Strange Mental Acuity: Difference between revisions
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{{effect|effectid=103|desc=Your mind races with awareness. Awareness wins, but it's very, very close.|effect=+25% [[Mysticality]]}} | {{effect|effectid=103|descid=d7d4abd1987ec257ebf1b386a9060052|desc=Your mind races with awareness. Awareness wins, but it's very, very close.|effect=+25% [[Mysticality]]}} | ||
==Obtained from== | ==Obtained from== |
Revision as of 14:39, 2 July 2007
Your mind races with awareness. Awareness wins, but it's very, very close.
+25% Mysticality
Obtained from
- Dungeons of Doom potion (10 Adventures)
Notes
- Allows you to see your enemies instead of darkness when fighting while afflicted with Temporary Blindness. It did not allow you to spend adventures in The LAAAAME Observatory though.
References
- In NetHack, eating a floating eye corpse results in gaining telepathy, with the message "You feel a strange mental acuity".
- This skill allows a NetHack character to sense the locations of, and identify, all sentient life forms around him... but only if he has been blinded, blindfolded, or his vision has been otherwise impeded. Thus, a blind character with telepathy can fight almost like a sighted one.
- This skill may reference Frank Herbert's Dune Messiah in which Paul Muad'Dib is still able to see after he is blinded due to his own sort of mental acuity.