Teleportitis: Difference between revisions
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*In ''[[wikipedia:NetHack|NetHack]]'', teleportitis can be conferred by a variety of sources, including (but not limited to) eating the corpses of creatures with teleportation abilities or wearing (or eating) specific pieces of equipment. Getting hit by a quantum mechanic will merely teleport you once to a random location in the current level. | *In ''[[wikipedia:NetHack|NetHack]]'', teleportitis can be conferred by a variety of sources, including (but not limited to) eating the corpses of creatures with teleportation abilities or wearing (or eating) specific pieces of equipment. Getting hit by a quantum mechanic will merely teleport you once to a random location in the current level. | ||
**Oddly enough, potions are '''not''' among the list of possible sources of teleportitis in ''[[wikipedia:NetHack|NetHack]]''. | **Oddly enough, potions are '''not''' among the list of possible sources of teleportitis in ''[[wikipedia:NetHack|NetHack]]''. | ||
Revision as of 15:08, 3 June 2009
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There is an in-game bug related to this page. | ![]() |
Has the teleporting-to-inaccessible areas been fixed? See #Notes. |
For some reason, you keep randomly teleporting from place to place. It's kind of annoying.
Your position seems uncertain...
Obtained From
- The A big Q. adventure at The Enormous Greater-Than Sign (5 Adventures)
- Quantum Mechanic attack (10 Adventures)
- Dungeons of Doom potion (10 Adventures)
- Wearing a ring of teleportation (Intrinsic)
Notes
- Randomly transports you to any accessible area when you attempt to adventure.
- If you have acquired the plus sign from the "Plus? Plus what?" adventure, you may instead encounter "The Oracle Will See You Now"; once you have purchased a major consultation, this will no longer occur.
- While rare, it's possible to go through the usual five turns of Teleportitis without encountering "The Oracle Will See You Now" even if you have the plus sign. Keep trying, and you will get it eventually.
- You will only be teleported if you are attempting to adventure in a zone that is processed by the adventure.php script (see Areas by Number for a full list).
- It is possible to be teleported into areas you normally cannot reach, such as Camp Logging Camp in Little Canadia when you haven't ascended under a Mysticality sign. If the effect wears off while visiting one of these areas, you can continue to adventure there. However, you cannot enter the restricted area proper. (Continuing the example, clicking on the "Return to Little Canadia" link at the conclusion of a logging camp adventure will not let you enter Little Canadia.) (This may have been a bug that has been fixed across the board; posted trivial updates include one about limiting Degrassi Knoll to the non-Muscle signed, but no mention of other areas has been made.)
- Casino adventures triggered by Teleportitis take your Meat as normal.
- It is possible to teleport to the Typical Tavern, and thus gain Drunkenness, if you have at least 100 meat on hand.
- The Naughty Sorceress will dispel Teleportitis, if you attack her while it's active.
- You can still fish from the Sewer, pass through the Daily Dungeon, fight in the Hedge Maze, fight Ed the Undying, fight The Man or The Big Wisniewski, take a shore trip, or smash some barrels with Teleportitis.
- Can randomly be required to open one of The 3 Gates.
- Teleportitis used to be able to override the Drunken Stupor and St. Sneaky Pete's Day Stupor adventures, allowing players to adventure normally in one of the above areas even when falling-down drunk.
References
- Teleportitis references the computer game NetHack.
- In NetHack, teleportitis can be conferred by a variety of sources, including (but not limited to) eating the corpses of creatures with teleportation abilities or wearing (or eating) specific pieces of equipment. Getting hit by a quantum mechanic will merely teleport you once to a random location in the current level.
- Oddly enough, potions are not among the list of possible sources of teleportitis in NetHack.