Sound Effects: Difference between revisions

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Notes: hammer uses double bangs only
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'''You hit the Monster'''
'''You hit the Monster'''
*'''<span style="color:blue">BAM!</span>'''
*{{SoundEffect|type=player|sound=BAM!}}
*'''<span style="color:blue">BARF!</span>'''
*{{SoundEffect|type=player|sound=BARF!}}
*'''<span style="color:blue">BIFF!</span>'''
*{{SoundEffect|type=player|sound=BIFF!}}
*'''<span style="color:blue">BOINK!</span>'''
*{{SoundEffect|type=player|sound=BOINK!}}
*'''<span style="color:blue">BONK!</span>'''
*{{SoundEffect|type=player|sound=BONK!}}
*'''<span style="color:blue">BOOF!</span>'''
*{{SoundEffect|type=player|sound=BOOF!}}
*'''<span style="color:blue">KAPOW!</span>'''
*{{SoundEffect|type=player|sound=KAPOW!}}
*'''<span style="color:blue">KERBLAM!</span>'''
*{{SoundEffect|type=player|sound=KERBLAM!}}
*'''<span style="color:blue">POW!</span>'''
*{{SoundEffect|type=player|sound=POW!}}
*'''<span style="color:blue">SMACK!</span>'''
*{{SoundEffect|type=player|sound=SMACK!}}
*'''<span style="color:blue">SOCKO!</span>'''
*{{SoundEffect|type=player|sound=SOCKO!}}
*'''<span style="color:blue">SPLAT!</span>'''
*{{SoundEffect|type=player|sound=SPLAT!}}
*'''<span style="color:blue">WHACK!</span>'''
*{{SoundEffect|type=player|sound=WHACK!}}
*'''<span style="color:blue">WHAM!</span>'''
*{{SoundEffect|type=player|sound=WHAM!}}
*'''<span style="color:blue">WHAMMO!</span>'''
*{{SoundEffect|type=player|sound=WHAMMO!}}
*'''<span style="color:blue">ZAP!</span>'''
*{{SoundEffect|type=player|sound=ZAP!}}
*'''<span style="color:blue">ZOT!</span>'''
*{{SoundEffect|type=player|sound=ZOT!}}


'''The Monster hits you'''
'''The Monster hits you'''
*'''<span style="color:red">Argh!</span>'''
*{{SoundEffect|sound=Argh!}}
*'''<span style="color:red">Eek!</span>'''
*{{SoundEffect|sound=Eek!}}
*'''<span style="color:red">Oof!</span>'''
*{{SoundEffect|sound=Oof!}}
*'''<span style="color:red">Ooh!</span>'''
*{{SoundEffect|sound=Ooh!}}
*'''<span style="color:red">Ouch!</span>'''
*{{SoundEffect|sound=Ouch!}}
*'''<span style="color:red">Ow!</span>'''
*{{SoundEffect|sound=Ow!}}
*'''<span style="color:red">Ugh!</span>'''
*{{SoundEffect|sound=Ugh!}}


==Notes==
==Notes==
*The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
*The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
*If the [[clown hammer]] is equipped, the only sound effect used will be '''<span style="color:blue">SQUEAK!</span>'''
*If the [[clown hammer]] is equipped, the only sound effect used will be {{SoundEffect|type=player|sound=SQUEAK!}}
*If [[Maxwell's Silver Hammer]] is equipped, the only sound effect used will be '''<span style="color:blue">BANG BANG!</span>''' (always in pairs)
*If [[Maxwell's Silver Hammer]] is equipped, the only sound effect used will be {{SoundEffect|type=player|sound=BANG BANG!}} (always in pairs)
*Creatures that deal {{element|cold|damage|Received From Monsters}} will have their attack messages appended with '''<span style="color:blue">Brrrrrrrrr</span>'''. The same formula for the number of sound effects is used, with additional "'''<span style="color:blue">rr</span>'''"s being added instead.
*Creatures that deal {{element|cold|damage|Received From Monsters}} will have their attack messages appended with '''<span style="color:blue">Brrrrrrrrr</span>'''. The same formula for the number of sound effects is used, with additional "'''<span style="color:blue">rr</span>'''"s being added instead.
*If you have the [[Cybernetic Muscles]] effect, the sounds effect will be replaced by ''<span style="color:blue">'''ch-ch-ch-ch-ch'''</span>''.
*If you have the [[Cybernetic Muscles]] effect, the sounds effect will be replaced by ''<span style="color:blue">'''ch-ch-ch-ch-ch'''</span>''.

Revision as of 19:12, 1 February 2012

During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include:

You hit the Monster

  • BAM!
  • BARF!
  • BIFF!
  • BOINK!
  • BONK!
  • BOOF!
  • KAPOW!
  • KERBLAM!
  • POW!
  • SMACK!
  • SOCKO!
  • SPLAT!
  • WHACK!
  • WHAM!
  • WHAMMO!
  • ZAP!
  • ZOT!

The Monster hits you

  • Argh!
  • Eek!
  • Oof!
  • Ooh!
  • Ouch!
  • Ow!
  • Ugh!

Notes

  • The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
  • If the clown hammer is equipped, the only sound effect used will be SQUEAK!
  • If Maxwell's Silver Hammer is equipped, the only sound effect used will be BANG BANG! (always in pairs)
  • Creatures that deal cold damage will have their attack messages appended with Brrrrrrrrr. The same formula for the number of sound effects is used, with additional "rr"s being added instead.
  • If you have the Cybernetic Muscles effect, the sounds effect will be replaced by ch-ch-ch-ch-ch.

References

  • Most of the sound effects are a reference to the 1960 Batman TV series, where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action.
  • "BARF!" may be a reference to River City Ransom for the NES, where your enemies would sometimes yell "BARF!" when defeated.
  • "SOCKO!" may be a reference to Mick Foley's wrestling character Mankind, where he used a sock he called "Socko" on his opponents.
  • "ZOT!" may be a reference to the Scott McCloud comic of the same name. It may also be a reference to the Internet Oracle.