Teleportitis: Difference between revisions
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imported>VinnyB m Added to the Intrinsic Effects category |
imported>Jar of Jam →Notes: Typical Tavern no longer provides drunkneness adventures. |
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*It is possible to be teleported into areas you normally cannot reach, such as [[Camp Logging Camp]] in [[Little Canadia]] when you haven't ascended under a [[Mysticality]] [[moon sign|sign]]. If the effect wears off while visiting one of these areas, you can continue to adventure there. However, you cannot enter the restricted area proper. (Continuing the example, clicking on the "Return to Little Canadia" link at the conclusion of a logging camp adventure will not let you enter Little Canadia.) ''(This may have been a bug that has been fixed across the board; posted trivial updates include one about limiting [[Degrassi Knoll]] to the non-Muscle signed, but no mention of other areas has been made.)'' | *It is possible to be teleported into areas you normally cannot reach, such as [[Camp Logging Camp]] in [[Little Canadia]] when you haven't ascended under a [[Mysticality]] [[moon sign|sign]]. If the effect wears off while visiting one of these areas, you can continue to adventure there. However, you cannot enter the restricted area proper. (Continuing the example, clicking on the "Return to Little Canadia" link at the conclusion of a logging camp adventure will not let you enter Little Canadia.) ''(This may have been a bug that has been fixed across the board; posted trivial updates include one about limiting [[Degrassi Knoll]] to the non-Muscle signed, but no mention of other areas has been made.)'' | ||
*Casino adventures triggered by Teleportitis take your Meat as normal. | *Casino adventures triggered by Teleportitis take your Meat as normal. | ||
*[[The Naughty Sorceress]] will dispel Teleportitis, if you attack her while it's active. | *[[The Naughty Sorceress]] will dispel Teleportitis, if you attack her while it's active. | ||
*You can still pass through [[the Daily Dungeon]], fight in [[the Hedge Maze]], fight [[Ed the Undying]], fight [[The Man]] or [[The Big Wisniewski]], take a [[The Shore, Inc.|shore]] trip, smash some [[The Barrel full of Barrels|barrels]], play in [[The Game Grid Arcade]], or use a [[reflection of a map]] with Teleportitis. | *You can still pass through [[the Daily Dungeon]], fight in [[the Hedge Maze]], fight [[Ed the Undying]], fight [[The Man]] or [[The Big Wisniewski]], take a [[The Shore, Inc.|shore]] trip, smash some [[The Barrel full of Barrels|barrels]], play in [[The Game Grid Arcade]], or use a [[reflection of a map]] with Teleportitis. |
Revision as of 00:32, 22 November 2010
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There is an in-game bug related to this page. | ![]() |
Has the teleporting-to-inaccessible areas been fixed? See #Notes. |
For some reason, you keep randomly teleporting from place to place. It's kind of annoying.
Your position seems uncertain...
Obtained From
- The Typographical Clutter adventure at The Enormous Greater-Than Sign (5 Adventures)
- Quantum Mechanic attack (10 Adventures)
- Dungeons of Doom potion (10 Adventures)
- Wearing a ring of teleportation (Intrinsic)
Notes
- Randomly transports you to any accessible area when you attempt to adventure.
- If you have acquired the plus sign from the "Typographical Clutter" adventure, you may instead encounter "The Oracle Will See You Now"; once you have purchased a major consultation, this will no longer occur.
- While rare, it's possible to go through the usual five turns of Teleportitis without encountering "The Oracle Will See You Now" even if you have the plus sign. Keep trying, and you will get it eventually.
- You will only be teleported if you are attempting to adventure in a zone that is processed by the adventure.php script (see Areas by Number for a full list).
- It is possible to be teleported into areas you normally cannot reach, such as Camp Logging Camp in Little Canadia when you haven't ascended under a Mysticality sign. If the effect wears off while visiting one of these areas, you can continue to adventure there. However, you cannot enter the restricted area proper. (Continuing the example, clicking on the "Return to Little Canadia" link at the conclusion of a logging camp adventure will not let you enter Little Canadia.) (This may have been a bug that has been fixed across the board; posted trivial updates include one about limiting Degrassi Knoll to the non-Muscle signed, but no mention of other areas has been made.)
- Casino adventures triggered by Teleportitis take your Meat as normal.
- The Naughty Sorceress will dispel Teleportitis, if you attack her while it's active.
- You can still pass through the Daily Dungeon, fight in the Hedge Maze, fight Ed the Undying, fight The Man or The Big Wisniewski, take a shore trip, smash some barrels, play in The Game Grid Arcade, or use a reflection of a map with Teleportitis.
- Can randomly be required to open one of The 3 Gates.
References
- Teleportitis references the computer game NetHack.
- In NetHack, teleportitis can be conferred by a variety of sources, including (but not limited to) eating the corpses of creatures with teleportation abilities or wearing (or eating) specific pieces of equipment. Getting hit by a quantum mechanic will merely teleport you once to a random location in the current level.
- Oddly enough, potions are not among the list of possible sources of teleportitis in NetHack.