 2006
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During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include
You hit the Monster
- BAM!
- BARF!
- BIFF!
- BONK!
- BOOF!
- KAPOW!
- KERBLAM!
- POW!
- SMACK!
- SOCKO!
- SPLAT!
- WHACK!
- WHAM!
- WHAMMO!
- ZAP!
- ZOT!
The Monster hits you
- Argh!
- Eek!
- Oof!
- Ooh!
- Ouch!
- Ow!
- Ugh!
Notes
- The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
- If the clown hammer is equipped, the only sound effect used will be SQUEAK!
- Creatures that deal cold damage will have their attack messages appended with Brrrrrrrrrr.
References
- "BARF!" may be a reference to River City Ransom for the NES, where your enemies would sometimes yell "BARF!" when defeated.