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You drop the token into the Space Trip machine, and there is a whooshing sound as your vision grows dim. After a few seconds, you hear a beeping from your wrist, and you look down to see some sort of high-tech looking communicator device.
You drop the token into the Space Trip machine, and there is a whooshing sound as your vision grows dim. After a few seconds, you hear a beeping from your wrist, and you look down to see some sort of high-tech looking communicator device.
{{FirstOfficerMessage|
{{FirstOfficerMessage|
Greetings, Captain, and welcome aboard the [[{{SpaceTrip/ShipName}}]]!
Greetings, Captain, and welcome aboard the {{SpaceTrip/ShipName}}!


I'm First Officer {{FirstOfficerMessage/Name}}, at your service.
I'm First Officer {{FirstOfficerMessage/Name}}, at your service.

Revision as of 05:06, 15 June 2010

Space Trip
Space Trip

The Space Trip game cabinet is located in The Game Grid Arcade.


You drop the token into the Space Trip machine, and there is a whooshing sound as your vision grows dim. After a few seconds, you hear a beeping from your wrist, and you look down to see some sort of high-tech looking communicator device.

Message from First Officer Bleebblax Mills:

Greetings, Captain, and welcome aboard the NAMBLA Sunbucket!

I'm First Officer Blaxnort Isaacson, at your service.

A few days ago, GNAA scientists picked up a strange reading on their scanners -- a space-time anomaly radiating pure Evil throughout the entire galaxy. The Evil is increasing in intensity at an alarming, exponential rate, and it has been determined that 52 galactic weeks from now the levels of Evil will be sufficient to make the entire galaxy explode in a very, very unpleasant manner.

Your mission, which you will soon see you have no choice but to accept, is to seek out the source of this Evil, and put a stop to it.

Good luck, Captain -- we're all counting on you.

RSI Cosmosripper
Crew: 30
Gas: 100 gal.
Money: 0 Crabs
Time Left: 52 weeks

Navigation
Diagnostics
Retire

Strategy

  • Game-play is based on exploring alien worlds and harvesting them for lifeforms, minerals, or scientific discoveries, as well as combat.
    • Your ship begins weak; once you earn enough Crabs you can purchase new supplies and ship upgrades in the Starbase.
    • There are 3 quadrants, progressively unlocked by upgrading you ship engines.
  • Alpha Quadrant:
    • Explore until you encounter a Murderbot and unlock the location of their colonies.
    • Attack the Murderbots until you receive the (broken) ID Transmitter.
  • Beta Quadrant:
    • Explore until you encounter the Scadians.
    • Visit their homeworld and save it by destroying the Murderbot Dreadnought attacking them.
    • Visit their homeworld again; ask about the ID Transmitter, and receive the codex.
  • Gamma Quadrant:

Notes

  • If you run out of gas or run too low on crew you will also have the option to:
Send a distress call to the GNAA
  • if you are low on gas you receive 10 gas and the message:
Message from First Officer Blaxgor Montague:

Captain, the Ultralover has received your distress signal, and dispatched a rescue ship with a can of gas. Unfortunately, the pilot of the ship demanded a X Crab tip before he would give us the gas.

  • if you are low on crew you receive 10 crew
  • In both cases X is 50% of your Crabs.
  • If you do not destroy the Source within 52 weeks you lose:
Despite your valiant efforts, the Source reached a frenzy of Evil so intense that the entire galaxy was blown into smaller-than-galaxy-sized pieces and scattered through the cold, uncaring reaches of the universe.
Millenia from now, astronomers from other galaxies will notice a little bright spot in their telescopes, and say to themselves "Huh. Wonder what that's all about."
See your score