Sound Effects: Difference between revisions
From A KoL Wiki
imported>HolyCow1234 |
imported>Wrldwzrd89 Add new sound effect for Maxwell's Silver Hammer |
||
Line 32: | Line 32: | ||
* The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10. | * The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10. | ||
* If the [[clown hammer]] is equipped, the only sound effect used will be '''<span style="color:blue">SQUEAK!</span>''' | * If the [[clown hammer]] is equipped, the only sound effect used will be '''<span style="color:blue">SQUEAK!</span>''' | ||
* If the [[Maxwell's Silver Hammer]] is equipped, the only sound effect used will be '''<span style="color:blue">BANG!</span>''' | |||
* Creatures that deal {{element|cold|damage|Received From Monsters}} will have their attack messages appended with '''<span style="color:blue">Brrrrrrrrr</span>'''. The same formula for the number of sound effects is used, with additional "'''<span style="color:blue">rr</span>'''"s being added instead. | * Creatures that deal {{element|cold|damage|Received From Monsters}} will have their attack messages appended with '''<span style="color:blue">Brrrrrrrrr</span>'''. The same formula for the number of sound effects is used, with additional "'''<span style="color:blue">rr</span>'''"s being added instead. | ||
* If you have the [[Cybernetic Muscles]] effect, the sounds effect will be replaced by ''<span style="color:blue">'''ch-ch-ch-ch-ch'''</span>''. | * If you have the [[Cybernetic Muscles]] effect, the sounds effect will be replaced by ''<span style="color:blue">'''ch-ch-ch-ch-ch'''</span>''. |
Revision as of 19:44, 10 March 2011
During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include:
You hit the Monster
- BAM!
- BARF!
- BIFF!
- BOINK!
- BONK!
- BOOF!
- KAPOW!
- KERBLAM!
- POW!
- SMACK!
- SOCKO!
- SPLAT!
- WHACK!
- WHAM!
- WHAMMO!
- ZAP!
- ZOT!
The Monster hits you
- Argh!
- Eek!
- Oof!
- Ooh!
- Ouch!
- Ow!
- Ugh!
Notes
- The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
- If the clown hammer is equipped, the only sound effect used will be SQUEAK!
- If the Maxwell's Silver Hammer is equipped, the only sound effect used will be BANG!
- Creatures that deal cold damage will have their attack messages appended with Brrrrrrrrr. The same formula for the number of sound effects is used, with additional "rr"s being added instead.
- If you have the Cybernetic Muscles effect, the sounds effect will be replaced by ch-ch-ch-ch-ch.
References
- Most of the sound effects are a reference to the 1960 Batman TV series, where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action.
- "BARF!" may be a reference to River City Ransom for the NES, where your enemies would sometimes yell "BARF!" when defeated.
- "SOCKO!" may be a reference to Mick Foley's wrestling character Mankind, where he used a sock he called "Socko" on his opponents.
- "ZOT!" may be a reference to the Scott McCloud comic of the same name.
- Or the Internet Oracle