Space Trip: Difference between revisions

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**[[Investigate Murderbot Mining Colony|Attack the Murderbots]] until you receive the (broken) ID Transmitter.
**[[Investigate Murderbot Mining Colony|Attack the Murderbots]] until you receive the (broken) ID Transmitter.
*Beta Quadrant:
*Beta Quadrant:
**Explore until you encounter the Scadians.
**Explore until you encounter the [[Explore an uncharted system#Scadians|Scadians]].
**Visit their homeworld and save it by destroying the Murderbot Dreadnought attacking them.
**Visit their homeworld and save it by destroying the Murderbot Dreadnought attacking them.
**Visit their homeworld again; ask about the ID Transmitter, and receive the codex.
**Visit their homeworld again; ask about the ID Transmitter, and receive the codex.

Revision as of 16:04, 6 June 2010

Space Trip
Space Trip

The Space Trip game cabinet is located in The Game Grid Arcade.


You drop the token into the Space Trip machine, and there is a whooshing sound as your vision grows dim. After a few seconds, you hear a beeping from your wrist, and you look down to see some sort of high-tech looking communicator device.

Message from First Officer Blatgor Meadows:

Greetings, Captain, and welcome aboard the ICP Galaxytrekker!

I'm First Officer <Name>, at your service.

A few days ago, ICP scientists picked up a strange reading on their scanners -- a space-time anomaly radiating pure Evil throughout the entire galaxy. The Evil is increasing in intensity at an alarming, exponential rate, and it has been determined that 52 galactic weeks from now the levels of Evil will be sufficient to make the entire galaxy explode in a very, very unpleasant manner.

Your mission, which you will soon see you have no choice but to accept, is to seek out the source of this Evil, and put a stop to it.

Good luck, Captain -- we're all counting on you.

ASPCA Sunwreck
Crew: 30
Gas: 100 gal.
Money: 0 Crabs
Time Left: 52 weeks

Navigation
Diagnostics
Retire

Strategy

  • Game-play is based on exploring alien worlds and harvesting them for lifeforms, minerals, or scientific discoveries, as well as combat.
    • Your ship begins weak; once you earn enough Crabs you can purchase new supplies and ship upgrades in the Starbase.
    • There are 3 quadrants, progressively unlocked by upgrading you ship engines.
  • Alpha Quadrant:
    • Explore until you encounter a Murderbot and unlock the location of their colonies.
    • Attack the Murderbots until you receive the (broken) ID Transmitter.
  • Beta Quadrant:
    • Explore until you encounter the Scadians.
    • Visit their homeworld and save it by destroying the Murderbot Dreadnought attacking them.
    • Visit their homeworld again; ask about the ID Transmitter, and receive the codex.
  • Gamma Quadrant: